lestatdark said:
I hear ya. My current all dragon team was bred and carefully trained for proper IVs and EVs (thus my very large save file on White). |
It does have Inner Focus. =)
lestatdark said:
I hear ya. My current all dragon team was bred and carefully trained for proper IVs and EVs (thus my very large save file on White). |
It does have Inner Focus. =)
Posted this first thing as a thread, but this is for those who do not like threads.
Zettai Onkan Otoda Master, Hudson's Mega Man Battle Network...tribute?
This one is a bit of a blast from the past. In 2007, Hudson worked on a Japan-only title called Zettai Onkan Otoda Master. Have a look at the footage below and see if you think they were inspired by a certain Mega Man series...
Not only do the games look very similar, they play quite the same as well! This one is a bit shameless if you ask me.
Link

An article coming from Renegade Kid, Jools Watsham blog.
For the purpose of this article:
In an interview with Nintendo Gamer magazine Team Meat’s Tommy Refenes was quoted as saying that the Nintendo 3DS eShop has a filesize limit of 2GB. Refenes has come out to say that he was missquoted, and the Nintendo 3DS eShop doesn’t have a 2GB limit. Here’s the original quote from Tommy Refenes, in case you didn’t see it:
“WiiWare’s 40MB is horrible, but 3DS’s 2GB is reasonable”
A couple of weeks ago, Nintendo of Canada added a terse entry to their official website about an upcoming “Spring Break Surprise”. The post simply reads, “Come back March 1st to see what it is!!”
It sounds this could be specific to Canada, as the news was not included in Nintendo of America’s “What’s New” section. I’m not expecting the tease to be about a major new title announcement, but this could be interesting!
Thanks to 3DSponesiPod for the tip!
Nintendo to Mark the Launch of Kid Icarus: Uprising with National Multiplayer Tournament

To prepare fans for the March 23 launch of Kid Icarus: Uprising for the Nintendo 3DS, Nintendo of America will host multiplayer tournaments at select GameStop stores across the United States starting March 8 and culminating in a national championship event in New York on Thursday, March 22. Three winners from each market will participate in the final round. The final national championship event at the GameStop store at Broadway and 84th Street in New York will also feature a special pre-sale opportunity, allowing consumers to purchase the game one day before it goes on sale throughout North America.
The bracket-style tournament will include regional competition at select GameStop locations in San Francisco (March 8), Orlando, Fla., (March 11), Los Angeles (March 15) and New York (March 22). Winners from each of the four markets will be eligible to win prizes including an all-expenses-paid trip to New York to participate in the national championship and a variety of exclusive Kid Icarus-themed items. Even if they are not participating in tournament play, consumers will be able to visit GameStop tournament locations to play Kid Icarus: Uprising before its nationwide launch on March 23.
Kid Icarus: Uprising takes the action of this fan-favorite series to new heights. Players use the Nintendo 3DS system’s Circle Pad, touch screen and buttons to maneuver the heroic Pit as he battles enemies in the air and on land. The new game also incorporates collectible weapons and online multiplayer modes. Each copy of the game comes with six AR cards that can interact with the game, as well as a Nintendo 3DS stand.
For more information about Kid Icarus: Uprising, visit http://kidicarus.nintendo.com/uprising.
PR email
The Kid icarus game looks like it will be a difficult game.
| Salnax said: I'd play more, but my internet provider is... special. Pokemon Black/White is one of my favorite games of this generation without little to no online play. |
How is the multiplayer? Still going strong?
Spiders den are not for men.
My gaming channel: Stefano and the Spiders.
spurgeonryan said:
I think it should be mandatory thatthey have the ability to allow for tablets, but these days I do not think they need to. Now if it is billed as a casual system again like the wii was then t will need to allow four tablets. But do that many people play multiplayer in the same room anymore? If they do is it more than two people at a time? There are a few games where the more you have the merrier! But even on a big Tv 4 screens starts to get a bit annoying. As long as Nintendo has good Internet two controllers should not be too big of deal. I think if they can allow two tablets and two motion control or even four motion control then that would he a viable option as well. |
Well the best selling Wii games often included 4 player support. We regularly play with 4 or more people (taking turns) and most of my friends bought a Wii at some point because of the multiplayer games. I'd say it actually is the biggest selling feature of the console.
