intro94 said:
Kenryoku_Maxis said:
I wasn't hyped for either The Conduit or Modern Warfare Reflex. Frankly, they looked like weaker versions of games on the 'HD' systems.
I get hyped for games that play to the Wiis strengths, like Muramasa, Little King's Story, A Boy and His Blob, etc. Not all of them turn out to be 'GOTY' quality, but they still are worth it. For me, if I want a shooter, I'll buy a 360/PS3 or just get it for my PC.
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your logic is somewhat flawed, since you argue that you buy games that pay to the wii strenghts. And say Little kings story ,a game not using the ir pointer in the first place, muramasa that plays with classic controllers as wel, and a boy and his blob that can be also played with Dual analogs at classic controller. So what is the strenght you speak of the wii?2d games? Basically you dont consider wii motion a benefit on the wii.In fact, those games coud come and play identically on the older ps2(as muramasa was intended). Nothing against those games, but i hardly see them playing to the wii strenghts. They are near ps2 games that are on the wii because the wii is now much more popular.
You ignore that for many the wiimote is the perfect tool for FPS´s right now, and THATS the strenght for many owners. A shooter does benefit greaty from IR controls. By your quote, you tend to think that the only thing that matters in a shooter are graphics, going as far as placing pc and HD consoles in the same group-despite HUGE control differences- AND apart from the wii. In fact you make it sound like the ony benefit of the wii ,or its strenght are...weaker graphics.But is clear you dont care about motion controls on the wii, which is the reason why the console sacrificed power in the first place.If weaker graphics was the only wii trademark, then, i dont think the system woud have had success. And muramasa , a boy and his blob and LKS would have still have happened, but for PS2.
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I meant 'play to the Wiis strengths' more like 'make original titles that aren't on the other consoles'. Which clearly those titles are. And specifically in the case of Little King's Story, it did things unique to the Wii that weren't just limited to 'pointer' controls.
Yes, its true there's also a lot of other games that come out on the Wii that could be released for the other consoles like Muramasa and A Boy and His Blob. But the point is, they aren't. What you define as their only trademark being 'weaker graphics' I would define as being unique gameplay and appealing to gamers who don't just want same experiences 80-90% of the games on the 'HD' consoles have become (dark, 'edgy' games which cater to those who like games of a 'M' variety).
And yes, the motion and pointer functionality is unique to the Wii, but for a while third parties made it the ONLY selling point of their games. To the point that it was the only thing they added to make a Wii game 'unique' and frankly, it was just a gimmick. I don't think its good to say that games like Muramasa and Little King's Story are 'weak' because they don't use it. On the flip side, I'd say they were better for finally showing the Wii can do something BESIDES just trying to copy Nintendo. Part of the reason games aren't selling is everyone is going out and buying games like Mario Galaxy or Metroid Prime 3 and then comparing them to games like The Conduit or No More Heroes or Red Steel..and seeing the massive difference in quality of the 'motion controls' and 'pointer functionality'.
Note: I'm not harping on The Conduit or MW. I'm just stating that these are the reasons why people most likely are mixed on buying those titles, like I am. Heck, people aren't buying Muramasa or Little King's Story either.