noname2200 said:
I agree; unfortunately, I don't think companies are actually as risk-adverse as they claim (or they wouldn't be pumping tens of millions into "potential" blockbusters). I'm convinced that most developers simply don't want to make 2D games anymore, so they'll come up with whatever excuse they can. |
The thing is, those blockbusters aren't terribly high risks. Get some awesome screenshots and a shiny trailer, and the fratcore will eat it up like candy. All you have to do is throw them enough shiny objects.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
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