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Forums - Nintendo Discussion - Super Smash Bros coming to Switch in 2018

EricFabian said:
StarOcean said:
Is it a port or a new Smash?

We don't know yet

My bet is on new smash, but it could be a port disguised as new. For the later we will never know for sure

 

 

OT: OMG ahhhhhhhhhhhh I'm crying!!!! Pls Crash come to smash!!!11



 

 

We reap what we sow

Yeah I don't see this being a new Smash game. It takes a long time to make a Smash game. The quality of a new Smash game would take years. I don't think Sakurai would jump right into making a brand new Smash right after the Wii U version. Especially with his health.



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If it's a port, no shits I will give lol. I'll hold off caring until I find out.



The Wii U is my Smash Bros machine so that can only mean one thing.

*Throws Wii U in the trash*



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These graphics are insane.
We all knew the Switch was powerful, but dam.

High Quality shadows, High Quality subsurface scattering, and Unbelievably detailed models.
The inklings look to be made up of an easy one million+ polygons.

Nintendo has taken real time rendering to the next level; good job.



KrspaceT said:
The last Smash Bros released in 2014. Not the shortest time span to develop something.

Could be new.
Nautilus said: 

Its been 4 years if Im not mistaken since the last Smash.More than enough time to make a new game.

Sure if they immediately started on the new game, but they made dlc up until 2016. That's most likely why despite it having been the normal timeframe of 3 years between Mario Karts, we got MK8D instead of MK9. They might still be able to frame it as a sequel though if there's enough new content, but expect it to be clearly using Smash Wii U as a base, much like Splatoon 2 uses the original.



caffeinade said:
These graphics are insane.
We all knew the Switch was powerful, but dam.

High Quality shadows, High Quality subsurface scattering, and Unbelievably detailed models.
The inklings look to be made up of an easy one million+ polygons.

Nintendo has taken real time rendering to the next level; good job.

It's not in game footage



 

 

We reap what we sow

tsogud said:
I think it's new. iirc Hal Laboratory didn't work on 4, Bandai Namco did but in the teaser you can see that only Hal Laboratory is credited. Wouldn't Bandai Namco be credited too if it was a port?

Not necessarily. For instance, Clover Studios developed Okami initially, but it was later ported to the Wii by Ready At Dawn. Clover's name was nowhere to be found on the Wii version.

O/T: I would be stunned if this is a new title altogether. The last DLC was finished for Smash 4 in 2016, meaning this would be a two year turnaround time. Even if they started making a new game while making DLC characters and stages, a significant portion of the development team would be off doing something else while this Smash 5 was in development. On top of that, think of Sakurai, who said he was already exhausted to the point of considering quitting game development after Smash 4. Nintendo would have had to either somehow convince him to come back and make a new one almost immediately, or found a new developer altogether and had them put together a game faster than Sakurai ever managed to.

Additionally, announcing a new Smash game this soon before launch would be essentially unheard of. Smash is one of those games that relies pretty heavily on an extended marketing time to consistently drop new character trailers, and, well, you lose all of that pretty quickly with at most 8 or so months until the game releases.



160rmf said:
caffeinade said:
These graphics are insane.
We all knew the Switch was powerful, but dam.

High Quality shadows, High Quality subsurface scattering, and Unbelievably detailed models.
The inklings look to be made up of an easy one million+ polygons.

Nintendo has taken real time rendering to the next level; good job.

It's not in game footage

Power of the cloud.



No Melee port?


Disappointing.