Scoobes said: As Raze said point and click adventures were popular before as were god games. They've fallen in terms of popularity recently but are seeing a small resurgence on Wii and PC. I doubt they'll ever attain the status they had before with games like Monkey Island and Grim Fandango. I also think some games that may feature combat are actually popular in spite of the combat/enemy, but are popular because of the puzzle and adventuring aspects. The games that come to mind are Tomb Raider, Prince of Persia and Zelda. They may have some combat, but that's not what people enjoy about the games. In the case of Tomb Raider I would argue they could do away with the combat completely as it's one of the worst aspects of the game. |
And as I said, past popularity means only so much. The game wasn't released back then, but released now. There is a second coming of them. but none of lit up the sales charts. They perform well enough to keep going. Silent Hill is little different in that regard.