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Forums - Gaming Discussion - We all know Microsoft screwed up.

 

What was Microsoft's bigger mistake?

The DRM fiasco 253 30.01%
 
Forced Kinect and $100 price difference 305 36.18%
 
It wouldn't have mattere... 152 18.03%
 
I like turtles 128 15.18%
 
Total:838
XboneWins said:
Taking away their DRM idea because of some whiners who would never buy xbox anyway. They should have just kept their heads.

Don't have to explain why that's a terrible idea.

Luckily, the people who work at MS are smart enough not to think of terrible ideas like that.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Dr.Henry_Killinger said:
jlmurph2 said:

You just posted my point. Microsoft is letting them have their Creative Freedom unlike EA and Sony. EA made them change Fuse so much that it came out like shit. and those other games they didn't own.

Creative Freedom

Publishing Exclusivity

I really doubt that working for MS, would allow Insomniac more creative freedom.

I'll reserve further judgement for gameplay trailers.

So you haven't seen the constant interviews and posts about this?



jlmurph2 said:

You just posted my point. Microsoft is letting them have their Creative Freedom unlike EA and Sony. EA made them change Fuse so much that it came out like shit. and those other games they didn't own.

Show me where EA made them change FUSE in some way and I may accept your point. Until then I have to stay with my conclusion that Insomniac has been underperforming for a while. I am not saying it will be a bad game by any streth of the imagination. I am just saying I think people are getting over excited.



jlmurph2 said:

The simililarities in all those games is that Insomniac had no creative control over them. Also they were too serious. Sunset Overdrive is the game Insomniac has been wanting to make for 20 years.


Haven't really paid much attention to this game, but it really looks very good, and very entertaining. However, my fear is that:

a) This really isn't a kind of game to attract wider audience. Mainly to attract new users. I can see this game do decently well among existing XOne owners, but, other than some sort of bundle/price drop incentive, don't see many people deciding to buy XOne based on Sunset Overdrive.

b) game comes out "Fall". October or early November, I guess. I'm just afraid it will get swallowed up by an onslaught of multiplatform titles. It will be a very slow release summer, followed by September's Destiny that seems to have chased away all other games into Q4. Then all of a sudden we get: Dragon Age, Mordor, Alien, Driveclub, The Crew, Project CARS [one of those needs to be delayed, for sure], Batman, Assassin's Creed, CoD, FIFA, NBA 2K.... 10 huge or potentially huge sellers. S.O. just might not stand a chance, a new, quirky IP...

 

Had the game come out in June or August it would probably do much better. Or in February 2015...

Or, of course, this franchise might just be a new hit to follow the footsteps of Saints Row, and prove me wrong...



jlmurph2 said:
Dr.Henry_Killinger said:
jlmurph2 said:

You just posted my point. Microsoft is letting them have their Creative Freedom unlike EA and Sony. EA made them change Fuse so much that it came out like shit. and those other games they didn't own.

Creative Freedom

Publishing Exclusivity

I really doubt that working for MS, would allow Insomniac more creative freedom.

I'll reserve further judgement for gameplay trailers.

So you haven't seen the constant interviews and posts about this?

Gameplay != Constant Interviews & posts

Judgement is reserved.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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rolltide101x said:
jlmurph2 said:
 

You just posted my point. Microsoft is letting them have their Creative Freedom unlike EA and Sony. EA made them change Fuse so much that it came out like shit. and those other games they didn't own.

Show me where EA made them change FUSE in some way and I may accept your point. Until then I have to stay with my conclusion that Insomniac has been underperforming for a while. I am not saying it will be a bad game by any streth of the imagination. I am just saying I think people are getting over excited.

Seems as though it's just something that goes around forums since Insomniac couldn't actually admit it. But I did find quotes of creative freedom by being published by MS.

