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Forums - Nintendo Discussion - Why is it so hard for Nintendo to release games for it's systems?

cbarroso09 said:

Quality over quantity. Just Mario Kart Wii keep selling more than a bunch of mediocre new Sony first party titles.


That's a lame excuse people say when the competition does both.



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Quality control



spurgeonryan said:

Before we start out. I know you all are going to say, but Nintendo has so many great games out right now. Blah blah blah.

 

 

What does Nintendo not understand about getting games released? Either third party, first party, or anything else in the middle. Sony, as we have seen from the COMG chart, is fully capable of making it happen and look easy while doing it. Yet in April the Wii had a release, the Wii U had a release, and the 3DS had just a few releases as well. This chart up above is just Japan only. Sony dominated with game releases just in Japan. So WW as a whole, Sony ..only...needed...Japan....to have more releases than Nintendo.

WHAT is the deal? Just get the games out! At least that is what I think. Yes, this chart mainly looked the same in April as well.

How does your list make any sense?  It shows the games that are preordered. There is Resident Evil Revelations coming to WiiU but since not enough people have a WiiU it doesnt show up in the list. And then there is stuff like  FF Versus  that might not even exist at all  which is in the list.

You confused yourself with your preorder list dude. This has nothing to do with companies having games in the pipeline or anything.



carlos3189 said:
mutantclown said:

Sega was infinitely poorer than Nintendo and in deep financial troubles, and that never stopped them from releasing more games of their own for their own systems, and new, fresh IPs too than Nintendo's ever done for any of theirs.


I'll, seiously, never understand why people  say this... Just for the Wii, Nintendo gave us all the Wii brand of games (yes people, these games are new IPs...), we also had Endless Ocean, Xenoblade, The Last Story, Pandora's Tower, ExciteTruck/Bots, Another Code, Disaster and many reboots like Punch Out!!! 

ExciteTruck (I liked it a lot!) is part of the ExciteBike-series

Another Code: R is the the sequel to the DS-game Another Code (I loved the CING games).



RolStoppable said:
Prejudice by third parties. A lot of them will not even bother with Nintendo systems while they will keep putting games on other platforms, even if they suffered losses.

Since you already brought up Japan and the COMG chart, in 2012 you could clearly see that many third parties were sticking to the PSP and holding out in hopes for the Vita to pick up, rather than switching to the 3DS which has been by far the hottest system in Japan in recent times. The 3DS may have a huge lead over the PSV in Japan, but that still doesn't mean that the 3DS will end up with more game releases than the PSV in the coming years. And that's something Nintendo can't really do anything about; all they can do is continue to release first party games and grow the installed base and hope that third parties drop their prejudices eventually.

Mr. spurgeonryan, have you ever felt that you can't please certain VGC members, no matter what you do? That's pretty much how the relationship between Nintendo and third parties works.

Once again I feel like I have to ask you about your logic. I'm not saying that you aren't right, but that you seem to keep ignoring certain things. It does seem like 3rd party games sell less on Nintendo consoles. Like Need for Speed; I know you'll argue that it's a month old port with bad advertisment, so ok fair enough. But what about RE Revelation for the 3ds? It didn't sell bad, but it didn't sell as well as the devs had hoped for, so it's getting ported now. It's one of the best RE in recent years, but still haven't done as well as it should/could have. Is it because people buy nintendo consoles for nintendo games and prettu much ignore the other games? If so, it would really explain why 3rd parties dont bother with nintendo consoles.... wouldnt you agree?



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spurgeonryan said:
To be honest, and I think this may be for another thread, but I think Shovelware right now would help the Wii U. At least people would see it getting new games on a regular basis. I am not advocating Shovelware at all, but maybe it could help casuals pick it up. Right now, whenever you go in the store, the same games are there, week after week.


