VGKing said:
So you wanted Vita to compete head-to-head with smartphone and tablet gaming? That's a bad idea since its a losing battle. The Vita is one of the most powerful mobile devices out there for a reason. What the Vita offers is console gaming on the go. No one does it better. There is nothing comparable to Uncharted Golden Abyss on the 3DS or the iPhone. First Person Shooters have a lot of potential on the system as well. That is what Sony should focus on, not getting the newest Angry Birds game ported to their system.... |
Talk about misinterpretation. How would reduced hardware specs make it compete directly with smartphones and tablets? The executives increased the Vita's capabilities specifically to address the aforementioned phones and tablets. Sony should have ignored this segment of the market and made the Vita an affordable handheld gaming system to compete with the 3DS. Where did I say the Vita should try to be a smartphone and where did I mention Angry Birds or other iOS/Android games? I'm talking about a Vita with the same features and overall direction but with weaker hardware and a reduced price point. These factors, couples with an earlier launch would increase the market share while allowing for cheaper game development. Furthermore, who wants multiplatform titles on a handheld? That approach didn't work for SEGA and it certainly isn't doing much for Sony either. Even if it did work, the Vita barely has any direct ports because the developers don't even want to invest that much effort. My strategy would have had a chance to succeed, unlike Sony's.