RolStoppable said:
Kenryoku_Maxis said:
RolStoppable said:
I don't think that this is a good reason. With those reviews and word of mouth from "core" gamers, surely those other hesitant to buy "core" gamers would have been convinced by now and went out to buy the game.
The Wii audience may be different to the N64 audience, but that didn't stop other sequels on the Wii to outsell their N64 and GC counterparts. So I guess we are back to square one.
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You go by a false assumption that 'reviews' change peoples perception. Especially gamers who play the Wii. How many games on the Wii have been positively affected by a Review? Not Muramasa. Not Madworld. Not Zack and Wiki. And how many have been negatively affected by a review? Not WiiMusic. Not MarioKart. Not WiiFit. Gamers who own the Wii know what they want and don't listen to reviewers. Hence why reviewers don't cater to the Wii audience.
And while we're at it, what are all these sequels I keep hearing that are selling 'better than their GC counterparts'? Aside from Mario Kart and perhaps Fire Emblem, I can't think of any.
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You said that Super Mario 64 fans hesitated to buy Galaxy because they were disappointed by Sunshine. If they don't get a chance to play Galaxy themselves, then where would they look for to decide whether or not they should buy Galaxy? I said reviews or opinions from other 3D Mario fans. You say that's unreasonable. Really?
Mario Party, Mario Strikers, Paper Mario, Wario Ware, Animal Crossing. I can't be bothered to actually look it up, but seven examples (including yours) should be good enough support for this argument.
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I think I stated pretty well how much the reviewers influence Wii owners. If anything, you should be saying reviewers helped sell Mario Galaxy better because of all their 'GOTY' hype and such and you already thinking the game isn't selling well. I personally feel Wii owners don't take much stock in online reviews much. If that was the case, more games like Muramasa and Zack and Wiki would be selling.
In the end, I could disect every sequel on the Wii and we could figure out why certain games didn't sell as well and others did. Its not as cut and dry as Mario Galaxy selling less than expected and all these other games selling better, therefore Mario Galaxy is a failure. Heck, a bigger shock would be why games like Super Paper Mario and Smash Bros sold better on Wii then their prequels on the more 'core' focused GameCube.
Plus, once again, Mario Galaxy did outsell Mario Sunshine.