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Forums - Nintendo Discussion - The Vgchartz ranking game -- The Legend of Zelda: Skyward Sword

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How was Skyward Sword?

GOTY! 80 44.20%
 
My favorite Nintendo game ever! 9 4.97%
 
Linktastic! 26 14.36%
 
Very nice. 20 11.05%
 
Mediocre/meh. 18 9.94%
 
Twas a bad game. 9 4.97%
 
Yes I know I am very bori... 19 10.50%
 
Total:181

I would give it an 8. A solid experience. Only Wii game I bought last year.



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As a game, I would give it a 9/10. It did so much right. SO MUCH RiGHT.

Pros: I can't even begin to name them all. Here are a few-
-Absorbing story and characterization
-Incredible gameplay (despite a few motion control spazz outs--not an issue, btw)
-Great music
-Heart warming and moving

Flaws:
-very easy
-bosses didn't have the impact of Twilight Princess
-missing some Zelda staples like boomerangs and lighting torch puzzles
-not enough locations
-too much padding to make the game longer


Like I said, as a game, I'd give it a 9/10. But, on a simply emotional level, I gotta give it a 10/10. This game touched me in a way that I haven't been touched since Metal Gear Solid 3. When those final credits started rolling, I was smiling from ear to ear--but a couple of tears rolled down my cheek. After a slow start, this game became something truly special. The gamer in me and the critic in me have reached a compromise. Now, they are going to have sex with each other. Meanwhile, I'll leave you with my final score.


9.5/10



yo_john117 said:

Could you go into a little more detail please?


I don't see why you'd need someone to expand upon the core gameplay element. If the motion controls aren't for you, then you simply wont like Skyward Sword.

I assume you'll also ask the following to go into more detail?

http://gamrconnect.vgchartz.com/post.php?id=4404977
http://gamrconnect.vgchartz.com/post.php?id=4405172
http://gamrconnect.vgchartz.com/post.php?id=4405177
http://gamrconnect.vgchartz.com/post.php?id=4405218
http://gamrconnect.vgchartz.com/post.php?id=4405323
http://gamrconnect.vgchartz.com/post.php?id=4405340
http://gamrconnect.vgchartz.com/post.php?id=4405351

?

On another note...

I enjoyed what I played, never finished it... Should really get back to it at some point. Up to where I got I'd give it an 8, might come find this thread when I get back to it...



                            

Carl2291 said:
yo_john117 said:

Could you go into a little more detail please?

*Complains*

Cool, you didnt' find my post questionable



morenoingrato said:

Cool, you didnt' find my post questionable

Nah, your post actually had reasons in it despite the high score.



                            

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I wonder who said twas a bad game. It wasn't that bad! XD



9.3 i would say

To explain, in my system, a 9 is a perfectly fulfilling game with no significant flaws (or at least something extra to cover up for those flaws), but a 9 does not strive to go above and beyond. Anything below a 9 is flawed, and the question is merely "how severely?" anything above is a game that goes above and beyond, and while it may not be flawless, the things it gets right are really gotten right to the point that the game is more than "perfectly fulfilling"

Skyward Sword falls in the low end of "Above and Beyond" because there was a lot of stuff new and inventive that really worked to astound and amaze me. Combat in general and some boss fights in particular (love you, Koloktos), as well as really amazingly designed dungeons, an interesting item upgrade system (though underutilized, as many would argue), it really worked to rethink the 3D Zelda paradigm. Story and characters were generally very well executed

Pacing is really the only thing holding this game back. Some of the fetch-quests were viciously pointless (like that damned Robot escort mission, or the Water Dragon's challenge for her part of the song), and that detracted from things, though the poor Water Dragon Song portion was made up for by very invigorating challenges for the Fire and Thunder dragons. The very beginning was painfully slow, and i do agree that there was no point in sending you back into the thunderhead multiple times. The Imprisoned fights were a neat idea, but bungled in execution, mostly because the Imprisoned could sometimes fall over in ways that made it impossible to get to the top of his head in time.

Other problems are mostly minor, such as the slow text speed and the fact that they removed the feature whereby if your wallet was full, you would return any rupees to the treasure chest.

Here was a game that made great strides forward with a few little steps back, but the strides overshadow the flaws to the point that you still end up with a game that goes above and beyond, though not to the degree that it perhaps could

Though if i do score this a 9.3, i'm going to have to dig into the "My Games" section of my account, because i'm not sure if that's what i gave it there...



