Khuutra said:
Button masher... button masher Streets of Rage is an example of a very good button masher. |
SoR? yes its is. But I'd say Bayonetta is just as much one too. You can push all the buttons you want in SOR and they won't do nothing if you don't also input directional commands (forward forward B for Axel's bare knuckle, etc, grab an enemy and jump over his back and then throw, etc), you won't last much if you don't time your attacks and jump or move to evade some of the enemies attacks too. Same thing with Bayonetta, only Bayonetta is even more chaotic and almost absolutely anything you combine in your controller results in a move. You have to dodge in bayonetta and stuff, but once you are actually on the attack is mindless, specially if you're in Witch time which is 90% of the time you're fighting.
By your definition:
The very fact of having to activate Witch Time means it's not a button masher, because there's at least that much to learning how to play.
It's the same with every fighting system in what YOU would call a button-masher like SOR. There's always something you must learn to avoid getting whacked. In Bayonetta, fighting takes 100% of the game and 90% of that involves little skill, hence it's a button-masher.