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Rare: We don’t need to return to old franchises

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Rare: We don’t need to return to old franchises

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Microsoft-owned studio sees little reason to go back to old IP – unless it can add something new to the mix

Famed UK studio Rare says its legacy of renowned franchises is not something that it needs to return to – unless the developer can find a way to swing new ideas into old IP.

Studio head Mark Betteridge told Develop that the group “would only go back to older franchises if we saw an opportunity to make the product in a different way that would do justice to [them].”

He added that there “isn’t a need” to reboot those older franchises which, throughout the nineties, positioned Rare as an internationally-renowned development base.

“It’d be nice to go back to these projects that have been successful in the past,” he added, “but that doesn’t mean we will.”

In the second part of Rare’s interview with Develop, the studio was asked if there was a hunger to still make the big-budget, AAA blockbuster games.

Betteridge responded, “yes absolutely, the main thing that we’re recognising here is that in order to be successful and effective in the future, not only do you need the diamond idea, but you also need to be very timely and cost-effective with how you implement that.”

Rare is in the process of building a second studio in Birmingham, said to open within a matter of weeks.

That Birmingham base will open arms to students and short-term contract workers for art concepts and production. The offices will also be used for frequent usability testing and bug-testing. The studio believes that this will free up its resources to be more flexible in responding to the market.

“Like with any hit-driven business, the timing is everything,” says Betteridge. “Having the production facilities so that you can scale something, and move immediately, is very critical”.

The full second half of Develop's interview with Betteridge will be available later today



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Hmmmm, I disagree.


A new Conker would be awesome.



No! you do, you need to go make a real Banjo game!



 

Why would they do such a thing!??! I am a big fan of older series returning, it's just something that keeps people coming back for more!



PSN ID: KingFate_

New Conker now!!!



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I agree. Those concepts from the 90's were great then, but it'd be impossible to satisfy those fans AND new gamers, especially with them being on another manufacturer's console now (a number of Rare's fans of old are still Nintendo faithful; Xbox fans are like 'who', 'what'?).

The only way I see them coming back is with XBLA releases ala Perfect Dark. Other than that, move on.



Considering the only decent game Rare has made since they left Nintendo has been a rerelease of Perfect Dark, I disagree.

Common Rare, make a good game for once, if you are going to "define" the Natal experience then Natal must not be very good.



1. Screw you, Rare.

2. I want a new, GOOD Banjo.

3. Screw you, Rare.



Xbox Banjo was great! Excelent graphics and sound. Very very cool gameplay changes! Plus (big plus) it was very fun!

But they're right, they don't to do the same thing over and over.
A new platformer, with a new character would be awesome!



Didn't most of the older Rare employees leave not long after Microsoft purchased them. It wouldn't surprise me if the majority of the new employees just don't care about the old franchises and would much rather do there own stuff.

I'm not sure the new Rare is even capable of repeating the success of old Rare.