A Wii U with 2 player only support would... fail. And I mean fail as in Nintendo will look back at the Gamecube and say "man those were the times."
Welcome to a new day!
Here’s The Teaser Trailer For Pandora’s Tower On Wii
Nintendo UK has released a brand new teaser trailer for the forthcoming JRPG Pandora’s Tower which is exclusive to Wii. The teaser trailer shows the beautiful limited edition Pandora’s Tower box-art, which can be purchased alongside the standard edition, when the game launches across Europe on April 13th. Nintendo of America has yet to announce a release date for the game.
Fans of action-packed RPGs can look forward to the launch of a limited edition Pandora’s Tower™ on 13 April exclusively for Wii. The limited edition offers fans a premium steel book casing and a beautiful 32 page art book, showcasing the best imagery of the game. Hot off the heels of The Last Story™, Pandora’s Tower is the latest in a line of story driven, action RPGs to launch for Wii and features real-time combat, motion controls, a unique relationship mechanic and multiple possible endings depending on your style of play.
Down at our local Handheld Console Society (meets every other week, Wednesday evenings, in the community centre) all the talk of late has been of the new, exciting PS Vita. This is WRONG.
There are many other handheld consoles that are also worthy of attention, such as the fictional Remington Hammerhand and the very real Nintendo 3DS – remember that one? In fact, it’s the 3DS that we’re more concerned with today, as the ice white version of the console can be had for only £129.91 today, and that includes the peerless Super Mario 3D bundled in for extra amazingness. Get one now and you’ll no longer have to suffer the blisters and bruising that you’ve put up with for years courtesy of your Remington Hammerhand.
Today’s Bonus Dealz:
- Five per cent off Royal Mail stamps.
- Pirates Of The Caribbean 4: On Stranger Tides (steelbook) – only £7.99.
- Archos 101 tablet (8GB) – just £139.96 delivered.
- HTC One X, 600 anytime minutes, unlimited texts and 750MB data – just £31 per month.
- Transcend (SDHC) memory card (32GB, class 4) – only £16.99.
- Universal 100th Anniversary Edition exclusive steelbooks (Blu-ray) – £9.99 each.
- England v Belgium at Wembley Stadium (2nd June). Family ticket (two adults and two juniors) for £60.00.
- Ninja Gaiden Sigma Plus (PS Vita) – only 24.99.
- Play.com Leap Day deals (Including Batman Arkham City/Assassin’s Creed: Revelations/Driver: San Francisco and loads more)
3DS VC
Super Mario Bros. (NES)
Punch-Out!! (NES)
Metroid (NES)
Kid Icarus Of Myths and Monsters (Game Boy)
Dr Mario (Game Boy)
Dragon Crystal (Game Gear)
Shinobi (Game Gear)
Sonic the Hedgehog: Triple Trouble (Game Gear)
Wii VC
Mega Man X (SNES)
Mega Man 5 (NES)
Super Street Fighter 2 – Wi-Fi play included (Mega Drive)
Strider (Mega Drive)
Samurai Shodown IV: Amakusa’s Revenge (Neo Geo)
Source: Nintendo PR
There's Zero Escape from Aksys Games' New 3DS Adventure
Posted Wed, 29 Feb 2012 | 14:30 GMT by James Newton
Zero Escape
That's 999-2, to you
Aksys Games has confirmed it will bring the 3DS sequel to 999: Nine Hours, Nine Persons, Nine Doors to North America.
Newly titled Zero Escape: Virtue's Last Reward, the adventure game will come with English and Japanese language options and 24 endings, with fully-voiced story scenes too.
Aksys pledges to release the game before the end of the year.
EPIDEMIC ALERT: Japanese Adventure Game Strain Identified in North America
Thousands expected to succumb by year’s end
Regional Office of the International Disease Organization, Washington D.C. – February 28, 2012 – IDO agents working in California report that preliminary findings indicate the exceedingly dangerous Japanese adventure game known as “Zennin Shiboudesu” has somehow crossed the Pacific. Attempts were made to contain it, but some carriers seem to have escaped the quarantine and are now at large.
