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Forums - Nintendo Discussion - Bitterness in the Wii fandom?

That is the most defeatist thing I have ever heard. Should they have kept making Pong machine-clones when the Atari turned up? How about keep on just making games for those game centric PC's when the NES was selling like hotcakes, and keep on making light gun arcade machines while the Playstation was in the ascendant?

They're going to get the rug pulled from under them if they can't adapt to the changing times.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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Johann said:
NJ5 said:

just enjoy what you have or switch if you don't like it......


And the fallacy continues. Wii fans enjoy what they have (due to Nintendo's efforts of course), they just want more.

Switching wouldn't necessarily make them happier, for the reason I stated in my previous post.

Ail said:

Have the 3rd party developers that you criticize so much demonstrated that they can develop successfully any other kind of game ?

Even if they didn't, they could still make similar games tuned more for Wii controls. For example RE5 which would work great on the Wii.

I think I found your problem right there.

You're expecting these companies to do something they clearly don't know how to.

It would be like asking for Sakaguchi to make an FPS. He knows they make money if you put a little effort in it, so why not? Because he's clueless about what it works and what doesn't. He doesn't understand the genre. So he'd rather stick to what he knows...

 

Basically they are all asking for innovation and lets face it it comes little at a time in this industry.

heck even Nintendo only did it a couple time this gen with Wii Sports and Wii Fit.

Lets look at the 2 mosty successfull Mario games : MKWii and NSMBWii, do they really innovate that much and go away from the previous iterations in those franchises ? Not really. Even the king Nintendo, most of the time, is sticking to what it knows best......



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

theprof00 said:
Vertigo-X said:
 

 

Yes, grilled cheese is delicious... Except when you use some nasty tasting cheese, that is. The problem is, Threepee is using low quality ingredients to save money and is expecting good results. The rest of it doesn't make sense:

 

1.)  You're implying that the reintroduction of the old sandwich directly impacted the sales of Threepee's sandwiches. I believe here you're trying to imply that New Super Mario Bros caused a direct decrease in the sales of third party games? Correct me if I'm wrong but that assertion would be utterly stupid..

Not caused, will cause. Give it time

2.) Island in the Pacific? Ten possible ingredients? Are you trying to  blame this on the distributor (publisher) and not the Wiideli?

Or maybe the cap on how much the sandwich is capable of being "different"

 

 

1.) Okay, any particular reason for that thinking? Proof, as it were?

 

2.) Then what are you blaming here? The Wiideli? As far as I'm aware, it hasn't restricted Threepee in how he chooses to make his sandwiches.



The BuShA owns all!

Ail said:
NJ5 said:
Ail said:

My point is that it's been quite clear for a while that Wii wasn't going to get the same kind of games as HD consoles.

If those are the games you want, buy the platform that has them...

Ever hear any console owner complains they are not getting MMOs ?

Nope, people that want to play those play on the PC....

 

If I want to play Mass Effect or Halo as a PS3 owner, I'm not going to start a petition online or bitch like mad about pulbishers, I will purchase a 360....


That's a typical fallacy which pops up in this debate. Who told you these Wii fans want to play the exact games that the 360 and PS3 have, with PS3 and 360 controls?

 

Have the 3rd party developers that you criticize so much demonstrated that they can develop successfully any other kind of game ?

Yes.

My favorite games made by Capcom are Mega Man 2, 3, and 9.  I refuse to believe that they can make good 8-bit games, Resident Evil 4 for the GameCube, and nothing but on-rail shooters for the Wii, which is more powerful than the GameCube.  RE4 as a GC port can still sell really well on the Wii, so that engine is definitely still good enough for the Wii consumer, so I think they should make more games that use that engine.

EDIT: And there used to a be a time where I thought to myself "Ubisoft can make all the bad games they want.  They made Beyond Good and Evil so I'll love them forever."  Boy was I wrong.



Ail said:

Basically they are all asking for innovation and lets face it it comes little at a time in this industry.

heck even Nintendo only did it a couple time this gen with Wii Sports and Wii Fit.

Lets look at the 2 mosty successfull Mario games : MKWii and NSMBWii, do they really innovate that much and go away from the previous iterations in those franchises ? Not really. Even the king Nintendo, most of the time, is sticking to what it knows best......

"They?" Are you implying that "we" are asking for innovation? The answer to that is "no." Mario Kart Wii  didn't innovate; it's a so-called bridge game. We're not even asking for a bridge game, we simply want something that works with what's there. Some games do work but aren't solid efforts in genres that we want.

 

Don't throw Madworld at me because I don't want to touch that game with a ten foot pole.



The BuShA owns all!

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NJ5 said:
Johann said:
NJ5 said:

just enjoy what you have or switch if you don't like it......


And the fallacy continues. Wii fans enjoy what they have (due to Nintendo's efforts of course), they just want more.

Switching wouldn't necessarily make them happier, for the reason I stated in my previous post.

Ail said:

Have the 3rd party developers that you criticize so much demonstrated that they can develop successfully any other kind of game ?

Even if they didn't, they could still make similar games tuned more for Wii controls. For example RE5 which would work great on the Wii.

I think I found your problem right there.

