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Millennium said:
noname2200 said:
RolStoppable said:

I guess you are right when you say that they can't pull it off. Inti Creates who has been in charge of several Mega Man games doesn't get it quite right.

You are also right about NSMB Wii not changing this perception. It will be written off as anomaly or "well, it's Mario" and that's really sad. Third parties surrender before even trying, but trying is what actually created most series we still know today.

I don't think I am asking for too much. This could be done with low risk. If it works, companies could win big time. If it doesn't work, it's not a big deal.

I agree; unfortunately, I don't think companies are actually as risk-adverse as they claim (or they wouldn't be pumping tens of millions into "potential" blockbusters). I'm convinced that most developers simply don't want to make 2D games anymore, so they'll come up with whatever excuse they can.


The thing is, those blockbusters aren't terribly high risks. Get some awesome screenshots and a shiny trailer, and the fratcore will eat it up like candy. All you have to do is throw them enough shiny objects.

Actually, I strongly disagree. There are more big-budget flops than hits this generation, and I see that trend becoming exacerbated as time goes on. People are too busy being impressed with the sales of games like Assassin's Creed and Gears of War to notice the massive flops like Bionic Commando, Wolfenstein, and dozens more, but the fact remains that many studios are gambling their future existence on a single blockbuster game...and like all gamblers, they're finding that the odds don't favor them.