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Forums - Nintendo Discussion - Long-term things Nintendo needs to do

To be honest I didn't bother reading the blog post because I don't like this guy, almost always disagree with most of what he says and I don't want to contribute to his blog's hits. But to touch on some of the points you list in your OP:

One thing I do agree with wholeheartedly is on New Legend of Zelda. I, and many others, would love that.

Selling affordable hardware I can certainly get behind as well; instant profit is of course preferred, although I think something like WiiU where one game purchase turns profit is acceptable early on.

But as far as "profitability over innovation", isn't that what Nintendo ultimately achieved with the Gamecube? It sold for a minor loss at first, but Nintendo remained profitable throughout its life but didn't innovate with it... and it didn't sell well (much to my dismay). The focus should be on great games first, and combined with what I mentioned in my previous paragraph (affordable hardware, no heavy losses), profit will almost certainly follow.

"Abandoning non-game uses for the console" also goes out the window when you have something as diverse and multifaceted as the Gamepad. While I certainly don't want Nintendo to focus first and foremost on making their game system a multimedia hub, it would be foolish to ignore the fact that the Wii had the largest userbase for Netflix out of all the consoles - in mere SD quality, no less. Nintendo is on the right track with Nintendo TVii, IMO.

Other points such as smaller games > large games and not investing in polygonal 3D titles is just Malstrom's usual contempt for what he doesn't personally like, when I would argue that there is room for both without sacrificing either. The key, again, is GREAT GAMES, whether that be 2D Mario and Mario Kart or Mario Galaxy, Metroid Prime and Ocarina of Time. Nintendo should give us both, not only one kind all of the time.



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1: lol they should not abandon any of the non gaming things! these are cool features for those who want them and a lot of people use them! people like the all in one devices!

2: innovation is what sold the Wii so why abandon that?

3: Zelda is on it's way '-'

4: no way why the hell would we want more small games and less big games? I want big Mario, Zelda, Metroid and Pikmin games!

5: the hell with Malstrom!



    R.I.P Mr Iwata :'(

Functional online would be nice. 2nd day now of trying to download that launch update without it constantly getting an error. I don't understand why they're forcing us to download that massive update when we got the console 2 weeks after America, should have been on the console out of the box. Were they just keeping them in storage here for 2 weeks for shits and giggles.



Soleron said:

http://seanmalstrom.wordpress.com/2012/12/01/longterm-things-nintendo-needs-to-do/

So much of recent discussion has focused on the Wii U. Because what we care about is Nintendo's continued existence to make more of the games we enjoy, we need to start thinking longer-term than that. Here are some ideas from Malstrom, (almost) refreshingly free of his usual focuses and just talking business. I particularly agree with the last one here.

I'm pleased you linked this, so I could have a skim over it. And when I did so, I was able to spot something that proves what I've long suspected. Here's the relevant part, under "4) Profitability should be the aim, not innovation.":

"This is why Christensen couldn’t figure Apple out because Apple always chose profitability over innovation."

Christensen used to be Malstrom's idol, and his focus was understanding Nintendo under the prism of Blue Ocean and Disruption. He's clearly given up on that entirely. Nintendo has always found its great profitability through innovation. Meanwhile, there was a time when Malstrom criticised Activision, especially, for its focus on profitability over innovation. Indeed, Activision's greatest problem is that profitability is the prime goal, which results in milking franchises and focusing on only titles that make large profits.

Meanwhile, he's actually espousing many of the very goals that the hardcore espouse. Where he praised the Wii for focusing on local multiplayer, he's now saying that Nintendo needs to force "internet" play into every game - the very attitude that has been so annoying from MS and Sony, and which is a blight on the gaming industry.

And somehow, he thinks that 3D Mario and Zelda are massive black holes of money at the moment... which is just plain absurd. They're massively profitable titles.

If it weren't for some of the other points, I'd think that Malstrom was being sarcastic.

 

Mind you, there are a few points that I agree with. A "New Legend of Zelda" is something that would do incredibly well, and should be made for the 3DS. Mind you, I think he's absurd for arguing for 2D Zelda as the key feature - what the game would need is a return to the game design sensibility, rather than the actual structure. He's absolutely right that Sakamoto should not touch Metroid again... but that's more to do with developers making games for themselves rather than for consumers.

I used to read Malstrom's writings a lot. Before this link, I hadn't looked at his writings since E3, which I looked at mostly to see how he reacted to NSMB U... and he didn't surprise me in the least, by ignoring it completely after having made the claim that Nintendo was preferring 3D Mario over 2D Mario and that they wouldn't be making any more 2D Mario except in extreme situations.

Anyway, nothing about what Malstrom said in this link was about business. It was all about him. It was about what HE likes, rather than what works best for Nintendo.



Nintendo TVii is the most innovative thing about the Wii U IMO.

People are not going to buy a $300 box just to play games on it anymore, they tried that "we make games only" approach with the GameCube and everyone bought a DVD-playing Playstation 2 instead.

The era of the game-only console is over, just like the era of carry around a separate Discman/iPod to play music on is nearing its end thanks to convergent smart phones.



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"- Make more small games instead of large games."
Seriously?
Miiverse just needs to improve and everything would be alright. All that app crap instead of one global system is bad.



"- Profitability should be the aim, not innovation."
Hm. As much as I think that sometimes Nintendo is like THIS IS INNOVATION. EAT IT. ENJOY IT. .. I don't understand this because in terms of hardware, Nintendo is easily the most profitable out of the 3 companies...

Maybe if he had said... Great gameplay and story over gimmicks, that I can understand. (I don't care about waving my sword to kill things in SS as much as I care about the story and the fun)



When Malstrom talks to himself, he must respond in a female voice. That's the only way the first part of this article could have possibly been true.



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metalmonstar said:


- Make a New Legend of Zelda.- Every Nintendo fan wants this. To be honest I think we as gamers need to be more patient. New Zeldas are always on the way there is no reason for us to demand them.

Doesn't mean that. He capitalised the "New", he means a 2D game in the style of New Super Mario Bros.



Mr Khan said:
In all seriousness, number 1 is going to happen on Wii U eventually (they've spoken of it coming in a firmware update), the question is how soon

Number 3 seems to be happening to some degree, starting with NSMBU which clearly had more time put into it than many of the other NSMB games, more modes, more content, more thought into overworld and progression, etc.

According to my memory of stuff I read in the Iwata Ask's articles

NSMBU (Wii U) got ~3 years in development
SMB3D (3DS) got ~2 years
NSMB2 (3DS) got ~1 year

Are the additional years in development worthwhile for Nintendo if NSMB2 is the one that is selling the most successfully? On other hand, I believe that NSMBU is managing to sell the Wii U hardware more than any other title for it.