Kenryoku_Maxis said:
You must have skipped all those Twilight Princess threads for the last 2 years then. My views are not alone. And it doesn't come down to me thinking the game sucks compared to another Zelda game or me obsessing over one Zelda game and thinking Majoras Mask should be 'like' it. I have liked nearly all Zelda games that have come before and to a certain extent, I liked Twilight Princess. But not for the same reason as the past Zelda games. Twilight Princess focused heavily on production values, story and characters (like Midna). And while some of those characters were great (Midna probably the best character in a Zeldga game yet) and the graphics were amazing, the gameplay wasn't as good as past Zelda titles. It was as I described, long and arjuious with even bouts of tediousness; such as having to do the stupid puzzle with the statues to get the Master Sword or collecting soup items for an Abominable Snowmans wife....nearly everything about the game screamed stalling and busy work and fetch quest instead of the usual strong Zelda level design. I mean, are we playing Zelda or Resident Evil? |
I'm sorry, are we forgetting the triforce chart fetch quest in Wind Waker and the Zora egg fetch quest in Majora's Mask?
You say the gameplay isn't as good as past Zeldas but you really don't do a good job of explaining why you think that is. All I'm hearing is that you really hate block puzzles.
This is what I mean, Khuutra. This game gets so much stupid and unjust hate.














