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Forums - Nintendo Discussion - Destructoid Blog: "Is Wii U's Touch Screen Controller a Red Herring Hiding a Deeper Strategy?"

From what I got from this article is this:
Plausable thinking, but really awful analogies.

Bloody hell, I can completely agree with Rol's EA analogies, I actually felt like I got bitch-slapped on back of my head by them when they said that, but never understand the feeling until how he put it...



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I agree with Rol but furthermore, if publisher/developers are looking to escape the high cost/low profit dilemma of the PS4/720 they are unlikely to turn to the (not yet popular) WiiU. Instead they will and in fact already are turning to mobile. iOS/Android already have immense user bases, and you can make huge profits with small investments. In fact, in comparison WiiU is too expensive too produce for with far, far too small a userbase. Unless WiiU starts selling more like Wii, there really isn't any compelling reason to develop games for it, much like the problem Vita faces now.

All that aside, he might be right that development costs could strangle PS4/720 especially if they have slow adoption rates like PS3/360 had originally. I think MS has a strategy in place for this for console sales. Both might also be looking into making their brands PS/Xbox into cloud based gaming services playable on any platform in which case they side-step this issue entirely because no console purchase is needed (at least in areas where high speed internet is available). If they do in fact go this route, then it's Nintendo who is screwed as they are the only ones requiring a new high price console purchase to play their games.



 

RolStoppable said:
That's a lot of optimism coupled with ignoring reality. Based on Nintendo's financials it's pretty clear that Nintendo doesn't have much of a strategy. The THQ failure also shows that third parties would rather go bankrupt than reconsider their stance regarding game development on a Nintendo home console.

The blog post also tries its best to link the Wii and Wii U, but where this comparison crumbles is that the Wii was a hit while the Wii U is not. Additionally, Nintendo didn't bet the farm on the Wii. If the Wii struggled out of the gate, they had plenty of room to make a price cut. The Wii U, on the other hand, was a huge gamble.

What are you talking about.. What kind of a connection are you making between Nintnedo and THQ going under?



I'm confused, did he really write that whole thing up just to highlight the pro's of having a weaker console? And that being the factor in the Wii U beating the next two consoles?

The problem with that is, the PS3 and 360 are still on the block. There's no reason the Wii U would ever have better third party support than either of the two (especially when you assume the touch controller isn't a factor).



I don't know how deep duct-taping a DS and Wii together possibly is... but we never know about Nintendo anymore.



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RolStoppable said:
That's a lot of optimism coupled with ignoring reality. Based on Nintendo's financials it's pretty clear that Nintendo doesn't have much of a strategy. The THQ failure also shows that third parties would rather go bankrupt than reconsider their stance regarding game development on a Nintendo home console.

The blog post also tries its best to link the Wii and Wii U, but where this comparison crumbles is that the Wii was a hit while the Wii U is not. Additionally, Nintendo didn't bet the farm on the Wii. If the Wii struggled out of the gate, they had plenty of room to make a price cut. The Wii U, on the other hand, was a huge gamble.


The Wii U sold 3mil units in approx 10 weeks.  It took the 360 almost a year and took the PS3 more than a year to achieve the same.  They must have both been HUGE flops then?.....  The biggest problem with Nintendo right now are people like you.



Stop hating and start playing.

The blog post makes it sound like devs have no choice but to pump millions into better graphics. Who's holding the gun to their heads?

The art design team at dev studios always create extremely high quality assets. Textures, 3D models, etc. One 360 and PS3 they had to down-res the textures and reduce the polygon counts while the PC versions got the higher quality assets.

With the next gen developers can keep doing what they've been doing but they won't have to spend as much time and money on lowering the quality of their assets to run on such outdated hardware. They also won't have to spend as much time tricking a system into going beyond what it was designed for.

The games of next gen will look better and play better and, but the development costs will stay about the same. After a few years games will start looking even better and devs will start having to get creative with resource management again. But by then people will expect higher quality gameplay and visuals so they'll need the power they had been taking for granted to do it.



I didn't liked the tone of that article, as I still use Windows XP.



RolStoppable said:
That's a lot of optimism coupled with ignoring reality. Based on Nintendo's financials it's pretty clear that Nintendo doesn't have much of a strategy. The THQ failure also shows that third parties would rather go bankrupt than reconsider their stance regarding game development on a Nintendo home console.

The blog post also tries its best to link the Wii and Wii U, but where this comparison crumbles is that the Wii was a hit while the Wii U is not. Additionally, Nintendo didn't bet the farm on the Wii. If the Wii struggled out of the gate, they had plenty of room to make a price cut. The Wii U, on the other hand, was a huge gamble.

Couldn't have said it better myself. 

We can't expect Wii U to be turned around so easily though since the home console space is much more competitive.



RolStoppable said:
BuckStud said:

The Wii U sold 3mil units in approx 10 weeks.  It took the 360 almost a year and took the PS3 more than a year to achieve the same.  They must have both been HUGE flops then?.....  The biggest problem with Nintendo right now are people like you.

Your 360 and PS3 numbers are most certainly wrong, but either way, these consoles burned through money, so they were anything but successful in their initial years on the market.

So what exactly makes me a problem?

Do a little research, those number are not wrong. The problem is all the hate towards Nintendo, MS, & Sony. It doesn't help anyone, yet every day people spew crap about them just to start trouble. If you were a true gamer, you would enjoy the fact that all three companies have great systems out.



Stop hating and start playing.