Jereel Hunter said:
So many people say things like "I don't pay for PC online gaming, why should I pay for it on my console?": To those I say: Really? Subscription based games comprise the bulk of PC Gaming revenue these days - a single game costing 3-4x an Xbox Live membership on top of the initial game sale. (and periodic expansions)
Not to mention, how much did your PC cost? Did you buy a $200 or $300 gaming PC? I doubt it. Console makers lose money on millions of consoles, and make it up elsewhere. Whoever you bought your PC from made a profit on it. There's a difference.
For those who claim it's a waste vs PSN:
Maybe Live is only a few extra bells and whistles over PSN right now, but for YEARS there was nothing like it on consoles, and until the past year or so it was leaps and bounds better than PSN. The overall gaming experience is still superior, and for someone in the US like me, about 1/2 to 1/3 of my friends have 360's and X-box Live, whereas I know only a few people with PS3s. Also, I use netflix streaming quite a bit, and not having to swap in a disc is nice.
And I totally don't understand how $30 a year (which you can get live for, noone has to pay $50) is a big deal to gamers who buy 10-20 games a year. Pretty much anything i buy, if there's an even slightly better version available for 2-3% more, I'll gladly spend the tiny bit extra. But for people spending $1000+ a year on games, $30 is a deal breaker? I'm primarily a PC gamer, and for just the few games a year I buy on console, Live is easily worth such a pittance.
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To the first:
Not everyone who games on PC plays MMOs. And the difference with MMOs is that they require the extra money to support the servers. If MS offered dedicated servers it wouldn't be such an issue, but as it is, we can get online and play games like Left 4 Dead or Counterstrike: Source, on dedicated servers and for free and with more people playing on a single map than any 360 game has offered in the past or present.
I'm also not sure why you bring up price. Most people need a PC in there home anyway, really its just $200-300 to get a PC up to spec to last a gen or longer. And on the console cost issue, it's the company's poor business decisions that get them into the problems they're in and forces them to charge for services that should be free. Both MS and Sony have lost billions of dollars following this stupid model loss model. MS, whilst profiting now, still haven't made back the money they've lost so far on 360 (let alone X-box 1).
To the second:
But PSN is quickly catching up which is why the issue has been raised now. And for people that spend loads on games AND game heavily online its not much of an issue. The original thread was about if the cost was holding back the 360. As someone who only games online casually, paying for something I can get free elsewhere is stupid. Why would I want to pay to play just a few hours a month? And what about people that don't buy that many games a year? If you could still play online for free with Silver, it wouldn't be an issue.