Very well played jarrod.
I have the feeling some people will be strangely absent from this thread from now on...
My Mario Kart Wii friend code: 2707-1866-0957
Very well played jarrod.
I have the feeling some people will be strangely absent from this thread from now on...
My Mario Kart Wii friend code: 2707-1866-0957
@jarrod
You realize that your chart contains only three Wii games, one of which sold over a million, which SEVERELY skews your "average". As opposed to 6 different games on the PS3/360.
Similar to saying....Konami games on the PS3 have an average of selling 3.5M even though it's more like 1.5M, but MGS4 severely skews it, and the fact that there haven't been that many Konami games on the system meeting all the criteria.
I don't think the thread got owned...just yet
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boilermaker11 said: @jarrod You realize that your chart contains only three Wii games, one of which sold over a million, which SEVERELY skews your "average". As opposed to 6 different games on the PS3/360. Similar to saying....Konami games on the PS3 have an average of selling 3.5M even though it's more like 1.5M, but MGS4 severely skews it, and the fact that there haven't been that many Konami games on the system meeting all the criteria. I don't think the thread got owned...just yet |
If Kojima came out and said "well MGS4 didn't sell as well as we wanted, we're going to stop making MGS games for PS3 since we think the MGS audience is buying Wii60 games" then you might have a point.
Constantione Hantzopowhatever said their M-rated Wii games didn't do well enough to warrant more similar content. How can anyone take that seriously when it's painfully clear that their M-rated HD games have done appreciable worse, and yet those machines are still getting M-rated releases? Nevermind the insane fucking disparity in budget, promotion, positioning and advertising between something like Condemned 2 or Yakuza 3 ($500-700k for just localization?!) and an outsourced HotD collection? I mean seriously?
Did the say the same when all of their exclusives bombed extremely hard on Xbox?
I´ll always state that The Conduit and Madworld have sold a lot better than they deserved.
Bruno Muñoz B said:
I´ll always state that The Conduit and Madworld have sold a lot better than they deserved. |
Agreed. I'd say both games would've done quite a bit worse in the crowded HD marketplace (per console, not combined). They're just not great games when you get down to it, and if anything the lack of competition gave them an undeserved spotlight on Wii.
I think Overkill stands out though, it's really about as good as lightgunners get. It was just overpriced and the market too saturated.
Bruno Muñoz B said: Did the say the same when all of their exclusives bombed extremely hard on Xbox? |
Problem was that at the time people didn't care much about their XBOX releases.
jarrod said:
If Kojima came out and said "well MGS4 didn't sell as well as we wanted, we're going to stop making MGS games for PS3 since we think the MGS audience is buying Wii60 games" then you might have a point. Constantione Hantzopowhatever said their M-rated Wii games didn't do well enough to warrant more similar content. How can anyone take that seriously when it's painfully clear that their M-rated HD games have done appreciable worse, and yet those machines are still getting M-rated releases? Nevermind the insane fucking disparity in budget, promotion, positioning and advertising between something like Condemned 2 or Yakuza 3 ($500-700k for just localization?!) and an outsourced HotD collection? I mean seriously? |
The difference is the PS360 have a proven market for this sort of content, so SEGA have drawn a different conclusion for why their M-rated stuff struggled to sell (Pretty much cause non of those games were any good). The Wii side of things however is a bit more iffy, with really no inspiring successes outside of Resident Evil (Which is a pretty huge franchise with films et all).
I don't really get the Wii M-rated market, it must exsist as any console with that size userbase must have a market for them, I'm guessing the main problem is anyone interested in those games isn't really bothered about buying them for a Wii, as chances are they've got a PS360.
jammy2211 said:
The difference is the PS360 have a proven market for this sort of content, so SEGA have drawn a different conclusion for why their M-rated stuff struggled to sell (Pretty much cause non of those games were any good). The Wii side of things however is a bit more iffy, with really no inspiring successes outside of Resident Evil (Which is a pretty huge franchise with films et all). I don't really get the Wii M-rated market, it must exsist as any console with that size userbase must have a market for them, I'm guessing the main problem is anyone interested in those games isn't really bothered about buying them for a Wii, as chances are they've got a PS360. |
Red Steel also. And Call of Duty. These are all M-rated million sellers on Wii, and comparably low budget to most HD efforts. Then again, this reeks of the same old story of "doesn't count" when it comes to Wii for some reason.
The reason why we haven't seen an M-rated Wii success story on level with say MW2 or GTA4 is pretty simple... we haven't seen a comparable developer effort. 3rd parties have gotten out of Wii exactly what they've put in, and that's the cold hard truth.
jarrod said:
Yakuza 3 won't come even close to 300k in western territories. Bayonetta will do better than 300k imo, but still move less than a million worldwide. In fairness though, here's the number of markets released so far for each of the games... 3 territories
2 territories
1 territory
...going off this idea, if we look at only sales for NA/EU (which I guess makes more sense given this producer is making games for pretty much just those markets)...
The House of the Dead 2 &3 Return (Wii) 1,100,000
...wow. That extra market sure was the tipping point, huh? ;) |
The final nail in the coffin so it seems, thanks for those figures.
And I agree developers get what they put into the game, you don't really see Wii games grace the front cover (which is paid for not given) of game magazines, nor do you see more than a few commercials late at night on channels like Adult Swim and Comedy Central, thats just not real marketing, SEGA came close with doing some nice commercials on WWE events, and Activision did well finally marketing World at War Wii about a month after the game released and it slow burned to over a million from there.
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LOL
I didn't have to say much. People have already proved in this thread how this guy's statement is asinine,unfounded,ignorant,baseless, and pretty ridiculous. Good work team!
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."