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Forums - Sony Discussion - Sony always improves Nintendo's innovations

tolu619 said:
Carl2291 said:
Chrizum said:

Basically what I'm trying to say is what padib above me is saying. "Going HD" is not copying anything. HD is not some innovation, it's just a buzz term for higher resolutions, just like "HI-RES" was back in the N64 days with the Expansion Pack.

Again, yes Nintendo does copy things and yes Sony does innovate things. I'd argue Nintendo is known more for their bald innovation moves than Sony, but that's beside the point. What you're trying do here, and in many more similar threads, is pointing the finger to guys starting a fire, whilst putting more oil on said fire yourself. And with a bad argument to boot!


That's not what you're trying to say at all... lol, you've been accusing me of "implying" Sony invented HD, or something like that...

HD is not an innovation, but it's a major component to have on your console. Nintendo didn't feel the need for it with Wii, Microsoft and Sony wanted it on 360/PS3. Look what happened there with actual 3rd party support.

Now, so many Years later, with a huge lack of meaningful 3rd party support, Nintendo finally decide that HD is needed. Hence, one of the key focuses of the Wii U reveal being on the graphical power of the machine and how "nice" things look in shiny HD. Iwata is saying a lack of HD was one of Wii's main failures, and a reason why it failed to attract a certain gamer. HD has been made huge this generation, and Nintendo are late to the party with it. They're putting tech into the Wii U that has been around for Years already on competing devices.

Nintendo have copied the idea of putting HD into the console. This is a fact. I don't see why you're making such a big deal out of it.


Finally, a good point. You guys arguing was hurting my head. @OP, in case you're still watching this thread, let me attempt to actually answer what you said in your first post. If Sony was to copy the Wii U controller the same way the Move has copied the Wii Mote, they would probably implement the touch pad the PSV has at the back, they would probably use a 3D screen as PS3 (and almost definintely PS4) can play games in 3D and the controller will probably be a mini tablet PC, playstation certified, that can be used WITHOUT the console.

Finally got the point of my thread



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d21lewis said:
thismeintiel said:

I'd like to add a few points here. 

- There was also a motion controller designed for the Atari called Le Stick. 

- The Atari 5200 was also one of the first consoles with an analog stick on its controller.

- The rumble pack for the N64 and the Dual Analog Controller w/ Rumble for the PS1 were released the same exact month in Japan.

- Sony was actually one of the first companies of recent gaming history who felt analog sticks would be beneficial for newer gaming (since the launch of the NES, many abandoned the tech), releasing an analog flight stick in '96.  Sega was another.

- Nintendo's design for its analog stick would not become the norm or even adopted by others.  However, Sony's more accurate potentiameter-based analog stick design would be, by many companies to come, including Nintendo.

And personally, I think putting 2 analog sticks on a controller, while everyone else had only used one, is pretty damn innovative.


I will not stand by and allow you to give Sony credit for ANYTHING.  Obviously, Sony spied on Nintendo when they were partners during the Snes days.  Those theiving bastards!!

Lol, you're right.  What was I thinking?  Obviously Sony is just a company made up of ninjas who break into other companies to steal their ideas. 



Rath said:
I'm going to find it hilarious if they do what they did with the motion control. Y'know, claim it's a gimmick for years and then release their own version.

Technically they already had their version ps eye



jibityjabityju said:
Rath said:
I'm going to find it hilarious if they do what they did with the motion control. Y'know, claim it's a gimmick for years and then release their own version.

Technically they already had their version ps eye

How is the PS Eye anything at all like the Wii U controller?



Rath said:
jibityjabityju said:
Rath said:
I'm going to find it hilarious if they do what they did with the motion control. Y'know, claim it's a gimmick for years and then release their own version.

Technically they already had their version ps eye

How is the PS Eye anything at all like the Wii U controller?


Erm...  He means that Sony brought motion control before Nintendo did with the Wii. ¬_¬



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theARTIST0017 said:
Aielyn said:
theARTIST0017 said:
Aprisaiden said:
WiiU supports one WiiU controller, PS3/Vita hybrid will support 2 ?

( though i believe Nintendo said that they are doing research into using 3DS's as extra controllers and might try to get a second tablet controller to work + Wiimote's work...)

Source please with confirmation. Thanks.

I just went for the first article I found after typing "WiiU one controller" into google (without quotes).

http://www.eurogamer.net/articles/2011-06-09-only-one-wii-u-controller-per-console

Uh huh. And check this article out . . .

http://www.ubergizmo.com/2011/06/nintendos-reggie-says-wii-u-can-actually-support-two-tablet-controllers/

This is the reason I believe a year from now they will  add 4 player Wii U support (4 Wii U controllers)

ill take Miyamoto and Iwata claim that WiiU supports 1 tablet controller over Pachter claiming that Reggie said that the technology means its techniclly feasiable but cost prohibative so they have yet to decide... 



Hynad said:
Rath said:
jibityjabityju said:
Rath said:
I'm going to find it hilarious if they do what they did with the motion control. Y'know, claim it's a gimmick for years and then release their own version.

Technically they already had their version ps eye

How is the PS Eye anything at all like the Wii U controller?


Erm...  He means that Sony brought motion control before Nintendo did with the Wii. ¬_¬


Ah well. I consider computer vision control and motion control to be quite different.



Rath said:
Hynad said:
Rath said:
jibityjabityju said:
Rath said:
I'm going to find it hilarious if they do what they did with the motion control. Y'know, claim it's a gimmick for years and then release their own version.

Technically they already had their version ps eye

How is the PS Eye anything at all like the Wii U controller?


Erm...  He means that Sony brought motion control before Nintendo did with the Wii. ¬_¬


Ah well. I consider computer vision control and motion control to be quite different.

Tell that to kinect



Aprisaiden said:
theARTIST0017 said:
Aielyn said:
theARTIST0017 said:
Aprisaiden said:
WiiU supports one WiiU controller, PS3/Vita hybrid will support 2 ?

( though i believe Nintendo said that they are doing research into using 3DS's as extra controllers and might try to get a second tablet controller to work + Wiimote's work...)

Source please with confirmation. Thanks.

I just went for the first article I found after typing "WiiU one controller" into google (without quotes).

http://www.eurogamer.net/articles/2011-06-09-only-one-wii-u-controller-per-console

Uh huh. And check this article out . . .

http://www.ubergizmo.com/2011/06/nintendos-reggie-says-wii-u-can-actually-support-two-tablet-controllers/

This is the reason I believe a year from now they will  add 4 player Wii U support (4 Wii U controllers)

ill take Miyamoto and Iwata claim that WiiU supports 1 tablet controller over Pachter claiming that Reggie said that the technology means its techniclly feasiable but cost prohibative so they have yet to decide... 

See, the fact of the matter is you're wrong. In your first post you said Wii U supports ONE Wii U controller. Heres another quote from PRESIDENT Satoru Iwata proving you wrong.

"There's a cost issue. Technically, it is possible for the Wii U to support multiple Wii U Controllers. We're not planning on asking our customers to buy multiple Wii U Controllers." - Satoru Iwata

Link - http://kotaku.com/5812512/multiple-wii-u-controllers-are-a-cost-issue



NINTENDO

nintendo forever . . .

jibityjabityju said:
Rath said:


Ah well. I consider computer vision control and motion control to be quite different.

Tell that to kinect


Kinect is totally computer vision control. It's very good computer vision control using structured light for depth etcetera, but has no means of physically determining motion through accelerometers or anything like that. The Move is the hybrid between the two types, it includes the motion control aspects (gyros and accelerometers) and also uses computer vision on the glowing orb.