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Forums - Gaming Discussion - Final Fantasy XIII disappointing?

g-value said:
Soriku said:
leo-j said:
Soriku said:
Destroyer_of_knights said:
Soriku said:
Riachu said:
FF games in general are rated this way in Japan. I am suprised Japanese gamers would complain about long cutscenes and linearity. Especially when FFX, arguably the most linear game in the series, is considered the best FF game there. Japanese are suppose to like lengthy cutscenes and linearity. Why is it that stuff like Uncharted 2, various FPS, etc. get away with linearity yet when FF does it, it gets slammed for it?


Because the game's an RPG and RPGs are expected to have open large worlds with a lot town, sidequests, etc. I guess.

That's wester RPG's you talking about mate, JRPG are always linear because they have a controlled story, there may be an odd game or two which try to be open world or give the impression but unlike wester RPG, JRPG are fairly linear.

 

I have to say though, that I smell allot of Ninetnedo trolls here, pitty the mods won't do anything about it cuz their to busy with their hands down the pants fapping off to there fellow fanboys.


What about games like DQ, Pokemon, or Tales? All are pretty open and not always linear and there's tons of stuff to do and various palces to go even early on.

Also, nobody in this thread is a Nintendo fanboy...but you probably don't know most of the users anyway so don't single a group out.

?

 


So who here is a Nintendo fanboy? If you say me I'll just ignore you.

You should have ignored him from the beginning Soriku.

may I ask the both of you, how is that question mark enough to report me for being a troll and spamming the boards?

I simply questioned his statement, I wasn't directing it anyone in particular, and it is clear there are people here that are indeed biased, and show there bias CLEARLY. Which is why I questioned that statement, if that is enough to report me, I should start reporting 99% of the posts that are posted on these boards.



 

mM
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I hate reviews like this... they bash the game for mistakes that every game is bound to have mistakes and doesnt even mention one good thing about the game... and when they do, they say but... who friggen cares! You play the game to have fun... not destroy it and tear it apart... but then Im sure no one here (including me) has never played it so lets wait for the western release and see if it really is that bad they make it sound... maybe high expectations killed it...




              

ZenfoldorVGI said:
Mirson said:

Ah, that's what I was looking for. Thank you. Those are the points that kind of worry me. I don't mind a lot of cutscenes as long as the story is good, but judging from the latest trailer, I don't think I'll like the story. Hope I'm wrong on that one.The endless attacking sucks; this is what I hated about FFX-2 and Super Robot Taisen on the DS. All you do is press the attack button, and that's it. Not fun at all.

The thing that upsets me the most is how linear the levels are. From looking at the maps and a few gameplay videos, all you do is travel in a straight line. And this last for 20 hours? Lame. It feels like a step backward from FFXII. The second half better be good in terms of exploration. I'm renting it.

You realize that the EXACT same complaints were levied against Final Fantasy X. Really, specifically, the exact word for word complaints fit FFX perfectly. The only exception is the inability to flee battles....but I never did that anyway, I'm not even sure if you could do it, thinking back.

I mean, honestly, complaining that the gameflow is cutscene-dungeon-cutscene-boss-cutscene, and that fighting in non-random battles sucks...just seems like someone doesn't enjoy JRPGs to me. :P I mean, a JRPG is linear....really? How dare they, lol.

These games always have more depth than is readily apparent. I didn't figure out FFXII or VIII's battle system until my second playthrough(with the help of guides). I thought those games were crap, until I played them again, and now they are, in my mind, some of the deepest and most rewarding experiences out there. Hell FFVIII and XII's stories both kinda suck.....these complaints mean nothing, really, because with each new entry, its the individual who has to decide if they like the new reimagining of the series, because I can guarntee you one thing. It's gonna change with every entry.

This series is one of the few series that remains great, despite chaning its game completely with each new entry. Imagine if Zelda or Mario did that....

