- A 26 year old male gamer
- Joined on January 20th 2008, last online on 20 November 2013.
- Profile Views: 13,300
- Forum posts: 6,216 times which averages 2 posts per day
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Dude help me out will you. I'm trying to open a Steam account (UBUNTU YESSS!), but Dr_Grass is taken. I've lost my PS3 since, and have also forgot what exactly happened when I gave you the game.
Note these comments are posted in reverse chronological order.
About that last comment in the Source vs. Seece thread...
Looking at your history reveals that you only got banned by Maxwell for 5 days...
lol after reading your Mole comments i read your profile as "A 23 year old mole gamer"
anywho whats up and how is the mole game selling? what are you using to make it?
Well in general stuff... Regarding the mole game though, it's not finished yet, so I've yet to see how it's going to sell. I hope people are going to like it though :P .. I'm gonna have versions for both iPhone, Android and web browser though, so we'll see how popular it becomes (if at all) :P I'll link you when I make a thread about it around release, then you can check it out for yourself :P
I see you're from sweden, so not that far away.
Well hello then, fellow viking decendent :P
yup i live in Sweden (Malmö actually so pretty close) though I'm originally from Lebanon so i don't count as a viking haha. looking foreword to you thread :D
And thanks :)
Oh yeah, and regards to what I'm using to make it, I'm using unity free. As long as your company haven't had a fiscal profit of over 100k dollars it's free. I was also offered the mobile version for free recently in a email, which enabled me to develop a phone version of it :P
with a review and a video as well
ah ok so you produce your models in it or do things in another 3d program? i do all my models in Maya
I like the look and the shading. The music seems very fitting to the theme as well. Did you use a premade engine or craft your game from scratch using nothing but code ?
I do models and animating in max :P Ofcourse, I apply textures to the models in there too.. along with unwrapping the models in the first place (If needed)
I haven't used maya, but I heard it was great.
And good luck with any future games :P Make sure you link if you make something cool you want people to check out :P
yeah maya is very good. i did try max when i went to England for an internship. they never told us that we had to use Max so we had to learn it and it works very different than how Maya does so i got pissed at the company and left after a month :P
yup i will link.
yes advertising in a free version is a good idea and something i will implement soon :)
lol fair enough. :P well everyone has their own preference. I wouldn't mind learning maya, but i'd probably prefere to get more adept with max given the option.
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Bail said:French guy here. I usually select english settings on my PS3 for original voices and subtitles so you shouldn't have any problem doing the same. So most (all) games are in english ? - And the covers ? (I presume no dice on that one though)...
Barozi said: 100% English as long as its made in an english speaking country. Trust me. Even for non english-speaking European country, English dub/Sub is veeeeery likely. Especially with Blu-ray there are surely over 10 languages included Okay kewl. Sounds good. Hoping the deal comes around :PNow i'm gonna get even more pushy. Chance of multi language box ? or will that for...
I gotta say, I'm a lot more disappointed that it wont have Ps1 and Ps2 retail and digital backwards compatibility. Should not be an issue at all with the hardware. Hoping it'll come later....