Capcom, release physical versions in Europe as anywhere else.
curl-6 said:
Switch is powerful enough to get third party support, |
Yeah indies and low-level enginges like doom or wolfenstein
curl-6 said:
Porting COD to Switch is much less investment than porting COD from PS3/360 to Wii, yet that was done several times and was profitable. More demanding games than COD have been ported, so the failure squarely lies with Activision. |
source? i think you are very wrong in this, my opionion is that they need a hardware which is max -10% then the next lowest hardware to get the ports from technical stand of view and the next point would be that they need good hardware sales (which they have) to get out small sales from ported games like bf, cod or whatever.
if it would be profitable and possible every publisher would port every game to switch.
Just a thread warning.
We are all for a constructive discussion, but it seems things might be getting a little aggressive? Just cool it down a notch if you can, don't try and make anything personal.
--::{PC Gaming Master Race}::--
Jigsawx1 said:
Yeah indies and low-level enginges like doom or wolfenstein |
Id Tech 6 is not a low level engine, its a modern engine built for PS4/Xbone/modern PCs. Then there's Hellblade, a graphically intensive UE4 game that is 30fps even on PS4, and soon Witcher 3, a demanding open world PS4/Xbone game.
Jigsawx1 said:
source? i think you are very wrong in this, my opionion is that they need a hardware which is max -10% then the next lowest hardware to get the ports from technical stand of view and the next point would be that they need good hardware sales (which they have) to get out small sales from ported games like bf, cod or whatever. if it would be profitable and possible every publisher would port every game to switch. |
Wii was more removed from PS3/360 than Switch is from PS4/Xbone in both power and technology, yet the Wii got 5 COD ports.
And a third party deciding not to try doesn't mean it wouldn't work. Sometimes third parties simply fail to grasp an opportunity.
Last edited by curl-6 - on 25 June 2019Mnementh said:
Current owner of the Atari trademark is actually a classic game company named Infogrames. I saw this logo in quite some games back in the day: |
Yea I think I remember that logo or company. Just kind of gets to me... One would think it would be Infogames. It is like whoever thought of name for company was suffering from dyslexia or infogames was already taken.
sethnintendo said:
Yea I think I remember that logo or company. Just kind of gets to me... One would think it would be Infogames. It is like whoever thought of name for company was suffering from dyslexia or infogames was already taken. |
"The founders wanted to christen the company Zboub Système (which can be approximately translated to Dick System in English), but were dissuaded by their legal counsel.[3] According to Bonnell in a TV interview, they then used a mix-and-match computer program to suggest other names, one of which was "Infogramme": a portmanteau of the French words "informatique" (information technology) and "programme" (a computer program). The final choice, "Infogrames", was a slightly modified version of that suggestion."
I remember them mostly from C64 and Amiga days, though they'we published few games on PC that I've enjoyed quite a bit.
sethnintendo said:
Yea I think I remember that logo or company. Just kind of gets to me... One would think it would be Infogames. It is like whoever thought of name for company was suffering from dyslexia or infogames was already taken. |
Thesze guys were involved in Driver 1 and Driver 2. Fond Memories.