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Forums - Sales Discussion - Darksiders outsells Bayonetta on both HD consoles (more than twice)

Skeeuk said:
bayonetta is tripe. the action is laughable. its not a game ppl want to play.

i predict many will feel ripped off after buying the game, the reviewers especially edge must have been drunk whilst playing bayonetta. save ur money for dante instead.

Are you not a Devil May Cry fan?



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Skeeuk said:
bayonetta is tripe. the action is laughable. its not a game ppl want to play.

i predict many will feel ripped off after buying the game, the reviewers especially edge must have been drunk whilst playing bayonetta. save ur money for dante instead.


There are like 8 perfect reveiws and almost 50 90+ reviews. Im sure all were drunk right...

You don't get the game and why its good...but thats cool. But at least have the balls to admit that most people taht are PAID to review games said it was a solid purcahse.

Besides, I do not know anyone that has bought the game played it and said it was tripe.



Pristine20 said:
My observations:

Bayonetta was supposedly another Devil May Cry clone and since we all know how Devil may Cry 4 turned out, people were a lot more skeptical about a day 1 purchase this time around.

Bayonetta would have done a bit better on ps3 had the word of mouth not spread about how horrendous the ps3 port turned out to be. I know I would have added 1 to the # of ps3 coies sold if not for this

Darksiders has the big muscle guy that is typical of the heroes Americans love so maybe data from other regions would offset this in Bayonetta's favor but I'm not entirely sure since bayonetta seemed to have flopped in Japan as well (note that the JP flop could be due to option 2 since ps3 is a lot more relevant than 360 in JP)

Ultimately, the "others" numbers will clarify everything

Didn't Bayonetta do better than expected in Japan?



Hrm why is it that the people that are saying bad things about Bayonetta don't seem to know what they're talking about, like it being a DMC rip off, even though its made by the creator of DMC... or not know what a button masher really IS, and it seems the common thing is that they play it on PS3 lol

Not calling anyone out just putting that out there to put things in perspective lol, so it seems people that know what they're getting into, fans of the devs, big fans of action games, and played it on the 360 have no issues at all in fact praise it to the highest degree for the most part.



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Khuutra said:
gekkokamen said:
@Khuutra

Im just curious now, what is exactly what you consider a button-masher? You made it sound like a button-masher is SPECIFICALLY a game you can beat just by pressing buttons at random and even doing that you won't get killed or not very often. I wonder how anybody can get through ANY game without the need to dodge, block, jump or take cover now and then to stay alive...if that's the definition of button-masher then that's really narrow and probably just really silly and easy games (or some set on very easy) can support that definition!

Button masher... button masher

Streets of Rage is an example of a very good button masher.


SoR? yes its is. But I'd say Bayonetta is just as much one too. You can push all the buttons you want in SOR and they won't do nothing if you don't also input directional commands (forward forward B for Axel's bare knuckle, etc, grab an enemy and jump over his back and then throw, etc), you won't last much if you don't time your attacks and jump or move to evade some of the enemies attacks too. Same thing with Bayonetta, only Bayonetta is even more chaotic and almost absolutely anything you combine in your controller results in a move. You have to dodge in bayonetta and stuff, but once you are actually on the attack is mindless, specially if you're in Witch time which is 90% of the time you're fighting.

By your definition:

The very fact of having to activate Witch Time means it's not a button masher, because there's at least that much to learning how to play.

It's the same with every fighting system in what YOU would call a button-masher like SOR. There's always something you must learn to avoid getting whacked. In Bayonetta, fighting takes 100% of the game and 90% of that involves little skill, hence it's a button-masher.

 

 



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gekkokamen said:


SoR? yes its is. But I'd say Bayonetta is just as much one too. You can push all the buttons you want in SOR and they won't do nothing if you don't also input directional commands (forward forward B for Axel's bare knuckle, etc, grab an enemy and jump over his back and then throw, etc), you won't last much if you don't time your attacks and jump or move to evade some of the enemies attacks too. Same thing with Bayonetta, only Bayonetta is even more chaotic and almost absolutely anything you combine in your controller results in a move. You have to dodge in bayonetta and stuff, but once you are actually on the attack is mindless, specially if you're in Witch time which is 90% of the time you're fighting.

By your definition:

The very fact of having to activate Witch Time means it's not a button masher, because there's at least that much to learning how to play.

It's the same with every fighting system in what YOU would call a button-masher like SOR. There's always something you must learn to avoid getting whacked. In Bayonetta, fighting takes 100% of the game and 90% of that involves little skill, hence it's a button-masher.

I'm not arguing that it can't be played as a button masher, becuase it can if you spend all of your time setting up Witch Time, but the ability to play the game that way doesn't mean that the mechanics define the game as a button masher. There's a skill outside of mashing buttons even involved in turning it into a button masher, but the point here is that the game is not inherently a button-masher. Playing it efficiently, playing it well, puts the game as far away from button masher as one can easily imagine.

I'm trying to draw a comparison, here...

Have you played God Hand?



^mmm nope.



Damn

How about Ninja Gaiden?



^sure, I'm a master ninja :P



Okay.

Now

You can abuse the living shit out of the Izuna Drop in Normal and get through the majority of the game's non-boss encounters that way, right? Black Fiends and the Dinosaur Fiends are pretty much the only ones you can't insta-gib with that combo