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Forums - Nintendo Discussion - Reggie disappointed that games like COD MW2, Assassin’s Creed arent on wii

Kenryoku_Maxis said:
I love it when people say its 'Nintendos fault'. What were they suppose to do? They went 2 generations where they made some of the most powerful systems on the market and practically coddled Third Parties trying to get their support (the N64 and GameCube). Instead, they went running to the weakest system and ignored Nintendo completely.

Now Nintendo went an entirely different route, trying to develop a system that was cheap to develop for with the highest userbase and had multiple control options. And instead, all the third parties did the opposite. They ran to the systems that had the better graphics and were the most powerful.

Its hardly Nintendos fault. They've been following the trends of the industry for years. Its more like third parties have been making some kind of conscious decision to skip over Nintendo systems ever since the N64. And even if Nintendo went out there and tried to pay for third party exclusives (which they don't do), many third parties probably wouldn't do it. And why wold they, when Microsoft and Sony does the same thing and they have quite a preference for HD.

The only way Nintendo is going to get third parties to work on a Nintendo system now is if they have the best graphics and a clear lead in the start of the market next gen.

It is kinda Nintendos fault. I mean not moving forward with format and graphics is kinda what lost them the main FF franchise. Nintendo has a different idea of what next gen is and perhaps they are right, but the stronger games for hardcore gamers are def not on the Wii.



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S.T.A.G.E. said:
Kenryoku_Maxis said:
S.T.A.G.E. said:
Kenryoku_Maxis said:
S.T.A.G.E. said:

You're kind of blind if you think all these games have the same gameplay style. This is a mix of FPS, Action/Adventure, TPS, WRPG, JRPG, Action RPG's and more. I respect Nintendo and anyone here knows that, but they marketed the Wii to only one demographic and that is casuals. The hardcore have to take what  they can get on that system. The majority of the hardcore titles are on the HD Twins.

Seriously, can we stop using the words 'hardcore' and 'casual'?  Nintendo isn't marketing to 'casuals'.  That was a word made up by the same people who tried to use the word 'hardcore' to elevate the games they like from other games.

Nintendo tries to target their games to 'everyone', not 'casuals'.  Games like Metroid, Mario and Zelda are not 'casual', they're for 'all ages'.  Likewise, games like GTA, God of War and MGS are not 'hardcore'.  They're mearly games targeted towards certain groups.  Using the blanket term of 'hardcore' doesn't even work because not everyone who likes MGS likes God of War.


Casual= people who don't generally play videogames or don't care enough to get better because how complicated console and controllers have become.


The Wii was created with families in mind, so they had to add the casual element and it worked. They marketed the Wii as an easy to use system to escape everyday life. You can enjoy it with your friends and family. They broke the casual market  because of this. Sony has been trying for this market and has never been able to reach them despite stellar sales  in the past.

 

Even if you're going to keep using that term, Nintendo isn't just targeting that market.  Games like Mario Galaxy, Twilight Princess, Metroid Prime 3, Smash Bros Brawl, Fire Emblem Path of Radiance and even New Super Mario Bros Wii arguably are all games focused away from this group.  If anything, the only games that hit that market are the 'Wii' titles and games like Nintendogs.

Doesn't matter. When it comes down to it are the third party core titles  being supported? F*** no. That tells you something about the wildly large installed base. Third party devs wanted to use the Wii in the beginning, now they just want to stay away from it.

HAHAHAHAHAHA, no.  No they didn't.

If anything, third parties shunned the Wii from the very beginning.  And kept FAR away from the Wii for a LONG time (at least 2-3 years).  The only real support the Wii ever got from third parties were weak ports and small 'test' games like Zack and Wiki and Soul Calibur Legends more than a year in.  The first real games to come out were games like No More Heroes and Dragon Quest Swords, and even then, they were nothing compared to the high quality games 360 was getting at the same time.

And any way you slice it, 4-5 medicore games over the course of about 2 years shows Third Parties definitely had no plans to work on the Wii when it first came out.  They only switched to Wii development once it became popular.  And it took almost 3 years.

And it doesn't have to do with Nintendo.  Nintendo created the Wii and made it successful.  It was the third parties choice to come on board and create games and make a profit from it, but they refused.  But Nintendo in no way limited the Wii to 'casual titles'.



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S.T.A.G.E. said:
jarrod said:
At this point, I'd say there's general failure on both sides. 3rd parties are leaving money at the table by not supporting the most mainstream, best selling console in history with prime releases. Logically it's just insane, and it may even be too late since no real stable markets were uilt early in the platform's cycle (except by Nintendo). Comparing the industry response to PS2 versus Wii is laughable.

