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The Official Legend of Zelda Thread: Link's Awakening (NS) Sells 3.13 million Copies in 11 Days

Forums - Nintendo Discussion - The Official Legend of Zelda Thread: Link's Awakening (NS) Sells 3.13 million Copies in 11 Days

How would you score Link's Awakening (NS) out of 10?

10 3 13.64%
 
9 6 27.27%
 
8 6 27.27%
 
7 4 18.18%
 
6 2 9.09%
 
5 0 0.00%
 
4 1 4.55%
 
3 0 0.00%
 
2 0 0.00%
 
1 0 0.00%
 
Total:22

Hero of Time 2xLP (Music from The Legend of Zelda: Ocarina of Time)

  • 2xLP 180-gram vinyl
  • Green & Purple Rupee Vinyl
  • Music by 64-piece Slovak National Symphony Orchestra (recorded live at Studio 1 in Bratislava, Slovakia)
  • Album Art by Ryan Brinkerhoff
  • Includes Digital Soundtrack

Check it out here.



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With the recent financial figures. Breath of the Wild is officially the best selling Zelda game of all time in Japan. Between both the NS and Wii U versions, Japanese sales for Breath of the Wild are at least 1.9 million units sold as of September 30th, with 1.78 million coming from the NS version alone. Both of these figures comfortably surpass the 1.69 million unit figure of the original Legend of Zelda on the NES, the previous record holder.
At this point, 2 million in Japan is a lock. In fact, 2.5 million may even be a possibility depending on how strong the game's legs are between now to the end of the Switch's life cycle.



Pancho A. Ovies

Nintendo Switch in Japan (Famitsu): 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=238945&page=2

PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=239387

Veknoid_Outcast said:
Wyrdness said:
16m total now for BOTW should be 17m by the end of the year.

S.Peelman said:

Breath of the Wild has a shot at 20M. Even on Switch alone. A Zelda game selling that high, was unthinkable even up to two and a half years ago. It also looks like it's success is lifting the bars of other games, with Link's Awakening selling over 3M in under two weeks. This makes me so happy.

Really exciting stuff. Zelda as a franchise has definitely jumped into a different sales tier this generation.

That's what usually happens when you cater to mass market with fairly solid product and well known IP to build upon.



Veknoid_Outcast said:
S.Peelman said:

Breath of the Wild has a shot at 20M. Even on Switch alone. A Zelda game selling that high, was unthinkable even up to two and a half years ago. It also looks like it's success is lifting the bars of other games, with Link's Awakening selling over 3M in under two weeks. This makes me so happy.

Really exciting stuff. Zelda as a franchise has definitely jumped into a different sales tier this generation.

So I was still thinking about this. And I realized. 3.13M in 10 days, is actually amazing. I'm positive this is by far the fastest a Zelda game has ever sold; Breath of the Wild didn't do that in 10 days because obviously it's userbase was zero at the start, same for Twilight Princess. Skyward Sword even didn't do it with it's giant potential sales base because 3.13M is actually already almost Skyward Sword's lifetime sales. Maybe Ocarina of Time, on N64, though I doubt it because I assume it's legs would've been better than that back then. I do know Ocarina was the most pre-ordered game ever at the time.



BOTW has huge mainstream appeal that's the difference between it and prior games it has always been a series that has drawn attention but the gameplay template was distinct so unless the the game was game changing (LOZ, OOT) orpushed hard (TP) it hovered around the 4-5m mark I know it keeps getting referenced but BOTW ironically goes the GTA route (GTA3 was inspired by OOT) where you don't have to be able to do the main story to have fun only BOTW goes further with its absolute freedom. The result is a much bigger following that differs significantly from other Zelda games due to not only more people being able to enjoy the Zelda world and lore but the community opens up in ways that help the game sell for example that video from Peco earlier in the thread that turns the combat into an action game he has an entire Youtube following that tunes in just to watch him play BOTW similar to how large groups of people tune into streams to watch Minecraft and GTA.

This is him just playing the game he's not speedrunning or anything like that he's just playing the game to explore how far its customizable gameplay can go no other Zelda game really did this and it's a sign of how the fanbase has opened up to form and extended community that helps the game sell even further.



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Check out this BotW 10" PVC statue:

Source



So, I'm currently replaying TWW HD.
Having a blast as the game is even better than I remember (and I have played that game a lot in the past).

The game shows how much influence it had on BotW: open world, some non linear parts, we had outposts (camps), subs (shrines), a lot of usage of the money, etc.
For anyone that wants to change BotW with traditional dungeons and music, better go back to Wind Waker and let the devs continue evolving the franchise.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


https://twitter.com/usapanda_G/status/1193865685538983936?s=20



A "rumor" about BOTW2 coming next year.
I still expect to come in March 2021.

BTW, people are still confused about Aonuma's interview and believes the game is going to be darker than MM. The response was that this games is going to be a little darker than the original BOTW.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:
So, I'm currently replaying TWW HD.
Having a blast as the game is even better than I remember (and I have played that game a lot in the past).

The game shows how much influence it had on BotW: open world, some non linear parts, we had outposts (camps), subs (shrines), a lot of usage of the money, etc.
For anyone that wants to change BotW with traditional dungeons and music, better go back to Wind Waker and let the devs continue evolving the franchise.

I'm excited to replay it myself. I really fell in love with Wind Waker the first time around.