LordTheNightKnight said:
Ail said:
LordTheNightKnight said: "Right, you could pull off Assassins creed without a living breathing city and massive landscapes and combat."
San Andreas had all those things. While that's too much for the PS1, it's not too much for the Wii, so all that gets sacrificed is an expensive coat of paint. |
Have you played AC2 ?
You can climb every single building and move from top to top..
You can not interact with any San Andreas building, they are just blocks with shiny texture on top...
|
1. That was not among the things you listed.
2. Again, that was on the PS2, which the Wii would have room to add such abilities, even if it would have been too much on the PS2.
|
But thats what youre missing! The things that make the games what they ARE at their core simply cant be done on the wii. Look at the PSP version of assassins creed. Regardless of sales the sacrifice in what made the franchise what it was, the environment, the scope, scale, size, button mapping totally ruin it.
Seriously, if the best argument you have is, the games on the PS2 can be done on the wii, then why not play a PS2? Why do you insist that devs spend time an dmoney making games that have ALREADY BEEN DONE 7 years ago? That would be acceptable to you?