By using this site, you agree to our Privacy Policy and our Terms of Use. Close
cAPSLOCK said:



As far as HL2's success, it came with CS:Source :P Honestly, though, generally speaking it followed Half Life's original design and pacing philosophy. It's not a beer and pizza FPS like Serious Sam or Halo or Quake 3. Like I said developer comments really open up your eyes and adds a whole new dimension to the game if you're wondering how to approach a game from a critical perspective.


 lol, I see the :p, but I have to add something. It's funny that you say CS:S there because the Counter-Strike community as a whole is so resistant to change that they pretty much shunned CS:S when it came out. I don't know if it's changed as I haven't checked the Steam forums in like a year and I play CS:S from time to time, but not really enough. 

http://www.hlcomic.com/index.php?date=2005-08-17

Here we go, check out that link for a great G-mod comic on CS:S. Actually, there are like two or three before that one that are good too about CS:S.