This game is extremely virulent and can be transmitted through physical contact (via the dual “Nintendo 3DS™” and “PlayStation®Vita” retail vectors) as well as through the air (via the “PSN” vector), which has prompted the IDO to declare this a level 6 pandemic. All uninfected persons are advised to remain indoors and avoid contact with others. If you suspect you have been infected, or suspect a friend or family member of being infected, report, or have them report, to the nearest IDO quarantine facility.
Similarity to an earlier strain known as “Nine Hours, Nine Persons, Nine Doors” has lead to a reclassification: Both strains will now be considered members of the “Zero Escape” game series. Exposure to North America also seems to have caused Zennin Shiboudesu to mutate, and after much deliberation it has been determined that it will be referred to in all future literature as “Virtue’s Last Reward” (see forthcoming department memo re: choice of strain name).
Virtue’s Last Reward—or, alternatively, “VLR”—has been known to exhibit the following symptoms. If you begin to display any of these, distance yourself from friends and loved ones immediately, and proceed at once to the nearest IDO center.
Dual Language Support – Early cases show that VLR allows communication in both English and Japanese, with dialog playable in both languages. Whether or not this indicates damage to the languages centers of the brain is under investigation.
Puzzles and Story – Preliminary investigations show that this game progresses rapidly through a repeating cycle of two distinct stages, which have been termed the “Novel” and “Escape” stages. During the Novel stage, subjects find themselves engaged by a complex and mysterious story. During the Escape stage, subjects have been observed solving numerous puzzles.
Fully-Voiced Novel Sections – One of the indicators of the Novel stage is reportedly fully-voiced dialog: All characters except for the protagonist can be heard speaking during this stage.
Numerous Endings – VLR has been shown to exhibit numerous paths of infection, most of which are lethal. At press time, 24 different “endings” have been observed, each unique.
Immersive Three-Dimensional Environment – Many infected patients have reported a feeling of increased immersion in their surroundings, often manifested in the ability to rotate the camera around a 3D room rendered in-game and select and manipulate objects in three-dimensional space.
Introduces New Characters, Brings Back Old Ones – Our files on 999 indicate that a number of the characters featured there appear again in VLR, although in what capacity is still unclear. This strain also introduces several new characters, all of whom merit additional investigation.
Bravely Default may look similar to Final Fantasy: The 4 Heroes of Light, but two different companies were involved in the development of the games.
The latest Japanese demo for Bravely Default – made available on the eShop today – reveals that Silicon Studio is working on the title. The company previously created 3D Dot Game Heroes for PlayStation 3. Bravely Default is Silicon Studio’s first 3DS project.
Although Bravely Default has been drawing comparisons to The 4 Heroes of Light, Matrix handled development responsibilities for the old DS game.

We’ve been getting to grips with Nintendo Letterbox, the mail swapping, genital drawing extraordinaire for a few months now and opinions of it have turned out to be quite the mixed bag. For every excellent message that makes us laugh, smile and everything in between, there’s an irritating one that’ll make us cry and/or sigh with disappointment. It is because of this we’ve decided to inform our readers how to use Nintendo Letterbox as well what NOT to do at any point because if you do we will shout at you (in the best possible way we can through the medium of doodle messages).
Historians have often discovered cave drawings, dating back to the Stone Age, they’re not easy to decipher though but if we could take a guess we’d imagine they translate to something like “scratch this message in to 10 others caves or all your family will be taken away by a pterodactyl”. The Dinosaurs may have died out soon after but for some strange reason this silly phenomenon when it comes to written communication has lived on. Thankfully we’ve only been sent one chain letter so far but like with email, social networking, etc, chain letters have still managed to live on.
Pictochat on the Nintendo DS was such as nice feature and if you ever had a few friends handy with their own console you’ll know that quick chats would soon turn in to full blown drawing contests. So with Nintendo Letterbox sharing a lot it’s DNA with Pictochat it’s no surprise to see that some of the best messages we’ve seen so far are artsy black and white images. There are some brilliant artists on our friend list but even the ones whose drawing ability is parallel to that of a giraffe’s still manage to amuse us.
