Scoobes said:
jarrod said:
Scoobes said:
Dv8thwonder said: I don't understand how these 2 games can be considered flops when they are clearly niché titles. Sales don't lie and when compared to other games on the console, the auspicious release dates and low to moderate marketing these figures are actually an improvement over past efforts. |
Since when are they niche? No More Heroes and Madworld maybe, but a game with Final Fantasy in the name and a Silent Hill game?
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It's not 1999 anymore, Silent Hill is pretty much textbook case "niche" today. The series has been on a downward sales curve since the first game even, it's basically irrelevant now. As is the survival horror genre in general, which is probably why Resident Evil shifted out of it.
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Actually it peaked at Silent Hill 2, sales went downhill slowly after then. Then after 4 (The Room) they rapidly descended in both sales and quality after a change in developer. I see the franchise (and survival horror in general) now as more unfulfilled potential than niche.
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SH1 sold slightly more, unless you're combining SKUs.
I'd also argue that outside RE and the first two SH, survival horror has never really not been a niche genre. It hit it big on PS1 with both, RE continued a little longer on DC/PS2/GC before switching to full on action, but nothing else in the genre ever really sold that impressively (ALITD, Eternal Darkness, Deep Fear, Siren, Fatal Frame, Carrier, Haunting Ground, Clock Tower, Dead Space, etc, etc).