I love AC:CF awesome game, definatyl not a failure in my book
Animal Crossing: City Folk was a serious FAILURE | |||
| Am I right? | 37 | 43.02% | |
| or am I right? lol (Wrong) | 49 | 56.98% | |
| Total: | 86 | ||
I love AC:CF awesome game, definatyl not a failure in my book
They should hae made it an MMO to push Wii speak. But instead they made it just like any other AC :(
I LOVE ICELAND!

Roar_Of_War said:
In my opinion, they need to expand and evolve the series in numerous ways if they wanna keep the series a hit. If they choose to not innovate/evolve it, they should never release a console Animal Crossing again. Handheld AC's will still do pretty well for the way the series is at the moment, but console titles need something huge, and less limited than City Folk was.
Looking at it from a completely formal view, Animal Crossing: City folk was actually a hit. It just wasn't any different from the gamecube title with online that you could find on the DS version anyway. Oh, and animal tracks ruined it for some people. |
Well comapring it to the DS version is unfair. If anything it seems to be much more handheld oriented and thats why it exploded on the DS. I only compared it to the gamecube version though, and it obviously wasnt really more unique than it which is why the fanbase didnt grow substantially. As i explained previously, the Wii's success is mostly due to motion controls, and AC didnt really capitalize that compared to previous iterations.
Considering they probably spent very little money porting the game over from the DS and just adding a town, the game made a lot of money!
That is a lot of sales.
I am a fan of the series, but I wasn't about to pay any more than I did (20$) for it, since it seemed to be the same as the GCN version with a few upgrades.
That being said, I wouldn't call it a failure, and it is kinda a niche game.
For the possibilities that existed when it was announced, it failed to bring anything I wanted in the end. For nintendo to consider it their mature title for the holidays that year was depressing.
Huge failure for me. Could have been a 10 million seller if Nintendo had not decided to be lazy. Plus it should have been called Animal Crossing Wii or Wii Animal Crossing.
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It really did not do what I think I remember Nintendo wanting it to do. Just look at this years titles instead. All of them will pass 10 million and pushed Wii sales higher than ever before this Christmas.
Still, it made them a handy profit and it sold more than most games could hope to sell. Nintendo's failures are simply in a different league altogether, just like their successes.
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I think it was a faliure in regards to what the game was supposed to accomplish. The game, along with WiiMusic, were supposed to maintain the Wii's momentum for a some time, until the next big Wii game releases. they didn't.
look at the big three games right now, WiiFit Plus, NSMBWii, and WiiSports Resort. those all sold extremely well and have apparently pushed the Wii to perform so good that it beat it's previous holiday sales record!
not a failure by other publishers' standards but is one compaired to what Nintendo was hoping it would do. any other game publisher would dream of 'failing' the way Nintendo does ;)