We do care about what you had for tea, honestly, but when we boot up Nintendo Letterbox we don’t expect to hear about how your Spaghetti Bolognese was, that’s not what Nintendo designed it for. Although we could maybe forgive this less than imaginative use of the 3DS if you provide a picture of your Bolognese in the message, preferably a drawing of it, we’ll get hungry if we see the real thing.
It’s a no-brainer this one, what better way to use a communication app on a gaming device than to actually communicate about computer games. This could be a nice tip or Easter egg that you’ve discovered or even just a progress report, us game types love nothing better in between play sessions than to talk about our play sessions our anticipate our future play sessions, we like games.
Yes, we know that we’ve just done exactly this but we’re allowed to, it’s what the internet was invented for but Nintendo Letterbox was not. Nintendo like to keep things friendly, complaining to your friends about sending too many messages isn’t friendly but more importantly it just adds to the pile of “pointless messages” that you’re complaining about.
Laughter makes the world go round and we’ve had quite a few of those during our time with Nintendo Letterbox. It is the perfect medium to tell jokes though, perhaps even better than on a stage in front of a brick wall thanks to the ability to add drawings and pictures as you deliver the punch line, you could even create your own 3DS memes.
We think we speak for everyone here in saying that this is probably the most irksome feature of Nintendo Letterbox. Every time a national or commercial card company holiday comes about we’re pretty much guaranteed to have the timed letter icon nesting at the end of my mailbox at least a week in advance. Then of course for every timed letter we have waiting for us we have the obligatory “stop sending timed letters” messages to wade through beforehand.
Letterbox offers a nice variety of options, the ability to share photos and sounds is one of the better features and when used inventively it makes for some amusing moments. Favourites so far include a tribute to Batman and his criminal stalking antics as well as our very own Nintendo 3DS Rick Roll.
We realise this one is more down to luck than anything else but for some reason Nintendo Letterbox is the worst suspect when it comes to living up to The Sun’s bogus claims. The problem mainly lies with camera pictures themselves which in some cases don’t turn out right so next time you’re planning to send your snaps through letterbox, just check it doesn’t make your eyes bleed first.
Probably the least obvious way to have fun with Nintendo Letterbox but one of the best, the enthusiastic mascot was obviously only intended as a guide for beginners but has since become a running joke amongst the team and our friends. James even went to the trouble of changing his Mii to match Nikki almost identically and then proceeded to send messages posing as her in a comical yet slightly disturbing fashion. It’s was a hilarious prank that some actually believed was real, this is what Nintendo Letterbox was made for.

There is a little-known DS game called 9 Hours, 9 Persons, 9 Doors. Zero Escape: Virtue's Last Reward is in the same series, and it's coming to North America.
The press release from Aksys Games is vague about whether Virtue's Last Reward is a true sequel to 9 Hours, 9 Persons, 9 Doors (999), but it does state that both games are part of the Zero Escape series. If you haven't played 999, it's basically the video game version of the movie Saw or Cube. You have to solve puzzles to avoid getting killed or blown up, and there are others who are in the same situation as you.
The game will have a retail release for both Vita and 3DS, and will also be available to download through the PlayStation Network. The game will contain both English and Japanese voice tracks, will feature 3D characters and environments (999 featured hand-drawn 2D characters and environments), multiple endings, and familiar characters from 999.
You can check out the Japanese trailer for the game below. No word on a release date just yet.
Knocking down the wall.
Extra Life is a weekly column focused on giving games a first, second, or third chance. Each week, someone will look at a game they missed, remember fondly from their childhood, or just thought was passed over. It could be a game that received universal appraisal, or one that seemingly nobody played.
Contact's open is especially cold. You happen upon what appears to be a low-bit, white-haired old man, clacking away at keys in front of his computing machine. You let a moment or two slip passed while you wait for the inevitable greeting and/or identification, but he's clearly deep in his work. And so you wait, or, if you're less the patient kind, take to thumbing buttons, making the rounds to find the one that will get things in motion. Nothing. Clack clack clack.