At the same time, Microsoft has offered sufficient funding for the team to realize its vision and allow it to control the fate of the new intellectual property in the long term.

http://news.softpedia.com/news/Insomniac-Sunset-Overdrive-Xbox-One-Exclusivity-Is-Not-Money-Driven-441822.shtml


@mikentity wasn't about money, was about our controlling and owning the IP, and their belief and desire to execute our vision with us



Burek said:
jlmurph2 said:

The simililarities in all those games is that Insomniac had no creative control over them. Also they were too serious. Sunset Overdrive is the game Insomniac has been wanting to make for 20 years.


Haven't really paid much attention to this game, but it really looks very good, and very entertaining. However, my fear is that:

a) This really isn't a kind of game to attract wider audience. Mainly to attract new users. I can see this game do decently well among existing XOne owners, but, other than some sort of bundle/price drop incentive, don't see many people deciding to buy XOne based on Sunset Overdrive.

b) game comes out "Fall". October or early November, I guess. I'm just afraid it will get swallowed up by an onslaught of multiplatform titles. It will be a very slow release summer, followed by September's Destiny that seems to have chased away all other games into Q4. Then all of a sudden we get: Dragon Age, Mordor, Alien, Driveclub, The Crew, Project CARS [one of those needs to be delayed, for sure], Batman, Assassin's Creed, CoD, FIFA, NBA 2K.... 10 huge or potentially huge sellers. S.O. just might not stand a chance, a new, quirky IP...

 

Had the game come out in June or August it would probably do much better. Or in February 2015...

Or, of course, this franchise might just be a new hit to follow the footsteps of Saints Row, and prove me wrong...


It may be september, and its weird you mention a PS4 exclusive and not the Xbox One's. Heavily advertised fall exclusives haven't had that problem of being drowned by multiplats last gen. And if Xbox One owners got Ryse to close to 1 million then I'm sure from just the genre that Sunset Overdrive can top it being a 1st year AAA true exclusive.  But I see where you're coming from.



Dr.Henry_Killinger said:
jlmurph2 said:
Dr.Henry_Killinger said:
jlmurph2 said:

You just posted my point. Microsoft is letting them have their Creative Freedom unlike EA and Sony. EA made them change Fuse so much that it came out like shit. and those other games they didn't own.

Creative Freedom

Publishing Exclusivity

I really doubt that working for MS, would allow Insomniac more creative freedom.

I'll reserve further judgement for gameplay trailers.

So you haven't seen the constant interviews and posts about this?

Gameplay != Constant Interviews & posts

Judgement is reserved.

I was responding to the bolded.



jlmurph2 said:


It may be september, and its weird you mention a PS4 exclusive and not the Xbox One's. Heavily advertised fall exclusives haven't had that problem of being drowned by multiplats last gen. And if Xbox One owners got Ryse to close to 1 million then I'm sure from just the genre that Sunset Overdrive can top it being a 1st year AAA true exclusive.  But I see where you're coming from.


Well, I just mentioned Driveclub because I find it strange that 3 very similar racing games are coming out within 60 days of each other. I omitted Forza Horizon 2 because there is no solid info on it yet, but that would make it even crazier for racing fans. One multiplat racer must be delayed, for sure.

I see your point in Ryse, but I feel that multiplat competition is much tougher this year. last year's multiplat titles were mostly cosmetic last-gen improvements.

As i said, I hope I'm wrong, not much longer until we find out.



rolltide101x said:
Ka-pi96 said:
shadow_satey said:
Right now the big black box is huge, and ugly, and doesn't fit nicely with other console spaces, like it doesn't want to share or something. It's $100 more than the smaller, more compact box that is more powerful. And it's forced Kinect on everyone when there is no substantial reason to use it, ever. After the novelty of swiping the air and talking to your box, do you really think $100 extra was justified?

For its specs, bulkiness, and if they excluded Kinect, this box should be $349, as it is less powerful than the PS4.

Maybe for you, I think it is one of the best looking consoles ever.

lol the One is incredibly ugly.

I am torn between which looks better between the Wii U and PS4

The WiiU.

Neither the X1 or the PS4 are particularly aesthetically pleasing!



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