IllegalPaladin said: cAPSLOCK said:
As far as HL2's success, it came with CS:Source :P Honestly, though, generally speaking it followed Half Life's original design and pacing philosophy. It's not a beer and pizza FPS like Serious Sam or Halo or Quake 3. Like I said developer comments really open up your eyes and adds a whole new dimension to the game if you're wondering how to approach a game from a critical perspective.
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lol, I see the :p, but I have to add something. It's funny that you say CS:S there because the Counter-Strike community as a whole is so resistant to change that they pretty much shunned CS:S when it came out. I don't know if it's changed as I haven't checked the Steam forums in like a year and I play CS:S from time to time, but not really enough. http://www.hlcomic.com/index.php?date=2005-08-17 Here we go, check out that link for a great G-mod comic on CS:S. Actually, there are like two or three before that one that are good too about CS:S. |
Ooh yeah. I remember the big stink, hence the :P at the end. It's pretty close to competition ready now regardless of what the average 13 year old sociopath (who can't even make it to CAL Main anyway) would have you think. The bulk of the legitimate complaints came from upper level CAL players, who rule the roost, and also have (in some cases) a financial intrest in keeping things exactly like they are. It had its problems but nowhere near as bad as they'd let you believe. There was bigger whine fest over moving to 1.4.
Edit: Another anecdote about the CS crowd--about 8 months ago there was a competition where everyone was playing with stock computers, which included an LCD capped at 60 frames per second. The CS community threw a monstrous fit over it, claming they couldn't play since they were used to 90-120 frames per second. Most people rolled their eyes "CS community", then some Dr. spoke up about how people like fighter pilots and yes, high level gamers CAN tell the difference between 60 and 100 FPS and it does screw them up. People talk about graphics but usually on PC you make the game as ugly as humanly possible to get above 100 FPS. It does screw with you something fierce. Ahh CS, never ending supply of riteous comedy.
I guess it goes back to the hardcore argument, too. Headshots are a ton easier than they were, and Powers Gaming (CS:S top team) losing to 3D (top tier CS team, without their main awper shaGuar) before the big Singapore world competition in 2006 further entrenched the old schoolers.
People can say what they want about the whole hardcore debate or whatever, but sticking with a game that ugly because it's the hardest to be good at should give them some hardcore lifetime "You will die a lonely virgin" hardcore gaming medal.
I used to play at the top end for Quake III, enough to keep me in a new computer every year. Best thing I did was step away from being a hardcore gamer, get a college degree, get a wife, get a Wii, and just sit on the sideline and giggle at the new crop of HARDCORE LEETSAUCE gamers. Old school CS still being around baffles me to no end, but then again Q3 is making a comeback with the failure of DOOM 3 and QUAKE 4 for being nowhere near competition ready for 1v1.
The AWP/AWM however, will always remain the bane of people still trying to figure the game out. I imagine 100 years from now when we're hooking our games into our brains and playing on holodecks CS will still be going strong, still be the most hardcore around, and STILL fighting over every patch that comes out "Yeah, 1.9843 sucks! I remember seeing grandpa's CS vids from 1.8573, now that was leet. Ban the AWP."
kn:
"To each his own I guess, but Halo 3, as a single player campaign, blows HL2 out of the water."
You're in the extreme minority on this, but as you say, to each his own. However I do like your avatar as Gears of War is my favorite console shooter ever.
Yes the boat segment wasn't the best in the game, it's the only part that felt like slog to me as where Halo bored me all the way through personally. Two very different types of FPS, though. As far as Serious Sam style FPS I do like Halo, for what it's worth.