Scoobes said:
Actually it peaked at Silent Hill 2, sales went downhill slowly after then. Then after 4 (The Room) they rapidly descended in both sales and quality after a change in developer. I see the franchise (and survival horror in general) now as more unfulfilled potential than niche. |
SH1 sold slightly more, unless you're combining SKUs.
I'd also argue that outside RE and the first two SH, survival horror has never really not been a niche genre. It hit it big on PS1 with both, RE continued a little longer on DC/PS2/GC before switching to full on action, but nothing else in the genre ever really sold that impressively (ALITD, Eternal Darkness, Deep Fear, Siren, Fatal Frame, Carrier, Haunting Ground, Clock Tower, Dead Space, etc, etc).