Millennium on 19 December 2009
noname2200 said:
RolStoppable said:
I guess you are right when you say that they can't pull it off. Inti Creates who has been in charge of several Mega Man games doesn't get it quite right.
You are also right about NSMB Wii not changing this perception. It will be written off as anomaly or "well, it's Mario" and that's really sad. Third parties surrender before even trying, but trying is what actually created most series we still know today.
I don't think I am asking for too much. This could be done with low risk. If it works, companies could win big time. If it doesn't work, it's not a big deal.
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I agree; unfortunately, I don't think companies are actually as risk-adverse as they claim (or they wouldn't be pumping tens of millions into "potential" blockbusters). I'm convinced that most developers simply don't want to make 2D games anymore, so they'll come up with whatever excuse they can.
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The thing is, those blockbusters aren't terribly high risks. Get some awesome screenshots and a shiny trailer, and the fratcore will eat it up like candy. All you have to do is throw them enough shiny objects.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.
What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.