Monster Hunter: pissing me off since 2010.

I'm not going to give a full on review but:
I would give it a 9.0
It's graphics are very nice and creative. The art style is like TP put with WW. It's very nice! ^_^
The controls are... odd. It may be the way I was sitting or the way... I don't really know but they just get really odd sometimes. Hopefully It will go away. The story so far is interesting too.
Overall its a good game and it does deserve a 9.0!



Carl2291 said:
yo_john117 said:

Could you go into a little more detail please?


I don't see why you'd need someone to expand upon the core gameplay element. If the motion controls aren't for you, then you simply wont like Skyward Sword.

I assume you'll also ask the following to go into more detail?

http://gamrconnect.vgchartz.com/post.php?id=4404977
http://gamrconnect.vgchartz.com/post.php?id=4405172
http://gamrconnect.vgchartz.com/post.php?id=4405177
http://gamrconnect.vgchartz.com/post.php?id=4405218
http://gamrconnect.vgchartz.com/post.php?id=4405323
http://gamrconnect.vgchartz.com/post.php?id=4405340
http://gamrconnect.vgchartz.com/post.php?id=4405351

?

On another note...

I enjoyed what I played, never finished it... Should really get back to it at some point. Up to where I got I'd give it an 8, might come find this thread when I get back to it...

Meta has the game at 9.3 those scores are fine because they are right near it. Aldro's score is far below that with very little explanation. The farther off from the metacritic average, (in either way) the more I expect for an explanation as to why you scored it in such a way.



Warning: SPOILERS


Playthroughs - 3 (almost)
2 Normal mode
1 Hero mode (working on it)


What I like:
- Upgrade system.-Upgrading gear, especially the bow, slingshoot and bettle. Sadly, on hero mode is easy to upgrade the last one early into the game, so some puzzles are not challenge anymore. You can actually enter the Lanayru Minning Facility with the best upgraded bettle. About the shields, there should be at least other type more.

- Economy system.- A lot of ways to spend money. Every time I opened a treasure and get a big ruppee it was worth. Opposite to Twilight Princess, in this game I was looking for money to upgrade everything possible.

- Puzzles.- Feel fresh from the traditional ones. Timeshift stones seems like the best adition to the franchise.

- Dungeons.- First two are easy, but from the Minning Facility onward they're some of the best in the series. The Ancient Cistern has the best overall theme, but the Facility the best music, Sand Ship the puzzles and Fire Sanctuary the boss battle; which leads me to the next point. Last dungeon reminds me Zelda I.

- Boss Battles.- A lot better challenges than the last games. Bosses like Ghirahim are actually a good show of the motion capabilities. The last battle is to me the best sword to sword combat in the series. But, fighting The Imprisioned three times...ugh. After the last one, I didn't want to come back to the Sealed Grounds thinking it will be a new battle every time I set a foot there. For some reason, the scorpion was easier to me the first battle than in the boss rush. (Odd, I know)

- Combat.- Skyward Strike should be in the next installments. Going to fight every enemy controlling my sword with the Wii remote give me a lot of inmersion and have to pay attention to everything. Wish there were some secret techniques as in TP.

- Artstyle.- Past Mining Facility, Past Sand Ship and the set for the final boss are the highs to me.

- Music.- Ballad of the Goddesses, Loftwing theme, Ghirahim Battle (every version), Zelda's llulaby, Lanayru Desert, Lanayru Minning Facility and the Volcano's Summit on top of my head.

- Story.- Good way to begin with the Legend of Zelda. Both of them (Link&Zelda) has something to do, and Zelda's role is heavy. Makes sense to future titles like Ocarina and explain some things like the Sheikha's connection with the royal family. This Link is maybe the best hero of the series. Yes, even better than the Hero of Time.

 

What I don't like:

- Empty Sky.- There should be at least 2 more floating Towns Isles, like Skyloft, maybe not that big.

- Not natural Day/Night cycle.- Night only in Skyloft, Beedle Isle and the Pumpkin one feels sooo limited.

- Fi.- Wasted potential.

- Again, the three battles against The Imprisioned (hated the second one).

 

And the score is the same: 9.5/10

 

Hopefully with this in-deep post my opinion is valid now.



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