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Forums - Nintendo - Hands on impressions of CoD MWR [requested]

Kantor said:
And another thing: You've reviewed WaW, you've reviewed MW2, you'll review Reflex soon...WHERE THE HELL is the CoD4 review? At least half the review staff owns that game. And before you say "why don't you write it?", I already have

Two years too late?



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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MaxwellGT2000 said:
Kantor said:
And another thing: You've reviewed WaW, you've reviewed MW2, you'll review Reflex soon...WHERE THE HELL is the CoD4 review? At least half the review staff owns that game. And before you say "why don't you write it?", I already have

Two years too late?

Late is better than never.



(Former) Lead Moderator and (Eternal) VGC Detective

For people wondering if this game really is as ugly as some reviewers want you to believe: no it's not. It looks great.

I found a screenshot in some review, and it gives a good impression of the visual quality of the game:



It's very good. It has allowed me to trade in WaW and the Conduit. Made back £28 on them which isn't too bad. It means I can afford to get Muramasa as well as Mario on Friday. Hurrah for Reflex.

*sings Duran Duran*



Yes.

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MaxwellGT2000 said:
dahuman said:
hmmmm..... so far I feel that conduit controls better than this game, I need a Wii FPS that lets you lock dead center on the screen instead of the aiming going all over the screen like this game even when my dead zone is set to 0 and 0, and no wiispeak lol, good thing that I only rented this instead.

Did you remember to not only to make your dead zone smaller, but increase your turning speed? There's a setting for just about everything honestly.

yes sir I did, the pointer feels like it goes all over the screen, jumps even more than Prime for me for some odd reason, can't get used to it at all.