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Jigsawx1 said:
curl-6 said:

Switch is powerful enough to get third party support,

Yeah indies and low-level enginges like doom or wolfenstein

Id Tech 6 is not a low level engine, its a modern engine built for PS4/Xbone/modern PCs. Then there's Hellblade, a graphically intensive UE4 game that is 30fps even on PS4, and soon Witcher 3, a demanding open world PS4/Xbone game. 

Jigsawx1 said:
curl-6 said:

Porting COD to Switch is much less investment than porting COD from PS3/360 to Wii, yet that was done several times and was profitable.

More demanding games than COD have been ported, so the failure squarely lies with Activision.

source? i think you are very wrong in this, my opionion is that they need a hardware which is max -10% then the next lowest hardware to get the ports from technical stand of view and the next point would be that they need good hardware sales (which they have) to get out small sales from ported games like bf, cod or whatever.

if it would be profitable and possible every publisher would port every game to switch.

Wii was more removed from PS3/360 than Switch is from PS4/Xbone in both power and technology, yet the Wii got 5 COD ports.

And a third party deciding not to try doesn't mean it wouldn't work. Sometimes third parties simply fail to grasp an opportunity.

Last edited by curl-6 - on 25 June 2019