You're expecting these companies to do something they clearly don't know how to.

It would be like asking for Sakaguchi to make an FPS. He knows they make money if you put a little effort in it, so why not? Because he's clueless about what it works and what doesn't. He doesn't understand the genre. So he'd rather stick to what he knows...

 

 

Mmmm, no... I'm not expecting that at all. First, they could do much the same they're doing, with some slight adaptations for the Wii (that can work, not every success on the Wii was a radically new game). Then they could build on that.

 

 

That's the issue most have been struggling with.

You just can't make Re5 for the Wii from the HD console version, most of the game has to be redone, and then you get into the issue that your Re5 Wii is going head to head with Re5 HD and a significant percentage of the dual console owners will pick the HD version...

Despite what some claim here there has not been a demonstration this gen that users will pick a tuned down version of a game with Wii control over a more graphically attractive one with traditional controls...

Typically what has happened so far is when a game was released on all 3 consoles it was either not graphic/cpu intensive ( rythm games) or the HD version were far from taking full advantage of the console they were on ( SW Force Unleashed for example)....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Demotruk said:
That is the most defeatist thing I have ever heard. Should they have kept making Pong machine-clones when the Atari turned up? How about keep on just making games for those game centric PC's when the NES was selling like hotcakes, and keep on making light gun arcade machines while the Playstation was in the ascendant?

They're going to get the rug pulled from under them if they can't adapt to the changing times.

But there's still a market for it. As long as there are still people willing to buy those Pong machines, game centric PCs and light gun arcade machines, they will still sell them.

They will adapt eventually (if the fact that they can't survive like this really proves it self right over time), it'll just take more than 3 years to do it.

You have to understand that the industry has been going in one direction for over 15 years and it can't change over night.



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Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!

Ail said:

 

That's the issue most have been struggling with.

You just can't make Re5 for the Wii from the HD console version, most of the game has to be redone, and then you get into the issue that your Re5 Wii is going head to head with Re5 HD and a significant percentage of the dual console owners will pick the HD version...

Despite what some claim here there has not been a demonstration this gen that users will pick a tuned down version of a game with Wii control over a more graphically attractive one with traditional controls...

Typically what has happened so far is when a game was released on all 3 consoles it was either not graphic/cpu intensive ( rythm games) or the HD version were far from taking full advantage of the console they were on ( SW Force Unleashed for example)....

There hasn't been a demonstration of the opposite either. That's part of the problem.

 



My Mario Kart Wii friend code: 2707-1866-0957

Ail said:
NJ5 said:
Johann said:
NJ5 said:

just enjoy what you have or switch if you don't like it......


And the fallacy continues. Wii fans enjoy what they have (due to Nintendo's efforts of course), they just want more.

Switching wouldn't necessarily make them happier, for the reason I stated in my previous post.

Ail said:

Have the 3rd party developers that you criticize so much demonstrated that they can develop successfully any other kind of game ?

Even if they didn't, they could still make similar games tuned more for Wii controls. For example RE5 which would work great on the Wii.

I think I found your problem right there.

You're expecting these companies to do something they clearly don't know how to.

It would be like asking for Sakaguchi to make an FPS. He knows they make money if you put a little effort in it, so why not? Because he's clueless about what it works and what doesn't. He doesn't understand the genre. So he'd rather stick to what he knows...

 

 

Mmmm, no... I'm not expecting that at all. First, they could do much the same they're doing, with some slight adaptations for the Wii (that can work, not every success on the Wii was a radically new game). Then they could build on that.

 

 

That's the issue most have been struggling with.

You just can't make Re5 for the Wii from the HD console version, most of the game has to be redone, and then you get into the issue that your Re5 Wii is going head to head with Re5 HD and a significant percentage of the dual console owners will pick the HD version...

Despite what some claim here there has not been a demonstration this gen that users will pick a tuned down version of a game with Wii control over a more graphically attractive one with traditional controls...

Typically what has happened so far is when a game was released on all 3 consoles it was either not graphic/cpu intensive ( rythm games) or the HD version were far from taking full advantage of the console they were on ( SW Force Unleashed for example)....

That's what I was about to chime up and say.  One of the reasons third parties was initially hesitant to working on the Wii was because of the controller.  They felt if they made a Wii game, they would have to focus on using the Wii controls primarily.  But now they don't.  Many games, from Nintendo itself but also third parties, have come out using a myriad of other control methods from the classic controller/GC controller to tilting the Wii controller and using it like an NES controller to just using the basic Wiimote without the 'waggle'.  Pretty much now there is little to no excuse a third party can make for not making a game on the Wii aside from 'we want to make a game in HD' or 'we don't think it will sell well to that market'.  Which both of those excuses are pretty weak and based purely on their lack of effort in making Wii games.

As for taking existing HD games and turning them into Wii games, that's near impossible.  The graphics would have to be totally redone for Wii.



Six upcoming games you should look into:

 

  


even nintendo own main focus its children since GC era, and even the name of the console about casual games.

even with tons of marketshare nintendo isn't getting the games, and it was own nintendo fault at N64 days.

why to be mad a company its using the same tricks nintendo uses to make money, and whine for games that can't be ported to the wii without redoing it from scratch.