EA's engines were already tailored for the PS360 and moving the games and engine(s) to PS4/720 is a non-issue since they are basic x86 setups. So (1) version of the engine supports PS360 while the other version supports PS4/720/PC.
WiiU on the other hand is custom hardware, so they do not see the worth for investing time and money into developing a new version of their engines for just (1) console.
That is the reality of the situation. It is not their jobs to make sure it runs on WiiU. It is their job to make money and judging by WiiU sales, the money won't be made there.
People hate to hear this, but it's the truth. Want those games? Buy a different console.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)