jammy2211 said:
jarrod said:
boilermaker11 said: @jarrod
You realize that your chart contains only three Wii games, one of which sold over a million, which SEVERELY skews your "average". As opposed to 6 different games on the PS3/360.
Similar to saying....Konami games on the PS3 have an average of selling 3.5M even though it's more like 1.5M, but MGS4 severely skews it, and the fact that there haven't been that many Konami games on the system meeting all the criteria.
I don't think the thread got owned...just yet |
If Kojima came out and said "well MGS4 didn't sell as well as we wanted, we're going to stop making MGS games for PS3 since we think the MGS audience is buying Wii60 games" then you might have a point.
Constantione Hantzopowhatever said their M-rated Wii games didn't do well enough to warrant more similar content. How can anyone take that seriously when it's painfully clear that their M-rated HD games have done appreciable worse, and yet those machines are still getting M-rated releases? Nevermind the insane fucking disparity in budget, promotion, positioning and advertising between something like Condemned 2 or Yakuza 3 ($500-700k for just localization?!) and an outsourced HotD collection? I mean seriously?
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The difference is the PS360 have a proven market for this sort of content, so SEGA have drawn a different conclusion for why their M-rated stuff struggled to sell (Pretty much cause non of those games were any good). The Wii side of things however is a bit more iffy, with really no inspiring successes outside of Resident Evil (Which is a pretty huge franchise with films et all).
I don't really get the Wii M-rated market, it must exsist as any console with that size userbase must have a market for them, I'm guessing the main problem is anyone interested in those games isn't really bothered about buying them for a Wii, as chances are they've got a PS360.
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Red Steel also. And Call of Duty. These are all M-rated million sellers on Wii, and comparably low budget to most HD efforts. Then again, this reeks of the same old story of "doesn't count" when it comes to Wii for some reason.
The reason why we haven't seen an M-rated Wii success story on level with say MW2 or GTA4 is pretty simple... we haven't seen a comparable developer effort. 3rd parties have gotten out of Wii exactly what they've put in, and that's the cold hard truth.