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Forums - Microsoft - Top 10 Reasons why the XBOX 360 is Very Successful

S.T.A.G.E. said:
1. Early Release
2. Halo series
3. Gears series
4. Great Library of games with far less shovelware than last gen.
5. Mass Effect series.
6. Xbox Live owns
7. Achievements mean more on Xbox Live (I don't know why, but when you add and add to your gamerscore it just feels better than trophies)
8. Always have new surprises to reveal every year
9. 2010 lineup (have you seen it?)
10. They focus on the core audience even though they try for the casuals.

pretty much this and add fable 2/3 because all my friends love it and still play it :p



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slowmo said:
BladeOfGod said:
slowmo said:
Stating a fact is not trolling, your response was crude and you literally ignored my entire opinion. You acted ignorant, its not a personal insult just a fact based on your actions. Funny how many people in here consider you are trolling though isn't it.

you think sony is going bankrup and that 360 recoverd Xbox's losses. Do i REALLY need to continiue this discussion?


I think Sony don't have 5 Billion dollars spare cash around to throw around next generation, does that mean you think they have?  Where did I say the 360 recovered Xbox losses, if you're going to attempt to debate seriously at least read my post.  I quite clearly stated that the original Xbox losses were written off by the company a long time ago, they don't need to make that money back.  Argue what I say not what you think I'm saying would be a good start if you want to continue. 

Sony probably wouldn't ever be allowed to go bankrupt by the Japanese government I would add, but their shareholders will not accept the gaming division losing money hand over fist forever.  In that regard if Microsoft have contributed to Sony's fall from grace then the 360 has indeed been very successful, that after all was one of their aims when joining the console race wasn't it (according to most rumours).  I don't know the actual figure by the way that would sink Sony, it will be a lot given their assets, perhaps you can find out if you're bothered.

 

Finally I pulled the 5 billion number for Sony out of my ass as I didn't bother checking how much they've lost on PS3 this gen although it's probably not far off being right.

to throw around next gen? what makes you think sony is gonna lose money next gen???

 

you said 6 billion from original Xbox are written off long ago. 360 wasnt profitable until 2008 and Zune was a disaster, so how exactly are Xbox's losses written off? You might say Windows patched Xbox's losses but we are talking about EDD only here.

Also, this gen is not over and PS3 has big chances to outsell 360. By outselling 360 50k per week its gonna take PS3 1 year to outsell 360. Also, 360 is not VERY succesfull. PS2 is very successful, Wii is very successful, DS is very succesful, PS1 is very succesful but not 360



MikeB said:

LOL. I posted this in the wrong thread.

1) Microsoft helping to kill PC gaming. Popular Microsoft PC franchises like Fable, Gears of War and Halo are nowadays only available for the XBox 360. Fans are provided no choice.

Lol.... PC franchises?  Those are Xbox/Xbox 360 franchises that received a late release on PC and received much lower sales than their console counterparts.  That and piracy is why no sequels to those games are released on PC.

Oh well, a troll thread is gonna attract trolls (love how it was started by nintendonitis!).



I can't be bothered to give ten reasons, so I'll give as many as I can think of.

 

1. Price. The price difference between the 360 and the PS3 is massive, and we've been through the longest recession for 80 years (where  live, at least), so this has been an even bigger factor this generation than it has been in other generations. The price won't deter the hardest of hardcore gamers, nor will it deter rich kids, but it will deter the average Joe and it will certainly deter parents deciding what console to buy for their kids, which is probably why the 360 has been particularly successful at Christmas (it wasn't this year, but that's because parents could finally afford to shell out $300 for a PS3).

 

2. Poaching Sony exclusives. The minute I heard that GTA4, the successor to the PS2's biggest franchise, was going to be multi-plat, I knew it was bad news for Sony. It got even worse for them when FF13 was announced to be multi-plat as well. Exclusives are one of the most important factors for many in determining what console they'll buy, so the PS3 looked like a much poorer choice when it's biggest name exclusives turned out to be not so exclusive at all. Interestingly, exclusives have been the most important selling point in the 360's weakest region. A huge proportion of 360 sales in Japan have come in weeks when some timed 360 exclusive JRPG came out.

 

3. The size of the American market compared to the Japanese market. Sony's homeland and it's strongest area (when PS3 sales aree compared to 360 sales) is Japan. Microsoft's homeland and its strongest region by far is the US. Four times as many home consoles have been sold in the US as in Japan and almost six times as many HD consoles. Microsoft's strongest market, and the market that is entirely responsible for the 360 outselling the PS3, is many times bigger than Sony's home market. If the two markets were the same size but kept the same proportion of sales, the PS3 would easily be leading worldwide and would be pulling away every day.

 

4. Xbox LIVE. It just seems to have taken off in a way that PSN hasn't, despite the former being a pay service and the latter being free. Since this is the generation in which online console gaming has really taken off, this might be a significant factor in the 360's success.

