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Xbox Empire V2 - Inside Xbox April Recap | Xbox One S All Digital Edition Announced | Game Pass Ultimate Announced | E3 2019 Briefing Dated

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God...Crackdown 3 had such a silent, pathetic release announcement. I genuinely curious to see how much work the corresponding teams are going to put into it.



http://n4g.com/user/blogpost/coolbeans/539766

http://n4g.com/user/blogpost/coolbeans/539767

(2-part retrospective blog on Call of Duty 4: Modern Warfare's campaign)

Cant say I agree. Infact, I have the oposite problem. AC Odyssey really highlighted a lot of flaws or RDR 2. The god awful sluggish movement and combat that is worse than GTA 5. Animations taking way too long, the addition of redundant survival systems, an outdated mission structure that is so linear that it's at odds with the freedom of the open world. The "random" events don't really feel random, more scripted.

It looks like a game from 2023, but plays like a game from 2003. That 97 metacritic is way too high, it's definitely one of the most overrated games of this generation.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
Cant say I agree. Infact, I have the oposite problem. AC Odyssey really highlighted a lot of flaws or RDR 2. The god awful sluggish movement and combat that is worse than GTA 5. Animations taking way too long, the addition of redundant survival systems, an outdated mission structure that is so linear that it's at odds with the freedom of the open world. The "random" events don't really feel random, more scripted.

It looks like a game from 2023, but plays like a game from 2003. That 97 metacritic is way too high, it's definitely one of the most overrated games of this generation.

Just imagine if RDR2 had a similar arcade movement style to AC, FFX or even original RDR etc. What a way to break the immersion, it would look & feel ridiculous. I wouldn't call it sluggish anyway and hope other games will take a similar approach. 

 

Combat could be better but that's a slight problem in most Rockstar games except Max Payne 3. GTAV was worse, just so sloppy I remember really disliking it. 

 

Mission design compliments the open world perfectly. Strong story plays such a huge part so there's no reason to mess with the delivery. It's basically a cinematic experience in an open world so it's you can stay focused on the story after hours of noodling around the world. A good design choice. And it's kind a funny  some people just decided that it's 2018 when design like this becomes outdated heh.

 

Not sure what you mean about random events feeling scripted. Of course they are, and with some quality scripting. Some events from chapter 2 continue after beating the game in a surprising way etc. Some amazing detail there.

 

97 meta is more than deserved. Did you play games in 2003? 



If this is true then I will hate MS for letting it happen. https://www.nintendo-insider.com/report-scalebound-resurrected-as-a-nintendo-switch-exclusive/



EspadaGrim said:
If this is true then I will hate MS for letting it happen. https://www.nintendo-insider.com/report-scalebound-resurrected-as-a-nintendo-switch-exclusive/

It will be hilarious if true. The shitstorm is going to be magnificent.



Scalebound looked like utter shit anyways, so I wouldnt mind if it remained buried forever. Neither Microsoft or Nintendo should waste their time on this.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

While I think Scalebound looked pretty bad each time it was shown, I'd be a little annoyed if Microsoft was just tossing away major IPs and getting nothing in return, Ideally I'd prefer if Microsoft sold the IP to Platinum as a gesture of good will but on the condition that it gets an Xbox One release too, so it would be Switch/Xbox/PC and the first of it's type, I mean I'm betting at some point in the future that XCloud will come to Switch so I don't really mind if Microsoft gives away an IP they plan on doing nothing with as long as Xbox gets the game too.

More likely scenario is Microsoft just gave it away for free to get some good will Microsoft will either sell them the IP or Platinum Games will make a spiritual successor just different enough to avoid lawsuits, either way it's very likely going to look very different from the Scalebound we know, due to the platform and legalities, I mean it was rumoured they were struggling to get it running on Xbox One so yeah, It's going to have to get scaled back.

Last edited by Ryuu96 - on 18 February 2019

If The Switch version of Scalebound is even remotely successful critically even a 80 Meta then MS will come out looking very bad in all this.

MS is all about creative freedom nowadays and they have the money to fund any game, they should have attempted to revive Scalebound and let Kamiya do whatever changes he wanted to do to the game even removing the MP and just focusing on SP. MS needs to build relationships with Japanese studios especially with one of the biggest independent Japanese studios right now.