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Forums - Gaming Discussion - Regarding the PS4 announcement - "More, More, More—How Do You Like It? "

RolStoppable said:
VGKing said:

Of there is a ceiling, but developers won't reach it so easily.

Of course not. Most of them won't have the money to get there.

pokoko said:

I've complained about Nintendo's lack of variety, but that's a different beast.  I have nothing against Nintendo, and wouldn't mind having a Wii U if they end up having more RPGs this gen than the others, which looks possible.  I also don't complain about platformers existing, I have zero problem with that.  Less than zero problem, actually, because I think all genres have a right to exist and that having more types of games improves gaming as a whole.  I just don't care much for plat-formers personally but that's not the same as hating them.

So, no, not hypocritical at all.

 

 

If you don't care much about something, you will rarely talk about it. If you talk a lot about something, then you either like or dislike it. You've talked enough about platformers in your time here for virtually every active member to know that you really dislike the genre. Your complaints about Nintendo's lack of variety are in essence complaints about the existence of platformers. There aren't many of these games in the retail space anymore, but you still make it often enough a point that you would rather see other games in their place.

Exactly. Publishers need to set realistic budgets based on how they expect these games to sell. This goes for both weak and powerful systems.



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Heavenly_King said:
UnitSmiley said:
There are a few things that can be criticized about the conference such as Squares showing (or lack thereof) but this article is basically complaining the PS4 is more powerful lol.

Sony made a fairly powerful new console that developers are praising for it's ease of use when it comes to developing games. Apparently somehow that's a bad thing. I highly believe this author would be writing negative things about Sony no matter what the PS4 was capable of.

I agree.  It is almost like if someone payed the dude to write something bad about having a powerful console.    When it is obviously something good when it is accesible (like the PS4), because game developers will have lots of freedom to make games.  I really dont know WTH that is a bad thing.

Power itself isn't a bad thing, but Sony (and devs like Epic) continue to push this mindset that MOAR POWUH will make for creative games, but we haven't really seen the creativity yet (KZ looks like any other FPS, and DriveClub's central concept exists in practically every modern racing game. Sony says that more power will encourage creativity, but there wasn't much in the games THEY showed. 

Skipping over to the end, he says that a game will suck no matter what CPU it runs on. Power doesn't make games better. Sony's devs insist that more will lead to creative expression, but in reality, it may lead to the downfall of console gaming.



Veknoid_Outcast said:
pokoko said:
Veknoid_Outcast said:
pokoko said:
[...]

Hyperbole is a literary device, and I think the author uses it expertly in the piece. I'll concede your point about it being gratuitously argumentative and insulting.

But that doesn't change the veracity of his thesis, which is that power alone does not a good game make. If anything, a preoccupation with power will hurt the medium, not improve it. Who knows? Maybe PS4 will surprise all of us, and translate all that horsepower under the hood into something progressive. All I know is that there is something essential to a video game, and it doesn't require state-of-the-art graphics, sound, physics, etc.

As to your last paragraph, doesn't everyone want his hobby or passion of choice to conform to his ideal? Why invest so much time, money, and energy in a hobby and not care in which direction it goes?

And there was his strawman, that Sony's entire message was exactly that.  It wasn't, as I've pointed out.  Mark Cerny, the lead system designer, an artist who I respect far, far more than the author of the piece in question, talked extensively about making things easier for developers, taking away the roadblocks and the pitfalls of creating games on new hardware, and I'm supposed to believe that those are negative things for gaming?

The author went in with his preconceived ideas about Sony, and about hardware improving, and he heard what he wanted to hear.

As for transforming my hobby into exactly what I want, no, I don't think that way.  That would be the same as liking basketball and thus wanting all other sports to be abolished.  That's selfish and petty.

The author is making two, related comments. One about the Sony press conference and one about video games in general. He can only work with what he has, and that's his personal evaluation of what the press conference represented, and what that representation means for the industry. There have been dozens of such articles in the past two days, and his is no exception.

Even if his evaluation of the press conference is completely wrong -- and I don't think it is -- his argument about games in general is correct. The idea that a superpowered system will stir the creative juices of video game makers like never before is flawed.

Dont developers use superpowered system's to create games now?

http://www.computerandvideogames.com/389154/castlevania-dev-would-absolutely-consider-mirror-of-fate-hd/

Speaking to CVG in London this morning, Konami's head of UK studio Dave Cox confirmed the firm would "absolutely" consider an upgraded version of Mirror of Fate for home consoles, should it be successful on 3DS.

 

He said: "We created everything in high definition - all the textures, all the levels, high-poly models, everything - and we kind of shrunk it all down into the 3DS.



I completely agree with author - we should have never moved away from 8bit, and resurgence of pixel-art styled games in last few years is obvious proof of that. That way we would, under constrains, learn how to utilize NES to maximum, and bring truly creative and innovative games.

With SNES and Genesis, they were just showing off prettier graphics, and didn't bring anything new to medium.

/end sarcasm



NintendoPie said:
M.U.G.E.N said:


Entirely depends on the vision of the creator. Better specs means more freedom to do persue dreams and goals of creators without constraints. This is why devs from teams like Epic are just so giddy about specs of the PS4. It's dev friendly design and plenty of power to do what they want to do. The important thing to understand is just because there is a lot of power, you don't have to use all of it. It just removes limits for those are affected. This is what sony was explaining at the event. Removing limits/boundaries for creation. 

I mean if you check the previous few posts you will notice how the creator of Witness, needed the extra power to make his game a reality. This is why, as he explains, the team skipped the last gen as well as even the wiiu.

Maybe the better way to put it would be that realistic graphics or huge budgets aren't necessary for imaginitive titles. Because a large game (meaning how big the story, etc.) does need newer engines and such. 


Most definitely. I mean Knack will end up being one of the most impressive games out there once it releases, mark my words. With more power we can get, better visuals, better AI, bigger worlds etc. I can't wait! So hyped :D 

For example the game I'm looking forward to the most on the PS4 is Second Son. An Open world/sandbox action game set in Seattle where the hero has the power of Smoke! It's going to be crazy fun



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RolStoppable said:

pokoko said:

I've complained about Nintendo's lack of variety, but that's a different beast.  I have nothing against Nintendo, and wouldn't mind having a Wii U if they end up having more RPGs this gen than the others, which looks possible.  I also don't complain about platformers existing, I have zero problem with that.  Less than zero problem, actually, because I think all genres have a right to exist and that having more types of games improves gaming as a whole.  I just don't care much for plat-formers personally but that's not the same as hating them.

So, no, not hypocritical at all.

 

 

If you don't care much about something, you will rarely talk about it. If you talk a lot about something, then you either like or dislike it. You've talked enough about platformers in your time here for virtually every active member to know that you really dislike the genre. Your complaints about Nintendo's lack of variety are in essence complaints about the existence of platformers. There aren't many of these games in the retail space anymore, but you still make it often enough a point that you would rather see other games in their place.

Nope, that's all you.  I would rather plat-formers exist than not exist.  I usually only bring up platformers when someone whines about there being too many FPS games now, as a counterpoint to illustrate that the past was even more dominated by a few genres than the present.



That was a great read and it sums up my feelings about the quest for prettier graphics.



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Do more powerful machines mean games are more expensive to develop?



    

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MoHasanie said:
Do more powerful machines mean games are more expensive to develop?

Not inherently no, but it does generally mean the games require larger development teams in order to produce them (you have allot more $$ to pay the salary of all the employees who work longer on the newer title).



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Yep that is why Minecraft is such a success right?
With better hardware, no one is forcing you to make graphically intense games.