ganoncrotch said:
Microsofts approach was pretty much all tied up with having a console which was constantly connected to the cloud, The zombie AI in dead rising 3 is cloud powered, the drivatars in Forza are AI which learns moves from other online racers in the cloud and some games will have access to more Processing power because of the cloud. One press release said that the system was 40 times more powerful than the 360 with the cloud and 10x without, so for the user who doesn't have a connection to the net 24/7 or who doesn't have easy access to wifi they're getting a machine with some buzzwords which boil down to 1/4 the potential while gaming offline. Not a good sales pitch. IMO |
As I said, main feature. By the end of the generation both will be heavily invested in the cloud because that right now is the future. Like it or not this is where the future of gaming is headed. Gaming is more powerful with the cloud and frees up the hardware. Digital was a bad idea for the time being but the cloud is a perfect fit that doesnt need to be forced on to people who dont have internet. they will just miss out on the more superior versions.
MSFT is not the only one to show the advantages of the cloud with gaming. Nvidia has been pretty vocal with this as well.







