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Forums - Nintendo Discussion - DKC Returns is TOO HARD

As I recall, the old DK games also were based on decoration, notably the mine cart levels. And I think the rocket levels are fun. The motion controls get a LOT easier once you start trying to get gold medal on time attack.



Above: still the best game of the year.

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Beuli2 said:

As I recall, the old DK games also were based on decoration, notably the Mine cart levels as well.


yeah.

off topic. Beuli please get rid of that avatar. I keep confusing you with carl. >:L

stop stealing people´s avatars



routsounmanman said:

PS3 softened you up, that's all

Hello Mr. Demons Souls avatar man,

How's it going?



hallowedbeeddie said:
Beuli2 said:

As I recall, the old DK games also were based on decoration, notably the Mine cart levels as well.


yeah.

off topic. Beuli please get rid of that avatar. I keep confusing you with carl. >:L

That's the point.



Above: still the best game of the year.

patapon said:
routsounmanman said:

PS3 softened you up, that's all

Hello Mr. Demons Souls avatar man,

How's it going?

Pretty good Mr. Patapon, on the verge of finally squaring the circle, thank you.



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I was expecting responses like this. I'm not bad at platformers. I've got 4 stars next to my NSMB Wii save file. That is not what anyone would call an easy game. Never once did I feel like it was cheap.

This game is different. There's one level that has you navigating the side of a pirate ship. You noitce that as the cannons get ready to fire a flap lifts up that can be used as a platform. You notice as it goes down the one next to it goes up. See the pattern here? So you jump on the first platform, wait a few seconds and jump to land on the next one as it goes up. You then go to do the same for the third cannon (which was offscreen seconds ago), but it doesn't go up. You fall and die. It turns out the third one only goes up after the first two have gone through 2 cycles. WHERE IS THE LOGIC?!



Oh come on, admit you've rusted, cute Aussie!



--OkeyDokey-- said:

I was expecting responses like this. I'm not bad at platformers. I've got 4 stars next to my NSMB Wii save file. That is not what anyone would call an easy game. Never once did I feel like it was cheap.

This game is different. There's one level that has you navigating the side of a pirate ship. You noitce that as the cannons get ready to fire a flap lifts up that can be used as a platform. You notice as it goes down the one next to it goes up. See the pattern here? So you jump on the first platform, wait a few seconds and jump to land on the next one as it goes up. You then go to do the same for the third cannon (which was offscreen seconds ago), but it doesn't go up. You fall and die. It turns out the third one only goes up after the first two have gone through 2 cycles. WHERE IS THE LOGIC?!

yeah I remember that level. That part was a pain at first. but then later when it is reintruced you know what to do



routsounmanman said:

Oh come on, admit you've rusted, cute Aussie!


Cute?



--OkeyDokey-- said:
routsounmanman said:

Oh come on, admit you've rusted, cute Aussie!


Cute?

Oh, come on, I know you love me...