It's a puzzlement, at least until you slide the stylus from its sheath, prod at one of the two animate objects on the screen, and find yourself smacked with a curious reality: there's no intermediary between yourself and this man, the Professor. He feels that jab, and reciprocates the action by speaking directly to you—the you holding the DS. Seems the system in your hands has bridged the respective planes of existence, giving you a window into and a modicum of control over his world. After running you through a gamut of identifying questions, the Professor requests your assistance with the retrieval of some particular items. Some kind of cells.
"Help me control the outcome," he suggests. "We can even pretend it's a game."
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Contact, or rather the subsection of it in which you control the actions of a character in the Professor's world (a young boy named Terry), is indeed much like a game you might play. If you take the Professor's advice, you'd likely pretend it as a role-playing game, dense with exotic worlds and items and people, and that assumption would be partially accurate. Terry—the boy zipped away from his home and directly manipulated by you—fills the silent protagonist role roundly. He fights battles on his own once you toggle him into his aggressive stance (though you can equip him with a weapon or a stat-boosting sticker, activate his higher-tier attacks, and tend to his health), moves when and where you need him to, and requires little additional fuss. He's a surrogate, and when you exercise control and steer him through the relatively sparse trappings of the "game" to help out the Professor, you play a role through him.
What Contact lacks in what could be called traditional RPG personality is kind of inconsequential. The tone of disconnect and dissonance it imparts through aesthetic, gameplay, and conversation is intentional, and often more in service of inspiring puzzlement or genuine thought than a memorable moment of action or spectacle. For example: The Professor, though a friendly composite of detached humor and partial helpfulness, can't really be bothered to give a convincing damn about Terry or how he uses him, even though they exist in the same world. His disposition toward the boy, though, is probably not unlike your own, a commentary the game makes and revisits poignantly over the course of its surreal road trip.
We’ve been seeing fairly frequent updates about Level-5′s Guild 01 recently. That’s probably because the game will soon make its way to Japan.
Level-5 today announced that Guild 01 is slated for a May 17 launch in Japan. Consumers can pick the title up for 3,980 yen.
Nate Stehley Looks Happy With His Real-Life Mario Kart
Posted Wed, 29 Feb 2012 | 15:30 GMT by James Newton
Nice shorts
Who wouldn't be?
Nate Stehley, winner of the Mario Kart 7 real-life kart, certainly looks thrilled in this new video showing his prize rolling up at his front door.
Stehley can barely contain his excitement as the actual real Mario knocks on his front door and escorts him down to his new electric-powered kart, built by West Coast Customs.
If you're in the Clarksville, Tennessee area it's time to stock up on bananas.
It is kind of cool because I lived in Clarksville, Tn. For a bit. Do not recognize the street though.
February 29th, 2012 Posted in Posted by Valay, Screenshots, Wii, Wii U
it's great to hear Land of Origin and Harvest Moon doing good in Japan
also, how much did PSV did in UK, really confused
love the Bulbasaur evo coffee sizes : P
and yeah Ninty, give your DS audience another Pokemon game with slight changes, because there's no more potential on DS, not to mention they could support the Wii instead with a Pokemon game





| dark_gh0st_b0y said: it's great to hear Land of Origin and Harvest Moon doing good in Japan
and yeah Ninty, give your DS audience another Pokemon game with slight changes, because there's no more potential on DS, not to mention they could support the Wii instead with a Pokemon game |
There you go right there! Give the Wii some extra time to shine. The DS was fully supported almost the whole time it was popular. The wii has been struggling for games these past two years. Happily this year will be a bit better than the last, but still nothing to write home to mom about.
A Wii/ Wii U crossover would be the perfect send off. Just like Twilight Princess was the perfect send off to the Gamecube.
As for PSV in the U.K, some say it was great and some seem to say it was mediocre. I guess for the true answer we will have to wait for an official statement from Sony. Not sure if NPD does outside of America though.
Gonna save some room and do an edit post here.