I'm not that big of a fan of FFX. I loved the story and characters, but everything else didn't cut it for me. I disliked how linear the levels were, and FFXIII seems to be doing it a wholelot worse. At least it's for 20 hours.

http://img706.imageshack.us/img706/192/ffxiiimap.jpg



FF9>FF8 by default



Things that need to die in 2016: Defeatist attitudes of Nintendo fans

jammy2211 said:
g-value said:
I translated some of the reviews on google. Its seems alot of them have a problem with the long cutscenes.

 That ruined MGS4 for me, although I had no real idea what the hell was happening during MGS4 due to not playing the PS2 versions.


next time, respect yourself and :

play the PS2 version

or

dont play MGS4 !

it is not a problem of cutscene, it is a problem of not playing part2 and 3

NOTE : I m currently playing MGs4 and I enjoy those cutscenes !



Time to Work !

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I really dunt care what other people think of games, especially FF games. I just like them, just like the millions of other people around the world do.

I will point out that I love X though.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

g-value said:
But really people, this is no big deal. EVERY popular game in jp will have ratings similar to this during the beginning. I'm sure within the next few months, FFXIII will manage a 4/5 star.

Also, I happen to love long cutscenes (since I pretty much play jrpgs for the story anyways) so this is perfect for me.


I'm trying to figure out why some like long cutscenes

It would seem like it destroys the whole point of playing the game. 

Play a few minutes then watch a long cutscene it seems like it would kill the Immersion



Mirson said:
Luney Tune said:

"Criticism of blockbuster RPG Final Fantasy XIII has rapidly mounted, with the initial observation that the game is almost comically linear giving way to a litany of further dissatisfactions, many quite unavoidable even for the game's many staunch defenders.

A digest of criticism from 2ch:

The whole game is completely linear until halfway through [approximately 20 hours].

There are hardly any towns.

The party is always fixed. The whole game just repeats the movie-battle sequence over and over [In fact the progression is closer to movie-run-battle-run-movie-boss-movie-run-battle…].

There are rather a lot of movies.

Moving around is like a long marathon.

You can't flee battles [You can't avoid most battles either as there is no sneaking past enemies, including weak ones].

The best tactic is almost always endlessly attacking. There is next to no strategy or skill involved.

The story is rubbish… [Spoilers omitted, but complaints centre on Snow's constant and cringe inducing insistence that he is a hero and will "protect" whatever it is the antagonists are menacing this time]

Ah, that's what I was looking for. Thank you. Those are the points that kind of worry me. I don't mind a lot of cutscenes as long as the story is good, but judging from the latest trailer, I don't think I'll like the story. Hope I'm wrong on that one.The endless attacking sucks; this is what I hated about FFX-2 and Super Robot Taisen on the DS. All you do is press the attack button, and that's it. Not fun at all.

The thing that upsets me the most is how linear the levels are. From looking at the maps and a few gameplay videos, all you do is travel in a straight line. And this last for 20 hours? Lame. It feels like a step backward from FFXII. The second half better be good in terms of exploration. I'm renting it.

yeah, but is it linear throughout the ENTIRE game?? i thought ffx was linear, but not THAT linear cuz you could do some backtracking after you got the airship (but i did miss the open world maps). and if its just linear through the first 20 hours of the game, then compare it to even ffvii. hell i remember the first time i played it, it took me at least 6-8 hours to get out of midgar taking my time, but it didn't make it any lesser of an experience even today.

 

as for the 'linear story', what story isn't linear? what, do you expect some HUGE in the story to happen while you're doing a side quest???



mhsillen said:
g-value said:
But really people, this is no big deal. EVERY popular game in jp will have ratings similar to this during the beginning. I'm sure within the next few months, FFXIII will manage a 4/5 star.

Also, I happen to love long cutscenes (since I pretty much play jrpgs for the story anyways) so this is perfect for me.


I'm trying to figure out why some like long cutscenes

It would seem like it destroys the whole point of playing the game. 

Play a few minutes then watch a long cutscene it seems like it would kill the Immersion


I don't see much logic in that. I enjoy cut scenes a lot because they expand on the story in a great way. The people who get bothered with cutscenes, well go play an FPS or something. I despise FPS yet I don't go around complaining because no one is forcing me to play them.

 

Maybe in a short time this game will appear in lists of the most overhyped games of this gen