rocketpig said:
No, it was just a poke at NES games during a time when most developers had two options for difficulty levels: 1. Coma-inducing easy 2. Wrist-slitting hard If you wanted to play most games, you learned to adapt to one of those modes of difficulty. |
What was worse, was if you were like me and rented most of your games, because they never would give you the manual. Usually no in-game tutorials so half the time is spent just figuring out what the heck was going on.
Also, I had to walk uphill both ways to the rental store in the pouring rain
Currently Playing: Saints Row 2 | Battlefield 2 | Company of Heroes
Recently Beaten: Gears of War | Super Mario Galaxy | Darwinia | MGS4 | Sam and Max Ep. 4, Portal | Mirror's Edge | Uncharted | Mass Effect
Looking Forward to: Alan Wake | Splinter Cell : Conviction | The Last Guardian | Batman: Arkham Asylum | SMG2 | Mass Effect 2 |