Nintendo also clearly needs to be doing more to get choice content. Even if it's ports... there's no good reason that brands like Tekken, Assassin's Creed, GTA, Metal Gear or Army of Two can make it to PSP (a platform that literally can't seem to sell games) and not Wii. The only reason I can think of is Nintendo themselves. Less apathy, more action.

Gamers like you would enjoy all the games Nintendo isn't getting. The majority of Wii owners wouldn't give a crap and all the third party devs know this.

Then how come RE4:Wii Edition is the best selling version of RE4.

sure, if you ignore every time a good game has succeeded on Wii, your argument works, but isn't it more practical to use reality as a basis when trying to prove a point?



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S.T.A.G.E. said:
Kenryoku_Maxis said:
S.T.A.G.E. said:
Kenryoku_Maxis said:
S.T.A.G.E. said:

You're kind of blind if you think all these games have the same gameplay style. This is a mix of FPS, Action/Adventure, TPS, WRPG, JRPG, Action RPG's and more. I respect Nintendo and anyone here knows that, but they marketed the Wii to only one demographic and that is casuals. The hardcore have to take what  they can get on that system. The majority of the hardcore titles are on the HD Twins.

Seriously, can we stop using the words 'hardcore' and 'casual'?  Nintendo isn't marketing to 'casuals'.  That was a word made up by the same people who tried to use the word 'hardcore' to elevate the games they like from other games.

Nintendo tries to target their games to 'everyone', not 'casuals'.  Games like Metroid, Mario and Zelda are not 'casual', they're for 'all ages'.  Likewise, games like GTA, God of War and MGS are not 'hardcore'.  They're mearly games targeted towards certain groups.  Using the blanket term of 'hardcore' doesn't even work because not everyone who likes MGS likes God of War.


Casual= people who don't generally play videogames or don't care enough to get better because how complicated console and controllers have become.


The Wii was created with families in mind, so they had to add the casual element and it worked. They marketed the Wii as an easy to use system to escape everyday life. You can enjoy it with your friends and family. They broke the casual market  because of this. Sony has been trying for this market and has never been able to reach them despite stellar sales  in the past.

 

Even if you're going to keep using that term, Nintendo isn't just targeting that market.  Games like Mario Galaxy, Twilight Princess, Metroid Prime 3, Smash Bros Brawl, Fire Emblem Path of Radiance and even New Super Mario Bros Wii arguably are all games focused away from this group.  If anything, the only games that hit that market are the 'Wii' titles and games like Nintendogs.

Doesn't matter. When it comes down to it are the third party core titles  being supported? F*** no. That tells you something about the wildly large installed base. Third party devs wanted to use the Wii in the beginning, now they just want to stay away from it.

Many core third party efforts on Wii did really well despite being of pretty low quality, like Red Steel. So, why are they staying away now? Third parties never wanted to use the Wii. they wanted it to fail. If they wanted to use Wii, they would not have made all those PS2 ports.



I LOVE ICELAND!

S.T.A.G.E. said:

Doesn't matter. When it comes down to it are the third party core titles  being supported? F*** no. That tells you something about the wildly large installed base. Third party devs wanted to use the Wii in the beginning, now they just want to stay away from it.

lol, no.  3rd parties have been dragged kicking and screaming into any Wii support we've seen, they've NEVER given it a proper effort.  From day one to now.

 

As for core games being "supported", I think Capcom, Koei, Sega and Namco would disagree pretty strongly.  Nintendo's not doing much in the west, but they're doing tons in Japan.



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EDIT: Put the comment on the wrong thread.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

meh,we have them on DS!
Edit: It would be better if we hadn't...



Well, technologically it is not possible



rafichamp said:
Well, technologically it is not possible

No. The games won't magically not funtion on the Wii. It doesn't work that way.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Gintoki said:
meh,we have them on DS!
Edit: It would be better if we hadn't...

As I've always said, the Wii's biggest competiton is the DS.  Developers who don't want to make games for the Wii just make game for the DS.  Its a system that's even cheaper than the Wii to develop for and almost automatically promises a return on your investment, if not millions in profit.  For just pennies invested.

None of the systems can make that claim.  And Nintendo is having an even harder time getting third parties to do anything on the Wii when their handheld is outselling all consoles in software and hardware 10:1 (even higher in software most of the time).



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