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Forums - Gaming Discussion - Possible problem with Natal

I also had that thought, but in a slightly different direction. Not guns and knives, but any objects. Think of this - with the Wii, when I swing my hand, the Wiimote is tethered to my hand, so it doesn't fly at the TV. Now with Natal, I pick up an object, swing my hand with it (e.g. emulate a bat swing), and woops the bat slips out of my hand at the TV...



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papflesje said:
theprof00 said:
keywe666 said:
O.o That's a very scary thought....

imagine all those houses out there with guns in them. Would a kid use dad's gun to play RE or MW on Natal?

Maybe this is why Sony is letting Microsoft run with Natal? >_>

Americans, THE FPS-lovers and Gun-lovers, will go mental and shoot up each other during the game, leaving lots of people dead in front of their Xbox 360. It's the fatal Natal Ring of Death and because of the media-backlash, Sony will start selling more family-friendly consoles because of the "Wand".

 

It's a Sony plan after all, I knew it >_>

Actually, Nintendo has the most experience with all of this. Maybe Sony knows something and is waiting for it to fail, but I'm sure that if Sony does, Nintendo definitely does, and might be playing to that idea you mentioned. Are these companies legally required to inform MS if they know something?

If something like this were to happen, it's possible that Sony and Nintendo might be in even bigger trouble.



@ theprof00: Doubt they'd be held accountable :p Sony might start to develop "Natal-object proof"-television sets though? >_>



disolitude said:

lol...this is funny to me.
Ima invite my neighbour over and then punch the shit out him and then blame it on natal.

"It wasn't my fault officer. We were just checking out the versus mode of the new Marvel vs. Capcom 3 on Natal !"



Barozi said:
disolitude said:

lol...this is funny to me.
Ima invite my neighbour over and then punch the shit out him and then blame it on natal.

"It wasn't my fault officer. We were just checking out the versus mode of the new Marvel vs. Capcom 3 on Natal !"


"No no...you should have bought the PS3 version. It actually has a Dpad you can use. Take him away!"



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Heart attacks and thrown hips are gonna be common place. Another billion dollar suit for MS.



SHMUPGurus said:
Zucas said:
Well Nintendo's concern is also a concern of mine is how immersed can you feel in a game if you have no physical connection to it whatsoever. The controller is the physical medium that ties you to a character in the game. Simply mimicking his moves doesn't necessarily give you the same immersiveness unless your eyes are where his eyes are and then you get the perception of you are in his place.


As for your concern, it's definitely a possibility, but like the Wii, it is more of an issue of personal responsibility than company concern. People should have fun when playing these games but keep safety in mind as well.

I disagree completely. If I can feel more immerse in Twilight Princess with just a little swing that controls Link's sword movement, imagine when I'll be able to control the shield without pressing a button (which has nothing to do with holding a shield movement anyways).

Obviously, Zelda is never coming for the 360, but Oblivion V is probably coming soon!

Well I do see what you are saying but for me it is kinda like air guitaring versus guitar hero/rock band controller.  Obviously none are an accurate representation of actual guitaring, but with the GH/RB controller at least you get a strong feel that you are actually playing a real guitar.  And it is because you feel like you have a guitar in your hand.  While air guitaring you can mimick all the moves you want but there is still no guitar in your hand even if the person on screen is there.  It's actually a good comparison of Wii Music versus Guitar Hero/Rock Band.  However, I must admit that the Wii Music setup was very fun and even a lot more intuitive in some ways as you could mimick an instrument and then have it play, but it wasn't about immersiveness or realism (one of the reasons the core bashed it so much which I still think is wrong).

So for me that's my main concern although I still think it can be a fun setup as Wii Music was.  I just think that if we want to really expand realism in video games, first we need to feel or at least have the perception that we are the character on screen.  Why I'm hoping Virtual Reality will eventually be expanded upon and perfected.



papflesje said:
@ theprof00: Doubt they'd be held accountable :p Sony might start to develop "Natal-object proof"-television sets though? >_>

Tv airbags?



Soleron said:
You know the Wii overreaction, where people move the Remote in a huge arc to swing a tennis bat when a small flicking action will do?

Natal will be much worse.

Isnt that the purpose of the Wiimote? why would you want to just do little flicking action, you might as well just sit down or lay in bed and flick the wiimote instead of standing.  Its not overreacting, its just getting into the game as it was meant to be.



Zucas said:

Well I do see what you are saying but for me it is kinda like air guitaring versus guitar hero/rock band controller.  Obviously none are an accurate representation of actual guitaring, but with the GH/RB controller at least you get a strong feel that you are actually playing a real guitar.  And it is because you feel like you have a guitar in your hand.  While air guitaring you can mimick all the moves you want but there is still no guitar in your hand even if the person on screen is there.  It's actually a good comparison of Wii Music versus Guitar Hero/Rock Band.  However, I must admit that the Wii Music setup was very fun and even a lot more intuitive in some ways as you could mimick an instrument and then have it play, but it wasn't about immersiveness or realism (one of the reasons the core bashed it so much which I still think is wrong).

So for me that's my main concern although I still think it can be a fun setup as Wii Music was.  I just think that if we want to really expand realism in video games, first we need to feel or at least have the perception that we are the character on screen.  Why I'm hoping Virtual Reality will eventually be expanded upon and perfected.

Hmmm yeah, it's a good example. At the same time, I think it's important to have something that looks like an instrument in your hands because you can easily miss a note you don't want to play. It's not like pressing a trigger or swinging a sword, it takes precision. I believe this is the next step, but virtual reality would be awesome!



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Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

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