Xbox 360 players are going to see "more and more" core Kinect games revealed in the future, as interest from developers "spikes" following a phenomenal Christmas.
That's according to the senior producer of Microsoft's interactive entertainment business, Kevin Unangst, who told CVG at the firm's spring showcase event this month that the core games revealed so far are "just the beginning" of what's in store.
"There are many [hardcore games] coming," he said. "This is sort of scratching the surface of what's happening, but we've got Child of Eden here today, we've got Twisted Pixel's Gunstringer... and certainly you're going to see more.
"We're not even a hundred days since we launched Kinect yet. It was very intentional with Kinect to go out and deliver blockbusters like Kinect Sports and Dance Central - games that resonated with a broader audience."
Unangst added that although Kinect games can be built with virtually the same tools and technology used to make core games, "we're going to do it in a way that's organic and natural to the game".
"We did not go out and say, 'we're just going to slap Kinect on and put that out there,' we don't want a bunch of add-ons - it's got to make sense in light of the game," he said.
"There's a whole host of things [for core developers], whether it's voice control, face recognition and all the tech that Kinect makes possible. Now that we've got it in the hands of developers you're going to see more and more core games.
"This is just the beginning."