RolStoppable said:
trestres said:
Every Nintendo game fits both categories. Most of them have enough challenge for a core gamer to tackle entirely, but are friendly enough for a casual gamer to pick up, save for some games like Fire Emblem, where difficulty ramps up rapidly as the game progresses.
So I wouldn't label any game as casual or core. However, I can list the Nintendo games from 2010 onwards that may be more appealing for a casual gamer due to the genre the belong to and other aspects like single player game length or simplified controls, which I repeat, don't take the biggest challenges away from those seeking them:
- Wii Party - Endless Ocean 2 - Wii Play: Motion - FlingSmash - PokePark Wii: Pikachu's Big Adventure - Mario Sports Mix - Fortune Street Wii - Kirby's Epic Yarn - Mario and Sonic at the 2012 Winter Olympics - Mystery Case Files - Mario Party 9 - Rhythm Heaven Fever - PokePark 2
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That's a pretty short list for three years worth of releases, isn't it? (That's even before scratching games that are a stretch.)
None of them are truly big. For all those games you could easily tell before release that they weren't going to come close to 10m. The games that built the Wii, however, all crossed the 20m mark. Is it any wonder that interest in the Wii declined when Nintendo didn't release any big hitters anymore? Neither new IPs or sequels to established ones.
The most damning evidence that it was Nintendo who abandoned their consumers (any kind of them) and not the other way around is Ubisoft's Just Dance series. Nintendo should never be beaten on their own platform. It's the clearest indicator that there is something wrong with Nintendo. You said that Nintendo had to move on from the Wii, because it was running out of steam. But how can this be true, if a third party company is able to put out games that easily sell in excess of 5m copies?
If you want to stick to the casual vs. core context, the casual audience certainly didn't lose interest in buying and playing Wii games. Nintendo lost interest in making games for them. There was no pressure for Nintendo to move on. They could have cruised to best selling home console in 2011 and 2012 while raking in the money from software sales.
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It seems very silly of you to shoot down his analysis when you make such a broad assumption that can never be proven or disproven. To claim that Nintendo could have "cruised" into best selling home console for several more years is a tad optimistic at best and downright folly at worst. The market moves forward and changes, regardless of what Nintendo does, they have simply proven that they are having a hard time keeping up and may well end up as a company that helped establish and expand a market they are henceforth unable to compete in (the casual market). The Wii's peak was long before Nintendo "abandoned support", the market was evolving naturally and freely, as it always has and as both you and Nintendo should know.
At least today, unlike a few years back, you have the guts to admit that Nintendo can make and have made, mistakes. My claims towards the Wii's probable fate should support have continued are just as valid and probable, I can make counter-claims that you cannot disprove.
In my opinion, the Wii was never destined to keep on moving at record pace and I believe I have said as much through all my 5,5 years in here, the very thing that the "haters" predicted actually came to pass; the Wii dropped off suddenly and hard in sales and the casuals moved on to greener pastures (i.e; tablets, phones and social gaming), the rise of the smartphone and tablet game coincides with the Wii's starting decline and this rise acclerated at the same upwards curve that the Wii sales' downwards curve showed. It doesn't take a rocket scientist to figure out what has happened to the Blue Ocean; there are new ships sailing it and Nintendo have been sent up a backwater creek with a flimsy paddle for aid, to top it all off; their boat has holes in it. And don't say; "well, they were lucky, no one could have known" etc, doesn't matter at this point what caused it, they were still right in the end. Some people even saw and spoke of the reasons why it would happen (yes, I was one of those people and I think a veteran like you would know as much).
What it does take to still defend their position and chances at this point is fierce loyalty, I admire your passion for games and all things gaming related but the simple fact of the matter is; Nintendo have completely misread the market(s), released a faulty product with narrow appeal, lost their casual userbase (that was never theirs to keep) and even managed to put themselves in a position to post fiscal losses two years in a row.
I remember all the "Nintendo know what they're doing", "just wait for X game", "wait for peripheral Y", "the price cut will send them skyrocketing again", "history shows -insert past trends and fancy graphs here-.", "3rd party support is coming, just wait and see". You were one of these people who liked to align launches, look at graphs, point out the logic of NES and SNES were market leaders, PS1 and PS2 as well, the Wii U is destined to be a market leader because the Wii was. You were also 100% assured that the Wii would outsell the PS2, it would fly past 50% marketshare, it would garner massive 3rd party support and never needed a price cut, it would even tripple the PS360 installed base combined and Nintendo would never, ever under any circumstance be the first to launch their 8th gen console, to think so was madness.
Guess what? You can discredit trestres' analysis all you want but there are two factors that make that look desperate right now; A: his analysis provides a logical and probable explanation for what's happening right now, and B: nearly all your analysis, predictions and assumptions for the past five years have failed.
And, before you go the same path as all the other arguing the same things; no, the Wii U does not have an extremely lackluster launch line-up (in fact; there were threads in this very site celebrating it as "the best ever for any console" right before the console launched), the 360 and PS3 both had worse line-up's, it is not the economy, people are shelling out more for consumer electronics than ever before so it has nothing to do with the price (hell, the PS3 managed better sales lacking it's biggest region and costing a ridiculous 600$ with software the likes of "Lair" to drive sales). One can note that the Wii U's line-up was hyped and celebrated before launch and then as sales plummeted, the line-up was suddenly shit. Even the sequel to a 26 million selling title doesn't matter, apparently, because its "too much like the other games in the franchise", however, a 3D Mario game which hasn't launched yet and generally sell less than , or around one third of New Super Mario games will have a massive impact despite it basically being the same as well. A 2D Mario was supposed to be the Wii's savior, according to many, nothing could drive sales like a good old 2D Mario platformer. This has lost all relevance now, a 2D Mario no longer has any impact, its almost magical! I guess Mario Kart won't matter either since its "more of the same", despite the prequel selling about 30 million so far. Zelda, though, the smallest of the three big Nintendo franchises, if only the Wii U launched with a new Zelda game it would have done a lot better, a new mainline Zelda game would likely net the win for the Wii U for 2013, these games manage between one third and one fourth of the New Super Mario franchise but they're somehow a lot better at moving system. Where is all this nonsense coming from? There is no logic behind these arguments at all.
The Wii U is rushed, incomplete and an utter mismatch for today's market, it meets few to no demands and desires and the famed 3DS turnaround will be nigh impossible based on a few simple things; the 3DS had no relevant competition at all, it was a desired product and actually had 3rd party support, in addition Nintendo could afford to (both towards investors and shame) lower the price and net small losses (cutting the Wii U's price already would issue panic orders to investors as well as the market). Much as the Wii was never the PS2, the Wii U is not the 3DS (or the Wii for that matter).
For all its worth to anyone; I fully support trestres' analysis, and its right in line with what I've been saying about the Wii U all along.