 

5. Marketing. Nearly everywhere you look, the 360 is being marketed better and more prominantly than the PS3, and the situation  was even worse a year ago. There are far more 360 adverts than PS3 ones on British TV (or there were the last time I checked), and in nearly every online shop the 360 is advertised ahead of the PS3. I imagine it's the same in physical shops as well.



1. Cheap
2. One Year Head Start
3. Live
4. Halo
5. Good Marketing



Who's the best Pac, Nas, and Big. Just leave it to that.

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Three billion dollar advertising campaign



nightsurge said:
MikeB said:

LOL. I posted this in the wrong thread.

1) Microsoft helping to kill PC gaming. Popular Microsoft PC franchises like Fable, Gears of War and Halo are nowadays only available for the XBox 360. Fans are provided no choice.

Lol.... PC franchises?  Those are Xbox/Xbox 360 franchises that received a late release on PC and received much lower sales than their console counterparts.  That and piracy is why no sequels to those games are released on PC.

Oh well, a troll thread is gonna attract trolls (love how it was started by nintendonitis!).

Well, looking at your posting history.....

But what I meant, last gen I was a PC gamer skipping the consoles. Those were some of the most popular Microsoft published PC games. Of course Halo started out on the Macintosh before Bungie was bought by Microsoft. Lion Head was of course also a multi-platform games developer with a traditional focuss on PC gaming before being bought (I still have a copy of Black & White lying around here somewhere) and of course Epic has its origin with PC gaming as well, you will understand this if you were playing Unreal and other Unreal engine based games from them in the past. Sadly the sequels to these mentioned games are still only available for the XBox 360, despite there are plenty of people who would prefer a PC version and would not like to buy a 360.

Now you understand my point?



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
nightsurge said:
MikeB said:

LOL. I posted this in the wrong thread.

1) Microsoft helping to kill PC gaming. Popular Microsoft PC franchises like Fable, Gears of War and Halo are nowadays only available for the XBox 360. Fans are provided no choice.

Lol.... PC franchises?  Those are Xbox/Xbox 360 franchises that received a late release on PC and received much lower sales than their console counterparts.  That and piracy is why no sequels to those games are released on PC.

Oh well, a troll thread is gonna attract trolls (love how it was started by nintendonitis!).

Well, looking at your posting history.....

But what I meant, last gen I was a PC gamer skipping the consoles. Those were some of the most popular Microsoft published PC games. Of course Halo started out on the Macintosh before Bungie was bought by Microsoft. Lion Head was of course also a multi-platform games developer with a traditional focuss on PC gaming before being bought (I still have a copy of Black & White lying around here somewhere) and of course Epic has its origin with PC gaming as well, you will understand this if you were playing Unreal and other Unreal engine based games from them in the past. Sadly the sequels to these mentioned games are still only available for the XBox 360, despite there are plenty of people who would prefer a PC version and would not like to buy a 360.

Now you understand my point?

Well, looking at your posting history....

And Gears of War wasn't on PC last gen, so just Fable and Halo?  They weren't very popular on PC, MikeB.  At least no where near their console counterparts.  And the reason the sequels will never see PC release is because they tried their console game on the PC and found that piracy destroyed their sales.  Why else do you think Epic and Lionhead are moving towards mostly console releases now?

I see you proved my point. 



@ nightsurge

And Gears of War wasn't on PC last gen


The PC version feels more complete than the 360 version. Not a surprise, it based on a multi-platform game engine which mainly matured on the PC.

Why else do you think Epic and Lionhead are moving towards mostly console releases now?


Mostly because Microsoft wants them to, they are the publisher. Of course I agree mass piracy on the PC is very bad for games publishers. But it's not like Microsoft is on the brick of bankrupting.

I am just stating something I believe is a factor (the purpose of this thread). I don't understand why this would upset you.

But considering all the points, I don't consider the 360 to be "very" successful. Also considering the downfall of PC gaming, the success so far seems within expectations.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
@ nightsurge

And Gears of War wasn't on PC last gen


The PC version feels more complete than the 360 version. Not a surprise, it based on a multi-platform game engine which mainly matured on the PC.

Why else do you think Epic and Lionhead are moving towards mostly console releases now?


Mostly because Microsoft wants them to, they are the publisher. Of course I agree mass piracy on the PC is very bad for games publishers. But it's not like Microsoft is on the brick of bankrupting.

I am just stating something I believe is a factor (the purpose of this thread). I don't understand why this would upset you.

But considering all the points, I don't consider the 360 to be "very" successful. Also considering the downfall of PC gaming, the success so far seems within expectations.

I'm not upset, MikeB.  Why are you feeling so uneasy and questioning my motives?  It's like you are stealth tr...

What you said about Gears of War on PC has nothing to do with this discussion nor does it even remotely address the segment of my post that you quoted....

And obviously you don't consider the 360 very successful.  You must also think that the PS3 must not be very successful either then?