By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Why the X1 upgrade is good for PS gamers

JayWood2010 said:

The biggest problem for PS4 right now has nothing to do with similarities in graphics between the two and multiplatform. The biggest problem is that Microsoft is embracing the cloud as a main feature while Sony is not. A lot of multiplatform games will take advantage of the cloud, if not early on later on. This will be the difference between the two, as the cloud will give the X1 advantages for people who play online. Im betting Sony will embrace the cloud by the end of the generation.

As for specs, developers has been saying for months and months they are similar and see no differences.  This whole one is more powerful than the other is just fanwars.


Well at E3 Sony showed their librarys from all generations of playstation consoles and said they are looking to use gakai cloud network to bring those experiences to the ps4 as soon as it's possible which I kinda like the sound of, they said exactly what they plan to do with the cloud and that it's a challenge but they're working on it.

Microsofts approach was pretty much all tied up with having a console which was constantly connected to the cloud, The zombie AI in dead rising 3 is cloud powered, the drivatars in Forza are AI which learns moves from other online racers in the cloud and some games will have access to more Processing power because of the cloud. One press release said that the system was 40 times more powerful than the 360 with the cloud and 10x without, so for the user who doesn't have a connection to the net 24/7 or who doesn't have easy access to wifi they're getting a machine with some buzzwords which boil down to 1/4 the potential while gaming offline. Not a good sales pitch. IMO



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Around the Network
JayWood2010 said:

The biggest problem for PS4 right now has nothing to do with similarities in graphics between the two and multiplatform. The biggest problem is that Microsoft is embracing the cloud as a main feature while Sony is not. A lot of multiplatform games will take advantage of the cloud, if not early on later on. This will be the difference between the two, as the cloud will give the X1 advantages for people who play online. Im betting Sony will embrace the cloud by the end of the generation.

As for specs, developers has been saying for months and months they are similar and see no differences.  This whole one is more powerful than the other is just fanwars.



ganoncrotch said:
JayWood2010 said:

The biggest problem for PS4 right now has nothing to do with similarities in graphics between the two and multiplatform. The biggest problem is that Microsoft is embracing the cloud as a main feature while Sony is not. A lot of multiplatform games will take advantage of the cloud, if not early on later on. This will be the difference between the two, as the cloud will give the X1 advantages for people who play online. Im betting Sony will embrace the cloud by the end of the generation.

As for specs, developers has been saying for months and months they are similar and see no differences.  This whole one is more powerful than the other is just fanwars.


Well at E3 Sony showed their librarys from all generations of playstation consoles and said they are looking to use gakai cloud network to bring those experiences to the ps4 as soon as it's possible which I kinda like the sound of, they said exactly what they plan to do with the cloud and that it's a challenge but they're working on it.

Microsofts approach was pretty much all tied up with having a console which was constantly connected to the cloud, The zombie AI in dead rising 3 is cloud powered, the drivatars in Forza are AI which learns moves from other online racers in the cloud and some games will have access to more Processing power because of the cloud. One press release said that the system was 40 times more powerful than the 360 with the cloud and 10x without, so for the user who doesn't have a connection to the net 24/7 or who doesn't have easy access to wifi they're getting a machine with some buzzwords which boil down to 1/4 the potential while gaming offline. Not a good sales pitch. IMO

As I said, main feature.  By the end of the generation both will be heavily invested in the cloud because that right now is the future.  Like it or not this is where the future of gaming is headed.  Gaming is more powerful with the cloud and frees up the hardware.  Digital was a bad idea for the time being but the cloud is a perfect fit that doesnt need to be forced on to people who dont have internet.  they will just miss out on the more superior versions.

MSFT is not the only one to show the advantages of the cloud with gaming.  Nvidia has been pretty vocal with this as well.






       

JoeTheBro said:
JayWood2010 said:

The biggest problem for PS4 right now has nothing to do with similarities in graphics between the two and multiplatform. The biggest problem is that Microsoft is embracing the cloud as a main feature while Sony is not. A lot of multiplatform games will take advantage of the cloud, if not early on later on. This will be the difference between the two, as the cloud will give the X1 advantages for people who play online. Im betting Sony will embrace the cloud by the end of the generation.

As for specs, developers has been saying for months and months they are similar and see no differences.  This whole one is more powerful than the other is just fanwars.

The cloud Microsoft has advertized nothing but a pr buzzword. The real world cloud that games will use is much less impressive. Plus, the PS4 can use it too.

Unless you are talking about things from the perspective of the general public, you are dad wrong.


Pr buzzword?  Developers has been talking about the advantages of the cloud and freeing up the hardware.  Also Nvidia has been talking about this before the X1 announcement and recently has even showed a video on how it works.  This is not a Pr word.  I gaurantee that Sony will be heavily invested in the cloud by the end of this generation.

We are only seeing glimpses of what it can do, as just like hardware the cloud will progress even further.




       

The cloud isn't something Sony could do overnight. 



Around the Network
JayWood2010 said:
ganoncrotch said:
JayWood2010 said:

The biggest problem for PS4 right now has nothing to do with similarities in graphics between the two and multiplatform. The biggest problem is that Microsoft is embracing the cloud as a main feature while Sony is not. A lot of multiplatform games will take advantage of the cloud, if not early on later on. This will be the difference between the two, as the cloud will give the X1 advantages for people who play online. Im betting Sony will embrace the cloud by the end of the generation.

As for specs, developers has been saying for months and months they are similar and see no differences.  This whole one is more powerful than the other is just fanwars.


Well at E3 Sony showed their librarys from all generations of playstation consoles and said they are looking to use gakai cloud network to bring those experiences to the ps4 as soon as it's possible which I kinda like the sound of, they said exactly what they plan to do with the cloud and that it's a challenge but they're working on it.

Microsofts approach was pretty much all tied up with having a console which was constantly connected to the cloud, The zombie AI in dead rising 3 is cloud powered, the drivatars in Forza are AI which learns moves from other online racers in the cloud and some games will have access to more Processing power because of the cloud. One press release said that the system was 40 times more powerful than the 360 with the cloud and 10x without, so for the user who doesn't have a connection to the net 24/7 or who doesn't have easy access to wifi they're getting a machine with some buzzwords which boil down to 1/4 the potential while gaming offline. Not a good sales pitch. IMO

As I said, main feature.  By the end of the generation both will be heavily invested in the cloud because that right now is the future.  Like it or not this is where the future of gaming is headed.  Gaming is more powerful with the cloud and frees up the hardware.  Digital was a bad idea for the time being but the cloud is a perfect fit that doesnt need to be forced on to people who dont have internet.  they will just miss out on the more superior versions.

MSFT is not the only one to show the advantages of the cloud with gaming.  Nvidia has been pretty vocal with this as well.



"Today is a Fact. Tomorrow is a myth." - JayWood2010

Just to quote you... ;)



Multiplats will run better this time around on the PS4. The games will be fairly even though, really. Its not like the devs are going to go balls to the wall early in the gen.



JDemon said:

The cloud isn't something Sony could do overnight. 

Naturally, so they bought Gaikai, who already had the whole infrastructure for it.

The PS4 is gonna have PS3 games streamed to it in 2014. I think that shows commitement and capability enough. If you think Sony's not embracing the cloud - then you think wrong. They've invested a wagon of money into it. It's just not a huge selling point like they make it for the X1.



JDemon said:

The cloud isn't something Sony could do overnight. 

Gaikai say hi and we don't know all the stuff they planned to do with it. :)



Magnus86 said:
JayWood2010 said



"Today is a Fact. Tomorrow is a myth." - JayWood2010

Just to quote you... ;)


Touche lol XD