February 29th, 2012 Posted in 3DS, News, Posted by Valay
A new crossover project between Namco Bandai, Capcom, and SEGA was announced last week during Nintendo Direct. It’s unclear as to what the three companies are cooking up, but the game’s official website did see a small update today.
The page now includes three new images. You can find all three in the gallery above. Alternatively, you can view the photos on the game’s official website here.
Nintendo and Radio Disney Team Up for Mario Party... Party
Posted Wed, 29 Feb 2012 | 17:00 GMT by James Newton
Party time
What else?
Nintendo of America is preparing a big bash for Mario Party 9, joining up with Radio Disney and Big Brothers Big Sisters for its New York launch shindig on 9th March, two days ahead of the game's official release.
Four fortunate Radio Disney 1560 AM listeners will win entry to the event so they can "party with Mario and Luigi" at New York's Nintendo World in Rockefeller Plaza.
If you're entering, good luck.
Nintendo Celebrates Family Fun by Hosting the Ultimate Late-Night Party for Mario Party 9
Big Brothers Big Sisters of New York City and Lucky Radio Disney Listeners to Experience New Wii Game and Prize Giveaways on March 9
To celebrate the launch of Mario Party 9, a new game launching exclusively for the Wii console, Nintendo is teaming up with Big Brothers Big Sisters of New York City and Radio Disney to host a fun launch party. Invited guests will be among the first to try out the 80 new minigames, adventurous new stages and exciting boss battles in Mario Party 9 before the game launches on March 11. Throughout the evening, attendees will enjoy food, beverages, live entertainment from Radio Disney and a chance to win cool prizes (while supplies last).
The party is back and bigger than ever with Mario Party 9, as boss battles crash the party and challenge players to compete and defeat a common enemy. In a series first, players now travel across stages together in a vehicle towards a common goal, overcoming obstacles, battling bosses and collecting Mini Stars stolen by Bowser and his minions. But don’t get too friendly – only one player can become the Superstar.
Tune in to Radio Disney AM 1560 in the weeks leading up to the event. Four lucky listeners will win tickets to attend and party with Mario and Luigi. More information about Mario Party 9 is available at http://marioparty9.nintendo.com.
Good Evening.
Cartoon Network: Punch Time Explosion XL - Launching in PAL Territories April 2012
Europe - March is set to be the month of the Virtual Console
29th February 2012 – This March is set to be the biggest month ever for Virtual Console as Nintendo announces a bumper crop of classic games set to launch via the Nintendo eShop and Wii Shop Channel. Nintendo 3DS owners can look forward to replaying classic NES, Game Boy and for the first time ever SEGA Game Gear titles from some of the platform’s most famous franchises. Meanwhile Wii owners can download games from three different classic consoles including some of Capcom and SEGA’s finest throughout the month.
The month of March heralds a wide range of interesting games to download including a chance to replay where it all began for Samus Aran when the original Metroid from the NES becomes available to download on your Nintendo 3DS. Those of you who are looking forward to the upcoming release of Kid Icarus™: Uprising can download the Game Boy title, Kid Icarus™ Of Myths and Monsters allowing Nintendo 3DS owners to become better acquainted with the angelic angel Pit and his action-packed adventures!
Dust off your stethoscope and get ready for some pill arranging action with the classic Game Boy puzzler Dr Mario™, finally arriving to the Nintendo eShop. March will also see the long awaited arrival of the classic SEGA Game Gear line-up including Dragon Crystal™, Shinobi™ and Sonic the Hedgehog™: Triple Trouble.
Wii owners are in for a treat this month when Mega Man X and Mega Man 5 become available on Wii Virtual Console and Super Street Fighter 2 is the first Virtual Console title with Nintendo Wi-Fi Connection functionality which allows fans of the legendary fighting franchise to challenge each other online. You will be treated to even more of history’s best 2D fighting and sidescrolling action in Strider and Samurai Shodown IV: Amakusa’s Revenge respectively.
Random Time! - What if Sonic were president?
http://www.gonintendo.com/?mode=viewstory&id=172853
Fan-Art: Double Feature
The Konami Code’s Been Stranger Places Than That
The Moon: Duck Tales Music
I will end my little news brief with some retro music!