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Forums - Nintendo Discussion - What is your favorite GameCube game and why?

curl-6 said:
Soundwave said:
F-Zero GX. Still looks/plays great ten years later.

Man, that was one is damn close on the heels of RE4 and Prime for me.

I still think it's the best racer I've ever played, so smooth, exhilarating, and challenging.


true. I still play it and enjoy never gets boring and its always a chalenge. and the story mode is one of the hardest things i have ever played. 



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

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I owned pretty much all major first-party sequels for GameCube, and I can't stress enough how many hours my friends and I sunk into Double Dash, Melee, and even Sunshine.

But, for me personally, the GameCube game I come back to every year or two and re-play is Thousand Year Door. Hands down, one of the best turn-based JRPG's I've ever played. So much content, so many side quests, Pit of 100 Trials, secret boss, collecting all the recipes, etc. It's really quite an amazing game. The two Paper Mario games since have regressed, and been smaller games with less to do, culminating in Sticker Star.

TTYD is the ultimate, superb, perfect Paper Mario game. I recommend everyone play it through to the end, even if the first two chapters start a little slow. Trust me, it's worth it.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.

curl-6 said:
Soundwave said:
F-Zero GX. Still looks/plays great ten years later.

Man, that was one is damn close on the heels of RE4 and Prime for me.

I still think it's the best racer I've ever played, so smooth, exhilarating, and challenging.

I always wondered how I would do if I played the Japanese version...

It's much harder than the version we got in the West...

A lot of the dirt and ice obstacles are just gaping holes in the Japanese version...



Have a nice day...

leedlelee said:
curl-6 said:
Soundwave said:
F-Zero GX. Still looks/plays great ten years later.

Man, that was one is damn close on the heels of RE4 and Prime for me.

I still think it's the best racer I've ever played, so smooth, exhilarating, and challenging.

I always wondered how I would do if I played the Japanese version...

It's much harder than the version we got in the West...

A lot of the dirt and ice obstacles are just gaping holes in the Japanese version...

Good grief, I did not know that.

Story mode in the Western release was already insanely tough, I shudder to think what their version must be like on "very hard"... XD



LoZ Wind Waker, why? Because it IS exactly what I wanted in a game as a kid and got!



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Super smash bros melee,F-Zero GX,Metroid prime and Zelda wind waker :D



leedlelee said:
curl-6 said:
Soundwave said:
F-Zero GX. Still looks/plays great ten years later.

Man, that was one is damn close on the heels of RE4 and Prime for me.

I still think it's the best racer I've ever played, so smooth, exhilarating, and challenging.

I always wondered how I would do if I played the Japanese version...

It's much harder than the version we got in the West...

A lot of the dirt and ice obstacles are just gaping holes in the Japanese version...

I think the tracks are exactly the same in the Japanese version, the Global Leaderboard (RIP) wouldn't make much sense if the tracks were different. - http://f-zero.com/championship/howtoenter.jsp

AFAIK besides the normal language and localization changes the only major differences are the 15 Japanese exclusive parts. You needed a special license card that when brought to the F-Zero AX arcade machine could unlock special parts to your memory card.  Action Replay can unlock these parts too.  The parts are listed below:

Body 
Mad Bull (900 kg) Body= B
Metal Shell (950 kg) Body= B
Blood Raven (600 kg) Body= C
Rage Knight (440 kg) Body= D
Galaxy Falcon (680 kg) Body= E
Cockpit 
Crazy Buffalo (600 kg) Grip= A
Maximum Star (680 kg) Grip= A
Hyper Stream (540 kg) Grip= B
Round Disk (380 kg) Grip= C
Rush Cyclone (300 kg) Grip= D
Booster 
Hornet -FX (700kg) Boost= A
Shuttle -M2 (520 kg) Boost= B
Velocity -J (420 kg) Boost= C
Crown -77 (260 kg) Boost= D
Mars -EX (270 kg) Boost= D


People always love their first experience with a series the most for some reason.....

Well I'm not different, Metroid Prime, first Metroid (well technically 2nd because I beat Fusion first). Metroid Prime is just a erie game, which emphasised solidarity, and lonelyness. It was a 3D game which really kept reminding you that you're all alone. I just really loved the atmosphere in this game, other Prime games fail to meet that standard. Plus amazing boss battles, and just overall sick gameplay.

But it would be unfair to give Metroid Prime my gold for gamecube without mentioning Resident Evil 4, Resident Evil 1, Pikmin, and Smash Bros. Melee. All great games

---

P.S. OoT was my first Zelda, but Majora's Mask is my favorite, and I'm liking Skyward Sword more.



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MohammadBadir said:
RazorDragon said:
Baten Kaitos: Eternal Wings and the Lost Ocean. Best RPG of the 6th gen, IMO.


can it be? somebody else who loves this game as much as i do? ^^

That's one of the best JRPGs I've ever played so... Yeah, maybe LOL



I'll get laughed at, but Mario Kart Double Dash. I don't think they've ever made a Mario Kart game as good as this one. It had a lot of hidden depth due to the character switching making it a lot more tactical than other Mario Karts (much easier to save weapons etc for when you needed them) and Battle mode saw many hundreds of hours of gameplay time at Uni :D



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.