come on Bravely second...
tbone51 said:
|
I think you're lowballing the series. The IP is far more popular than it was on the Wii. The much greater exposure given to the series by Nintendo in response should raise expectations. Stop using userbase as a crutch, it's largely irrelevant with a non-mainstream JRPG.
outlawauron said:
I think you're lowballing the series. The IP is far more popular than it was on the Wii. The much greater exposure given to the series by Nintendo in response should raise expectations. Stop using userbase as a crutch, it's largely irrelevant with a non-mainstream JRPG. |
What? Im not lowballing, your highballing! The IP might be more popular than it was when it first came out, but its still a port of a 65k-70k FW game (lifetime a little over 150k?).
Its not just gonna do 100k+ FW now because Shulk's in SSB.
Also whats wrong with 500k+ WW for XC3D? Thats pretty damn good for a port (of a 800k/900k seller), and yes install base would take part (it doesn't mean everything, but it does play a factor), a niche title sold under a million on wii, vs N3ds where in the west is probably going to be just over a million when XC3D comes out.
Hold on a fucking second, I don't care if this is off topic.
Kerotan was a FlamingWeazel alt this whole fucking time?? O_O
WTF, Kerotan seemed like a rather genuine member around here ='(
Sad to see him gone.
ktay95 said: Hold on a fucking second, I don't care if this is off topic. Kerotan was a FlamingWeazel alt this whole fucking time?? O_O WTF, Kerotan seemed like a rather genuine member around here ='( Sad to see him gone. |
I said the same 2 days ago...
Not really a big day, but kancolle is still suprising me...
tbone51 said:
|
It will do much more than that.
tbone51 said:
What? Im not lowballing, your highballing! The IP might be more popular than it was when it first came out, but its still a port of a 65k-70k FW game (lifetime a little over 150k?). Its not just gonna do 100k+ FW now because Shulk's in SSB. Also whats wrong with 500k+ WW for XC3D? Thats pretty damn good for a port (of a 800k/900k seller), and yes install base would take part (it doesn't mean everything, but it does play a factor), a niche title sold under a million on wii, vs N3ds where in the west is probably going to be just over a million when XC3D comes out. |
I don't think it's reasonable. It's not just Smash but the word of mouth marketing. What the Wii game did isn't as important imo, because Nintendo has invested a lot more into the series. What Xenoblade 3DS does isn't as important, but I'm thinking that XCX should at least double Xenoblade.
outlawauron said:
I don't think it's reasonable. It's not just Smash but the word of mouth marketing. What the Wii game did isn't as important imo, because Nintendo has invested a lot more into the series. What Xenoblade 3DS does isn't as important, but I'm thinking that XCX should at least double Xenoblade. |
Thought we were talking XC3D, not XCX? :p
As for sales, at least double is quite alot especially for a wiiu title which many proved hasnt sold that high (excluding SSB/MK/NSMB and toan extent SM3DW)
XC sold around 890k and 160k-180k in japan. Your at least double figures (depending on what your talking about) mean XCX should do over 1.8mil and 320k-350k respectively. I mean it is definitely more popular and i do hope for these sales, but realistically its going to do lower than that, given its also on WiiU. Even SM3DW though it had legs sold 99k-105k (dont remember exact #) FW and that was mid Nov.
XCX im hoping for a 100k op (japan), but i can see it doing 150k+, if it did do 150k+ that in my book would be pretty big.
Of course im giving my opinion, as its not entirely fact. (though i think its a good reasoning, but hey wateves :0)