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Forums - Sony Discussion - Who copied who? Sony invented Move/Wiimote in 2000, WiiU technology patented long before WiiU was announced.

no this sh*t again... Why people cannot just enjoy their f****** games? I miss the old retro days... People just playing games for fun...



Menx64

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lol that patent looks like it has the same samsung tv I had 3 years ago (well the frame of it, I don't remember any sony that looked like that in AUS).



 

 

Everyone copies, invents and speculates with similar stuff if they are in the same industry. Some invent while others popularize and vice versa.

TBH I feel Sony missed two boats they should have been on this gen (in terms of early and solidly) which were online and motion controls. They clearly had the tech for each but simply didn't push them enough particularly early on.

Sony started this gen (and remained so for a long part of it) focused on hardware only and expected others to take the hardware and run with it - effectively doing their job for them in regards to making the hardware useful and fun for customers.

That was their mistake and they paid for it. So far the one good thing I've heard from their management is Kaz admitting this and saying from now on they will focus on consumers and the finished offering.

That's what you need nowadays to get anywhere. Look at Kinect - MS have given it much more support than Sony have Move even though - I firmly believe - Move is more applicable tech for gaming in general and can be used in more genres than Kinect. Sony just dropped it on the market like any other peripheral with a few average titles and worked with their first party to get it supported in titles like KZ3 but otherwise they didn't really back it with a structured, long term campaign to promote it in the market.

Similarly they delivered the PS3 with inbuilt Wifi plus cable (which was actually more than the 360 had on-board initially and better Wifi too) then left it to developers to handle the online infrastructure in terms of chat, etc.

In short they keep delivering a third to a half of the full requirement and wait for the software developers to deliver the other half while Nintendo delivered fully working and supported motion controls out the gate and MS did the same for online.

I'm not surprised to find Sony has patents for this kind of thing, but I think they show how badly the company managed it's strategy in the market.

Also, given as I began that all companies in similar markets will tend to have similar research and patents (apart from the odd true burst of left field creativity) there's no need for everyone to shout "copied" every time things look similar because it's not that simple.



Try to be reasonable... its easier than you think...

Definitions of "invented" vary wildly, and one must take care therein.



Monster Hunter: pissing me off since 2010.

You know what is patented at MS, Sony or Nintendo?

EVERY FREAKING PIECE OF HARDWARE / CONCEPT / UI YOU CAN IMAGINE!

It is not about concepts on drawing boards, it is about having the balls to mass market them. Like Nintendo with the Wii and MS with Kinect.



Imagine not having GamePass on your console...

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Why patent something similar to the WiiU when they already had Remote Play? Oh wait, it's because its  AR applied to a TV screen, innovation!



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Judgement-2012 said:
Lord Ciansworth said:
Power Glove. That is all.


Here 's Your order:

About WII U and Vita:

 


the vita is streaming the same video feed that would be shown from the console to the tv

that is not the case with the gameboy and gamecube....

so how could they possibly be compared seeing as how two completely different things are being done?



Didn't know so many VGC users had Spin Doctor degrees.

To say Nintendo copied Sony is silly even if Sony started working on the Move technology earlier. The original Wii-Mote motion sensing technology isn't on par with the Move and most likely came as a natural evolution from Nintendo's previous motion control efforts. Remember the Power Glove?

And to say Sony copied Nintendo is obvious idiocy considering the idea of the Eyetoy came about in 1999. They would naturally want to get a controller to go with it, since flailing your body around for most gaming situations gets stupid after awhile (hence the poor success of the stand-alone Eyetoy).

Nintendo and Sony had the same basic idea in the early 2000s to develop an interactive control method for their consoles, and Nintendo released a working version of their product first.

If you want sources for this info fuck you. I got it all from Wikipedia and a small paragraph in GameInformer.



I am the Playstation Avenger.

   



Not this stuff again...

Nintendo did not copy Sony on anything. Even if Move was conceptualized in 2000, Microsoft RELEASED the Freestyle Pro motion controller in 1998 (and no I am not forgetting the Power Glove). This proved that motion control was mass market ready. The use of a camera/sensor bar to increase accuracy is a logical EVOLUTION from there.

As for Eyetoy, Sega has Sony beat there too.

Sony... What Nintendo/Sega create, we take... after we run one of them out of business.

Agree. Becuase Nintendo made the WiiU and its pad two hours before the E3. It makes sense why they haven't any game to show.



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