Problem with that theory is, that in the entire history of video game consoles, it has ALWAYS been the highest selling system of each generation that gets (by far) the most "shovelware". Atari 2600, NES, SNES, PS1, PS2, Wii. It has been a recurring trend, and the reason is clear and simple: people want to cash in and get a "slice of that pie". They think their crappy software has the best chance of selling on the biggest selling console. Hence the reason why on NES, while it had SO many truly great, classic games, it also had a pile of total crap as well. And while people seem to point to the Wii as a "shovelware console", yet glorify the PS1 and PS2, they seem to forget all of the cheaply made, horrendous garbage that came out for those systems. After all, games like Ninja Bread Man were PS2 titles before being ported over to Wii.

Notice how, for example, the N64, while it certainly had some bad games (every system does), really didn't have much "shovelware" to speak of. And again, the answer to that is a simple one: those cheap companies don't want to waste time and money making their cash-in games for a system that they think might not have the best chance of them selling. The PS1 was that gen's cash cow, so it got the lion's share of crap. Etc. etc.

Meaning, that'll obviously be the case this new generation as well. Whichever system establishes itself early on as the clear frontrunner, will inevitably be the system that gets the shovelshat. So right this moment, Wii U is not a candidate for that, at least not in retail form, because it's started out slow.



Otakumegane said:
Nintendo's unwillingness to expand 1st party studios.
Their own quality standards which make them constantly delay games to make em better.
Lack of major 3rd party support. (Though 3DS has PLENTY now, man gotta be loving that.)

Nintendo handhelds have historically been fine. Nintendo consoles on the other hand....yeah. Lots of software droughts.

What they SHOULD do is create a massive back catalog of VC games and the like to keep everyone happy. Classic Nintendo could last someone for a good 2 years. What they WILL do is drip-feed.

This.

I think Nintendo is very picky on who they hire for 1st party studios, and they always keep projects under the direction of the same few people. This will hurt them down the road because people like Miyamoto are in thir 60's and Nintendo has very few new people put put in charge of games.

However the delaying games to ensure quality, I can only see that saving them.

I'm very interesting to see how Nintendo will change with the Wii U. They can only outsource so many games, eventually they are just going to have to buy/make more 1st party studios. I think Retro Studios has been a great asset to Nintendo recently, and Nintendo needs more studios like that.



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Xxain said:
There is also the issue that Nintendo supports both a handheld and a console. Sony only a console.


Are you trying to suggest that Sony does not support the PS Vita? lol, sir, you are mistaken.

If anyone wants to bet, I bet Sony will support the PS Vita (considered a 'failed' platform) for more time than Nintendo supported its Wii (considered a 'gen-winning' platform). 



Michael-5 said:
Otakumegane said:
Nintendo's unwillingness to expand 1st party studios.
Their own quality standards which make them constantly delay games to make em better.
Lack of major 3rd party support. (Though 3DS has PLENTY now, man gotta be loving that.)

Nintendo handhelds have historically been fine. Nintendo consoles on the other hand....yeah. Lots of software droughts.

What they SHOULD do is create a massive back catalog of VC games and the like to keep everyone happy. Classic Nintendo could last someone for a good 2 years. What they WILL do is drip-feed.

This.

I think Nintendo is very picky on who they hire for 1st party studios, and they always keep projects under the direction of the same few people. This will hurt them down the road because people like Miyamoto are in thir 60's and Nintendo has very few new people put put in charge of games.

However the delaying games to ensure quality, I can only see that saving them.

I'm very interesting to see how Nintendo will change with the Wii U. They can only outsource so many games, eventually they are just going to have to buy/make more 1st party studios. I think Retro Studios has been a great asset to Nintendo recently, and Nintendo needs more studios like that.

You know they say that Monolith Soft was purchased so they could make a "Final Fantasy of their own" but I'm more inclined to believe that by 2007 Iwata realized that no matter how well the Wii performed they weren't getting any major Square Enix support so he just threw his hands up and said "screw this I'm buying a studio".

And they got a pretty decent one. They should really do that with another talented but little known Western Studio and try to grow them.



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my guess is that nintendo is saving its big games for ps4 and 720, and will likely pull the same vita/3ds price drop right at around release date for ps4.